Introducing The 64-Bit Mwo Client!
#161
Posted 22 December 2014 - 03:28 AM
#162
Posted 22 December 2014 - 05:48 AM
Overall id say well done
#163
Posted 22 December 2014 - 07:13 AM
POWR, on 22 December 2014 - 02:50 AM, said:
It is kind of funny that you assume everyone cares how applications use it. Do you have to understand how an internal combustion engine works to enjoy driving, or even looking at, a Ferrari? Do you have to understand astrophysics to marvel at the sky?
Some people have plenty of money to spend on things, but not the time, or even desire, to understand everything that it involves. No reason to insult their intelligence because of it.
#164
Posted 22 December 2014 - 07:22 AM
Is the Bitcount 64 is the fun right way right more!
Happy Holidays
#165
Posted 22 December 2014 - 12:56 PM
Haven't had: client crash, momentary screen dimming, heat/night vision black outs nor many other things that onced plagued the game. Thanks PGI! Now if you can just get SLI to work and make it so my fps doesn't tank in thick smoke. I will be one happy fanatic!
#166
Posted 22 December 2014 - 01:35 PM
It's been completely stable for me and my FPS in game is doing a lot better.
To PGI I say "Good show that man!"
#167
Posted 22 December 2014 - 01:43 PM
#168
Posted 23 December 2014 - 09:12 AM
Edited by Pilotasso, 23 December 2014 - 09:18 AM.
#169
Posted 23 December 2014 - 02:57 PM
#170
Posted 24 December 2014 - 08:19 PM
#171
Posted 11 January 2015 - 10:27 AM
So is there anyway to launch the game without administrative privileges?
Edited by LoRdLoSs1337, 11 January 2015 - 10:31 AM.
#172
Posted 12 January 2015 - 09:12 AM
Just want to say that I LOVE 64-bit overall. Higher framerates, smoother graphics performance. Sheer awesome. Of late though, I've been having some issues connecting for every match. I get searching-->connecting-->Blank Screen-->Connecting-->back to Mechlab. I can sometimes rejoin. Sometimes I have to try rejoining 3 and 4 times. Very Strange.
Thanks!
#173
Posted 12 January 2015 - 09:16 AM
#174
Posted 12 January 2015 - 02:04 PM
#175
Posted 12 January 2015 - 07:45 PM
7ynx, on 12 January 2015 - 02:04 PM, said:
The General Purpouse Registers ARE 64Bit wide.
I have no idea why you are saying this...
http://en.wikipedia.org/wiki/X86-64
#176
Posted 12 January 2015 - 09:50 PM
HSR should not make misses hits or hits misses!
[Redacted]You will keep failing PGI! Its 2015, not 1987!
Outside of the box is what you are aiming for. Not inside the box. Otherwise all you at PGI need to quit and work for WOW. ( AND now I dont play WOW, I playd the demo to lvl 8... way be4 it was F2P) QQ all you want you know im right! 64 was available when this game was launched, but you (forum QQers will say it was IGP, but it was PGI) wanted to build this thing on a formation of OLD, not NEW! Now its awwwwww sh*& its a new decade and we are a decade behind.
To all you forum QQers over 40. A decade ago was 2005... Yes 2005... Not 1980! We dont play on "entindos" anymore!
Now I GET IT! 64 is better then 32... but PGI wants you to think its some new school neverb4 seen thing no one in the last decade is aware of that hey are on top of.
GET REAL PGI! You should have been supporting 64b on your "launch date"!
Edited by John Wolf, 22 January 2015 - 07:22 AM.
Focus on topics, not belittling others.
#177
Posted 13 January 2015 - 06:21 AM
#178
Posted 14 January 2015 - 03:31 AM
Back 2 Topic:
Changing the dropdeck within CW caused my x64 version to crash!
Allover a little less stable than the 32 bit but I'm full of hope x64 will solve some performance issues in the future... keep on going PGI! :-)
#179
Posted 14 January 2015 - 09:00 PM
MasterGoa, on 12 January 2015 - 07:45 PM, said:
The General Purpouse Registers ARE 64Bit wide.
I have no idea why you are saying this...
http://en.wikipedia.org/wiki/X86-64
Quote
Edited by 7ynx, 14 January 2015 - 09:01 PM.
#180
Posted 14 January 2015 - 09:55 PM
Hating on PGI because they're improving their software to potentially make it run better for more users.
Assuming everyone who's older is an awful gamer.
I will just leave it at this suggestion to keep things civil:
If you think things are so horrible, please don't post here. Go back to playing War Thunder where apparently "its about skill" and you won't be surrounded by "40+ year olds" pining for their "entindos" days anymore.
You'll be happier.
We'll be happier.
Everyone wins.
BTW, I bet you find a lot of young gamers in their prime just chock full of l33t skills in War Thunder. After all it takes a lot of skill to let the game autopilot your plane for you with mouse control while you point and click enemy planes to shoot them down. Also, don't forget that WWII flight sims are famous for attracting a younger audience, too! Oh wait....
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