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Ultimate Mech Discussion Thread

BattleMech Balance

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#14761 Bishop Steiner

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Posted 29 September 2016 - 04:12 PM

View PostOdanan, on 29 September 2016 - 03:29 PM, said:

Did you guys see that?

Fresh new Clan Hero Mechs.

Saw it. Thoroughly underwhelmed, TBH. Lauren did some nice paint jobs but most of the hardpoints suck, and or add nothing new. OH BOY!!! I can put 2x AC in my SMNs left arm!!!!

My trend of being unimpressed here continues.

#14762 CycKath

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Posted 29 September 2016 - 04:17 PM

Roll on more Inner Sphere heroes!

#14763 Ovion

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Posted 29 September 2016 - 04:32 PM

View PostOdanan, on 29 September 2016 - 03:29 PM, said:

Did you guys see that?

Fresh new Clan Hero Mechs.
I was briefly excited by the Kit Fox, by the pictured torso MGs and no JJ's, and though 'Hey, I can properly make my 2UAC2 KFX that was so much fun'. I'd actually pay for that.

Then I saw the 'actual' hardpoints are switched, no Torso ballistics, just laser torsos, for more laser vomit clan mech.
Bleh.

And the Adder, while it has Ballistic hardpoints, brings nothing new.

Will pick them up on sale whenever to complete my Light collection.
As a light jock, the rest, nothing really exciting or worth bothering with really.

#14764 Pariah Devalis

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Posted 29 September 2016 - 07:02 PM

I mean... you could run 2x LB20X TBR? ...

...

I'm gonna wait for a hero sale before picking up that KFX, though. -_-

Am curious if this will finally provide the SHC the 1 or 2 additional E it begs for, when it is eventually put out.

#14765 Odanan

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Posted 03 October 2016 - 05:34 AM

Quads coming to MWO!
Posted Image
Spoiler

Edited by Odanan, 03 October 2016 - 05:34 AM.


#14766 Mike McSullivan

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Posted 03 October 2016 - 05:57 AM

Very nice pic!
What was the reason not to have Quads? ;)

#14767 Juodas Varnas

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Posted 03 October 2016 - 06:01 AM

View PostOdanan, on 03 October 2016 - 05:34 AM, said:

Quads coming to MWO!
Posted Image
Spoiler


It's definitely not made for me, but holy hell, it's gorgeous!
I'm also pretty sure it's not a canon mech, well, i don't recognize it at least.

#14768 xVLFBERHxT

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Posted 03 October 2016 - 06:07 AM

Again, BANE!

#14769 Odanan

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Posted 03 October 2016 - 06:29 AM

View PostJuodas Varnas, on 03 October 2016 - 06:01 AM, said:

It's definitely not made for me, but holy hell, it's gorgeous!
I'm also pretty sure it's not a canon mech, well, i don't recognize it at least.

Stormfox... yes, it's custom.

#14770 Archangel.84

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Posted 03 October 2016 - 06:49 AM

That's gorgeous though... like to see what he can do with a Tarantula or Thunder Stallion or Sirocco.

#14771 Pariah Devalis

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Posted 03 October 2016 - 06:53 AM

View PostOdanan, on 03 October 2016 - 05:34 AM, said:

Quads coming to MWO!
Posted Image


Damn. That is gorgeous. How can anyone look at something like this and think quads look like they are out of a "circus?"

#14772 Bishop Steiner

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Posted 03 October 2016 - 07:45 AM

View PostOdanan, on 03 October 2016 - 05:34 AM, said:

Quads coming to MWO!
Posted Image
Spoiler


it's not nice to tease Juodas that way!






On a totally different subject.....

10,896 Hours banked premium time.

2 hours actual play time in the last 6 months.

*sad panda*

Edited by Bishop Steiner, 03 October 2016 - 08:00 AM.


#14773 Odanan

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Posted 03 October 2016 - 08:25 AM

View PostBishop Steiner, on 03 October 2016 - 07:45 AM, said:

it's not nice to tease Juodas that way!






On a totally different subject.....

10,896 Hours banked premium time.

2 hours actual play time in the last 6 months.

*sad panda*

Hey, just tell me when you are in the mood. I'm playing everyday for the current event.

(every game gets boring after some time - but what never gets boring is playing with friends)

#14774 Pariah Devalis

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Posted 03 October 2016 - 08:27 AM

View PostOdanan, on 03 October 2016 - 08:25 AM, said:

Hey, just tell me when you are in the mood. I'm playing everyday for the current event.

(every game gets boring after some time - but what never gets boring is playing with friends)


Yep. S'why I play at least three games, and love coop or multiplayer style games.

#14775 Bishop Steiner

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Posted 03 October 2016 - 08:36 AM

View PostOdanan, on 03 October 2016 - 08:25 AM, said:

Hey, just tell me when you are in the mood. I'm playing everyday for the current event.

(every game gets boring after some time - but what never gets boring is playing with friends)

Yeah, sadly, it's ...I could log on with CGBI, anytime. But the balance, the gameplay, etc is sooo dang stale, I just would rather watch reruns on Netflix. Actually, Warhippy gifted me the Shadowrun humblebundle, so next time I get some uninterrupted "me" time I need to jump in on that, too.

