Cw You Are Joking Right?
#241
Posted 26 December 2014 - 09:52 AM
If you are getting stomped regularly, it's your fault, you are the problem. This game has a wide rage of skill levels playing it and sometimes you stomp people, some times it's really close, and sometimes, you get completely crushed. Enjoy your victories, relish the close games, learn from your, defeats, and most importantly, keep it fun.
If losing makes you mad, then maybe you need to invest more time and effort in not losing, instead of blaming the people that already did so. If you aren't willing to run better configs, work as a team, and (god forbid) do some research on how things work, then go play deathmatch. If you actually want to have fun in CW, you have to try a bit harder(and yes, I despise the term tryhard, people who use it are cryhards)
#243
Posted 26 December 2014 - 09:56 AM
Edited by k05h3lk1n, 26 December 2014 - 09:59 AM.
#245
Posted 26 December 2014 - 09:59 AM
k05h3lk1n, on 26 December 2014 - 08:31 AM, said:
So...just to be perfectly clear here:
-You don't want to join a unit.
-You don't care about what you take.
-You don't care about working as a team, nor strategy.
and...
-You just want to have fun without any long term commitment and/or consequences.
That's cool bro. So tell me. Why exactly are you wanting to play a game mode designed around all the concepts you so despise?
I can't even think of a less extreme analogy to compare your statements. It's as if you're a dedicated chess player who doesn't want to bother with first person shooters. Why then, would you go out and buy Quake, and then complain about it not being like chess?
That's literally how nonsensical you're argument (if it can even be called one) is.
#246
Posted 26 December 2014 - 10:21 AM
Aresye, on 26 December 2014 - 09:59 AM, said:
No. The game mode is fun and can surely also be interesting for Pugs. You don't need to be a 12 man team on comms to take any enjoyment out of it. Your "argument" revolves, in the end, around your ideal of CW, what you expect of it, conclusively making you ignorant to players who try to enjoy the game in a different way than you. And you call my argument nonsensical. The nerve.
It would be dumb on PGI's part to restrict such a massive feature to only a part of the community but as long as people like you play ignorant and miffed this only gets harder for PGI. And it makes them losing customers, I can't imagine how depressing CW must be for someone who just started the game. Heck, even for someone who invested his first 2-3 months into the game. I'm sure there are things you can do to make both crowds happy. Pug queue made solo skirmish/assault/conquest drops alot more enjoyable for people who don't want to drop with a unit. I don't see why this should be different for CW. With things like a public chat in the faction overview PGI would take an important step to community-building different than forcing people into it.
There are also problems with the layout of the snow map which are detrimental to the experience of CW, jotted down by me a couple of posts above your well-mannered and thoughtful answer.
Edited by k05h3lk1n, 26 December 2014 - 10:41 AM.
#247
Posted 26 December 2014 - 10:37 AM
This lets the people who just want the gamemode play it without sandbagging the crap out of factions.
This lets pugs who will want to get into CW practice the maps and learn some fundamental tactics before getting into it.
#248
Posted 26 December 2014 - 12:49 PM
#249
Posted 26 December 2014 - 01:03 PM
#250
Posted 26 December 2014 - 01:06 PM
#251
Posted 26 December 2014 - 01:44 PM
#252
Posted 26 December 2014 - 02:27 PM
#253
Posted 28 December 2014 - 05:48 PM
#254
Posted 28 December 2014 - 06:32 PM
#255
Posted 28 December 2014 - 07:27 PM
Zerstorer Stallin, on 28 December 2014 - 06:32 PM, said:
People are worried that it would increase the wait times for games to unbearable levels.
#256
Posted 28 December 2014 - 07:30 PM
Davers, on 28 December 2014 - 07:27 PM, said:
It would I get two or three ghost drops a day.....over Christmas vaca when no one is at work.
......I'd also contend that its a good place for the non-unit member to learn the tactics, but if today taught me anything its that these people will NEVER friggin learn.
#257
Posted 28 December 2014 - 07:59 PM
#258
Posted 28 December 2014 - 09:02 PM
When I solo I ask what ts the largest group is on.
Cheers
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