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64 Bit Client Sweetfx
Started by D A T A, Dec 19 2014 04:54 AM
10 replies to this topic
#1
Posted 19 December 2014 - 04:54 AM
Sweetfx is not used when i use 64 bit version
fix it, sweetfx is a must have to enhance the graphic of the game
fix it, sweetfx is a must have to enhance the graphic of the game
#2
Posted 19 December 2014 - 11:43 AM
Test Unofficial SweetFX
Edited by Krizalius, 19 December 2014 - 11:50 AM.
#3
Posted 19 December 2014 - 12:16 PM
64 bit based Sweetfx injectors (Ones that use EFX) do work with 64bit DX11. Google Baulotaur's injector.
#5
Posted 19 December 2014 - 03:25 PM
For me, the game's palette is a bit muddy and the game is blurry in general.
http://postimg.org/g...9cszm/1600d5ab/
Quick before/after.
http://postimg.org/g...9cszm/1600d5ab/
Quick before/after.
#7
Posted 19 December 2014 - 06:49 PM
I noticed that SweetFX had gone AWOL too.
If anyone can find a way to rectify this or convert the 32bit injectors etc please post in this thread and if our techie can fix it I'll let you know.
If anyone can find a way to rectify this or convert the 32bit injectors etc please post in this thread and if our techie can fix it I'll let you know.
#8
Posted 19 December 2014 - 07:43 PM
I noticed a significant image quality improvement with the 64 bit client,
I am on AMD however...
I am on AMD however...
#9
Posted 19 December 2014 - 09:48 PM
I'd just like to also put out a request to get SweetFX working with the 64 but client as well. I won't be using it until it does. Just can't go back.
#10
Posted 19 December 2014 - 11:36 PM
Hmmmm.. Do people actually use this to get an advantage for removing fog and such ?
One time where that graphics screw up during resolution changes and once I was hit with a graphics bug where, though the game was discoloured with a high gamma tone.
Everything was so, freaking visible in Forest Colony, no fog at all. Could mechs clearly from the opposite ends of the map,,,, No advance zoom required...
Anyway... Message is, Hope.. People aren't using this to gain and unfair advantage because maps in the game have bad visibility on purpose.
One time where that graphics screw up during resolution changes and once I was hit with a graphics bug where, though the game was discoloured with a high gamma tone.
Everything was so, freaking visible in Forest Colony, no fog at all. Could mechs clearly from the opposite ends of the map,,,, No advance zoom required...
Anyway... Message is, Hope.. People aren't using this to gain and unfair advantage because maps in the game have bad visibility on purpose.
#11
Posted 20 December 2014 - 03:22 AM
contact the sweetfx development, they are responsible.
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