

How Bout Stop Trying To Get It All For Free?
#1
Posted 28 November 2012 - 05:19 AM
Spend a tiny bit of money on it to support it. $20 for that mech your grinding will go a long way if enough people do it to let them hire additional Developers and possibly expand their long term goals for the game. I mean look how Eve grew over the years. It was not cause it was free.
All I am saying is if you love Battletech, Mechwarrior and want to see this game explode in features and content that you spend a little on it to support the guys working on it and there investors if you can.
I will say I think their prices are still to high and lowering them would result in additional revenue and not less but thats for them to decide.
#2
Posted 28 November 2012 - 05:23 AM
#3
Posted 28 November 2012 - 05:24 AM
Mu, on 28 November 2012 - 05:23 AM, said:
Your right they have a lot of work to do to make it a great game but they can't do it without revenue. So I am just asking people who love the franchise to consider paying for a few things to improve their chances of success
#4
Posted 28 November 2012 - 05:25 AM
I will gladly pay for mechs and mechbays because I can keep them.
#5
Posted 28 November 2012 - 05:28 AM
Mu, on 28 November 2012 - 05:23 AM, said:
Zing.
Xeven, on 28 November 2012 - 05:24 AM, said:
I won't pay for something that's broken. They deliver the product first, then I pay. I have 15k mech bucks I won't use until the systems in place are functional. This is the remains of my founder cash after I bought bays for pretty much every mech I wanted.
#6
Posted 28 November 2012 - 05:32 AM
If people complain that somethnig is too expensive, than it means it is not worth paying for it to them. If too many people think so, PGI will have to think about its pricing.
But when I look at the example of painting/camo:
I have played with a mix of free and paid customization options, it usually worked like this
1) There are free costume/pattern sets, colors etc, and there are paid for in the cash shop. There may also be some awarded for gameplay.
2) One I bought a pattern/color, I don't have to buy it again in the cash shop. But if I want to change something on an existing character/starship/entity, I have to pay in-game money. I may have the ability to hold to multiple "costumes" at the same time, which are stored and I can switch between them for free. If I want more slots to store costumes, I pay for them.
#7
Posted 28 November 2012 - 05:34 AM
Till they work thorugh this list they arnt getting another cent from me:
Netcode/lag/firing delay
Yellow/black screen
overheat screen staying after startup
CTD's
Mechlab not saving glitches
Fully functional MM
Full 8 man teams again
knockdowns back in
weapons are balanced
Community warfare is added
Oh and if they do indeed add third person view im out, i took paul at his work when he said this was a simulator and they would never add third person as it breaks one of the pillars of the game. If they go back on that they have lost me as a customer.
#8
Posted 28 November 2012 - 05:35 AM
At this point it's up to PGI to come up with a pricing model that is smart and profitable. No game or business is going to survive solely on the generosity of a hardcore fanbase to continuously "donate".
I have other things I can do and other games to potentially play and spend money on.
If PGI doesn't start getting smart about their pricing model then they aren't going to get the revenue they need. Having to pay every single time you want to repaint is completely mindboggling. It discourages people from buying because they feel limited in their ability to customize at will.
I don't see how that holds any kind of advantage over the more common model of paying and unlocking paint/vanity for your mechs and being able to switch as you please for free.
#9
Posted 28 November 2012 - 05:35 AM
Xeven, on 28 November 2012 - 05:24 AM, said:
yeah just look at all these awesome unique maps they made after us founders gave them a gorillion dollars.
#10
Posted 28 November 2012 - 05:38 AM
Mu, on 28 November 2012 - 05:23 AM, said:
bethesda games are massively larger than any other game sold in a box around. its simply impossible to release a bethesda scale game without bugs, and even so I never ever had a bug in a bethesda game that hiting tilde and restoring an item or quest would not solve.
MWO is like what? 1/72 of the size of Skyrim, you simply cannot compare.
Vassago Rain, on 28 November 2012 - 05:28 AM, said:
Zing.
I won't pay for something that's broken. They deliver the product first, then I pay. I have 15k mech bucks I won't use until the systems in place are functional. This is the remains of my founder cash after I bought bays for pretty much every mech I wanted.
You realzie the MC you have are already $ in their hands? ANd that you usign them or not do not change a single diem into their financial department?
#11
Posted 28 November 2012 - 05:49 AM
Urza Mechwalker, on 28 November 2012 - 05:38 AM, said:
You realzie the MC you have are already $ in their hands? ANd that you usign them or not do not change a single diem into their financial department?
Yes and if we don't spend our old MC on anything at all, new income will not be coming in. For myself, I was previously willing to go all apeshit over their cosmetic baubles... Well no more until they fix 8 man queues
#12
Posted 28 November 2012 - 05:55 AM
Mu, on 28 November 2012 - 05:23 AM, said:
I'd argue it's more incomplete than broken... the nature of software development is that software has defects. Having said that, if your choice is not sink omney into the game until it meets your qaulity standards, then that's a valid choice, perhaps even justified given PGI's difficulty in stomping some of the bugs and meeting schedule projections. Personally, I think the potential is worth a little risk, but I'm a financially secure middle-aged guy who can afford to take a small risk.
#13
Posted 28 November 2012 - 06:08 AM
The customization stuff is a great idea and I hope this game goes in the LoL direction and can rally an Esport craze.
#14
Posted 28 November 2012 - 06:10 AM
Definitely their turn now!
#15
Posted 28 November 2012 - 06:12 AM
Mu, on 28 November 2012 - 05:23 AM, said:
The difference is that the bugginess in a Bethesda game adds to the game's charm. Like this: A Giant smacks an NPC with a club and he flies 1 kilometer into the air. That is a charming and funny bug which actually ends up endearing the game to the player... especially when that NPC shows up later after landing and is fine. There are numerous examples of this in TES games.
Bugginess here on the other hand breaks the game as it is a multiplayer game.
Edited by xRaeder, 28 November 2012 - 06:18 AM.
#17
Posted 28 November 2012 - 06:15 AM
As a founder I feel like I've given enough for now with the cost of a full premium game given. I'll be glad to give more once this game is further down the production line and shows more clear signs of longevity. I think in 6 months or so this game will be amazing and Ill likely want an influx of mc for hero mechs and bays (the lack of permanent colour/skin buying is a problem and stops me from purchasing the camo stuff for mc)..
Edited by ciller, 28 November 2012 - 06:18 AM.
#18
Posted 28 November 2012 - 06:15 AM
Vassago Rain, on 28 November 2012 - 05:28 AM, said:
Zing.
I won't pay for something that's broken. They deliver the product first, then I pay. I have 15k mech bucks I won't use until the systems in place are functional. This is the remains of my founder cash after I bought bays for pretty much every mech I wanted.
The game's not broken. It's not finished. There is a bit of a difference. You cannot live in a house without finished walls nor can you live in a house ruined by a tornado. BOTH need money to be finished(repaired). Just remember in this case, you will get exactly what you have paid for. I have paid to test an unfinished product. I still am testing that product. until I see the Clans attacking I am not playing the game I paid to test.
#19
Posted 28 November 2012 - 07:15 AM
and i can support it. not in the current status. sry. no benefit for me = no money for you.
#20
Posted 28 November 2012 - 07:18 AM
Armorpiercer M82, on 28 November 2012 - 07:15 AM, said:
and i can support it. not in the current status. sry. no benefit for me = no money for you.
Spend your money on hero mechs and mech bays. Done!
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