I thought to get a Banshee or a Devastator but heh, nevermind, it looks good
#3781
Posted 25 May 2013 - 11:30 AM
I thought to get a Banshee or a Devastator but heh, nevermind, it looks good
#3783
Posted 25 May 2013 - 03:11 PM
Maverick01, on 25 May 2013 - 11:20 AM, said:
Here are some cool pictures of the Guillotine. This Battlemech looks sick!


Without the "Martian-head cockpit", it just looks like an Awesome with DBZ-style shoulderpads and a Warhammer's searchlight...
#3784
Posted 25 May 2013 - 06:23 PM
Light: Firestarter
Medium: Kintaro
Heavy: Grasshopper
Assault: Banshee
These are the BattleMechs I would like added to MWO:
Light: UrbanMech
Medium: Vulcan
Heavy: Lancelot
Assault: King Crab
Thoughts/Opinions?
Edited by Maverick01, 25 May 2013 - 07:00 PM.
#3785
Posted 25 May 2013 - 09:07 PM
Would make sense wouldn't it?
#3786
Posted 25 May 2013 - 09:24 PM
Edited by FireSlade, 25 May 2013 - 09:24 PM.
#3787
Posted 25 May 2013 - 09:32 PM
#3789
Posted 26 May 2013 - 05:00 AM
Caezael, on 25 May 2013 - 09:07 PM, said:
Would make sense wouldn't it?
They said they had 6 ready mech designs, the Victor is the first of them. Consider they want to relase clans nearly the next year from now, so are we all thinking they'll totally halt adding new mechs from now to the 1st/second quarter of 2014? I hope not and it's unlikely so my guess it's that we'll have 24 IS mechs.
Nexth month is covered by the Orion, July either Flea or Victor, August the one remaining of the two, so I guess we'll be seeing 4 more IS mechs to cover releases through september/october/november and December. We'll start seeing clan mechs designs by november/december and have them available some months later, probably with hero mechs for IS one covering the lack of new chassis added to the game.
We'll then have the "usual" 16 Clan Omnis + 4 IIC models and we'll see if they'll even out 4 more mechs to cover the 24 IS ones.
Maverick01, on 25 May 2013 - 06:23 PM, said:
Light: Firestarter
Medium: Kintaro
Heavy: Grasshopper
Assault: Banshee
These are the BattleMechs I would like added to MWO:
Light: UrbanMech
Medium: Vulcan
Heavy: Lancelot
Assault: King Crab
Thoughts/Opinions?
Lights: i don't care
Mediums: Dervish looks to be the best thing to add among the remaining IS meds
Heavies: I don't know
Assaults: Banshee or Devastator, but I'd like the King Crab
#3790
Posted 26 May 2013 - 10:51 AM
Colddawg, on 25 May 2013 - 09:32 PM, said:
which is ho wit should be. I already use MY Highlander and BoomJager for that job, can't wait to do it in my Victor! Bishop Steiner FINALLY gets his mech in July! (Just in time for my birthday.. which is kinda unimportant, since I don't even celebrate birthdays, lol)
#3791
Posted 26 May 2013 - 11:01 AM
edit for sarna look-up
ER medium's as well.... also potentially amusing.
Edited by Prezimonto, 26 May 2013 - 11:02 AM.
#3792
Posted 26 May 2013 - 11:11 AM
Prezimonto, on 26 May 2013 - 11:01 AM, said:
You mean this one?
http://www.masteruni.../victor-vtr-10d
If yes, then I have bad news for you... 3064.
#3793
Posted 26 May 2013 - 11:53 AM
Prezimonto, on 26 May 2013 - 11:01 AM, said:
edit for sarna look-up
ER medium's as well.... also potentially amusing.
Adridos, on 26 May 2013 - 11:11 AM, said:
http://www.masteruni.../victor-vtr-10d
If yes, then I have bad news for you... 3064.
Perhaps Prezimonto was thinking of the VTR-9D, which was made available in 3049 (and is arguably the variant presented in the introduction story)?
Edited by Strum Wealh, 26 May 2013 - 11:53 AM.
#3794
Posted 26 May 2013 - 12:00 PM
Prezimonto, on 26 May 2013 - 11:01 AM, said:
edit for sarna look-up
ER medium's as well.... also potentially amusing.
eh. sorry neither weapon exists in the IS for many years.
#3795
Posted 26 May 2013 - 03:37 PM
#3796
Posted 26 May 2013 - 05:09 PM
http://www.sarna.net/wiki/lancelot
Edited by Maverick01, 26 May 2013 - 05:29 PM.
#3797
Posted 26 May 2013 - 06:50 PM
#3798
Posted 26 May 2013 - 07:16 PM
What I think we'll get:
Light - Firestarter
Medium - Kintaro
Heavy - Guillotine
Assault - Banshee
What I want:
Light - Firefly/Hermes
Medium - Sentinel/Clint
Heavy - Guillotine
Assault - Banshee
#3799
Posted 26 May 2013 - 07:40 PM
Medium: *shrug*
Heavy: *shrug*
Assault: Banshee or King Crab (I hope not the Devastator, we don't need another Awesome-profile mech at 100t)
#3800
Posted 26 May 2013 - 09:26 PM
So little in common with the real 'mech, but such awesome memories. And if it sets stuff on fire, that's all I really wanted.
Would be great to add burnable objects along with the Firestarter, just like they added DFA with the Highlander <.<
Edit:
Oh, did I mention it was 30 tons? MC was a little liberal with 'mech tonnage. BZK at 45, CN9 at 55, JM6 at 70. There were some tacked on explanations as to why, but we weren't fooled: it was to differentiate tonnages in a game where every 'mech was an Omni. But it was still the best d*mn Mech game I've ever played. In my wildest dreams we get scenarios like that. Complex, realistic-feeling, with sane millitary objectives. [dreams...]
Edited by Khanahar, 26 May 2013 - 09:32 PM.
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