But I might hit you up. I Really need to touch base with the Stock Mech crowd, but seems i offended jaeger Gonzo so am in pariah mode (not pariah devalis mode, though)

#14776 Pariah Devalis

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Posted 03 October 2016 - 08:38 AM

View PostBishop Steiner, on 03 October 2016 - 08:36 AM, said:

Yeah, sadly, it's ...I could log on with CGBI, anytime. But the balance, the gameplay, etc is sooo dang stale, I just would rather watch reruns on Netflix. Actually, Warhippy gifted me the Shadowrun humblebundle, so next time I get some uninterrupted "me" time I need to jump in on that, too.

But I might hit you up. I Really need to touch base with the Stock Mech crowd, but seems i offended jaeger Gonzo so am in pariah mode (not pariah devalis mode, though)


Posted Image

I'm personally waiting for the Huntsman before I go in on the Stock fun, entirely. Been messing around with it with a couple Nova Cats, but there are nowhere near enough of us to actually test C vs IS stock mode, with proper star vs multi-lance action.

#14777 Bishop Steiner

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Posted 03 October 2016 - 08:42 AM

View PostPariah Devalis, on 03 October 2016 - 08:38 AM, said:


Posted Image

I'm personally waiting for the Huntsman before I go in on the Stock fun, entirely. Been messing around with it with a couple Nova Cats, but there are nowhere near enough of us to actually test C vs IS stock mode, with proper star vs multi-lance action.

yeah, whereas I want to pretty much just play 3025 era tech, as that had decent (though nowhere near perfect) internal balance, comparatively.

#14778 Karl Streiger

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Posted 04 October 2016 - 12:34 AM

View PostBishop Steiner, on 03 October 2016 - 08:42 AM, said:

yeah, whereas I want to pretty much just play 3025 era tech, as that had decent (though nowhere near perfect) internal balance, comparatively.

3025 was pure tonnage based balance.

It's quite funny that the exceptions in battle performance had the same cause as in MWO. The heat "threshold" or the fixed 10 free heatsinks. This made builds like UrbanMech or Hermes II, Clint eg (those with AC5 as primary weapon very bad designs - and reduced the AC5 to the role of a secondary armament

Anyhow - the guideline for a star vs lance system should based on tonnage either. 100ton of clan mechs should be equal to 120ton of IS mechs - not matter the tech level.

A humvee is maybe not as sophisticated as a F1 race car - but do you think that the F1 can win every race facing the humvee?

#14779 Odanan

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Posted 04 October 2016 - 03:27 AM

View PostKarl Streiger, on 04 October 2016 - 12:34 AM, said:

3025 was pure tonnage based balance.

It's quite funny that the exceptions in battle performance had the same cause as in MWO. The heat "threshold" or the fixed 10 free heatsinks. This made builds like UrbanMech or Hermes II, Clint eg (those with AC5 as primary weapon very bad designs - and reduced the AC5 to the role of a secondary armament

Anyhow - the guideline for a star vs lance system should based on tonnage either. 100ton of clan mechs should be equal to 120ton of IS mechs - not matter the tech level.

A humvee is maybe not as sophisticated as a F1 race car - but do you think that the F1 can win every race facing the humvee?

I'm afraid stock 10 vs 12 would still be unfair... Those poor SHS mechs wouldn't be able to lose heat on hot maps...


#14780 Karl Streiger

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Posted 04 October 2016 - 04:09 AM

View PostOdanan, on 04 October 2016 - 03:27 AM, said:

I'm afraid stock 10 vs 12 would still be unfair... Those poor SHS mechs wouldn't be able to lose heat on hot maps...

Maybe - they might not loose as much heat - but they should be harder to overheat.
As said we should think about a tonnage based balance system - a IS double heatsink might take 3 crits and weight a ton - so the overall efficiency should be slightly better when compared with a SHS. Only talking about non engine heatsinks.

Those engine heatsinks however causing me a headache - they are a not very nice mechanic to beginn with. Maybe it should be tuned towards - free heatsinks = engine rating / 25 = so a UrbanMech with its 1t of heatsinks changes from 11 heatsinks towards 3 heatsinks (makes somehow sense when talking about CBT - AC 10 3 heat; Jumping 3 heat; running and small laser 3 heat)

Well different story - would need a ton of testing and fine tuning -
I imagine (for 10 vs 12)
A Warhawk - Prime - (remove LRM for more heatsinks + free sinks = must be 13 + 12 Clan DHS and a TC MK VI
Facing a - hm Atlas with 4 PPCs and 18ton of heatsinks = 12 free (300 STD) +18 = 30 SHS

85*1.2 ~ 100t
This fight must be equal the decision should only depend on the pilot. Can the Warhawk keep range and keep up a constant barrage of single ERPPC bolts; or can the Atlas with its sturdy chassis take the beating until it closes to almost minimum range and blast aways with 2-3 Alpha strikes that bite huge chunks of the Warhawk

With such a underlinig base balance you can play stock - or go 100% vanilla Mechlab in the end the stock guy should have the same chance as the mech tuner





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