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Ultimate Mech Discussion Thread

BattleMech Balance

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#6761 Odanan

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Posted 16 January 2014 - 03:48 PM

View PostFireSlade, on 16 January 2014 - 03:14 PM, said:


Yeah I agree, too many Assaults at the moment. I was in a game last night where my team had 6 Assaults, 3 Heavies, and 3 Mediums and they claimed that they were not a premade. I was under the impression where Mediums should be the most numerous with Heavies coming in second and Lights and Assaults being last.

Wait a minute.
This is not a problem of how many different chassis are in the assault weight class.

People don't play mediums because:
- mediums are hard to play well;
- some mediums chassis are simply not good;
- generally, mediums don't excel in anything;
- larger mechs present more customization options.

Adding more medium chassis won't help the number of mediums in-game.

#6762 Odanan

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Posted 16 January 2014 - 03:51 PM

Have you checked the edited text in the Overkill Omnimech thread? I hope there was an improvement.

#6763 FireSlade

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Posted 16 January 2014 - 04:31 PM

View PostOdanan, on 16 January 2014 - 03:48 PM, said:

Wait a minute.
This is not a problem of how many different chassis are in the assault weight class.

People don't play mediums because:
- mediums are hard to play well;
- some mediums chassis are simply not good;
- generally, mediums don't excel in anything;
- larger mechs present more customization options.

Adding more medium chassis won't help the number of mediums in-game.

You are right in that adding more will not necessarily mean more will use them but good chassis like the Shadow Hawk and Griffin did increase the amount of mediums that we see. By adding more mechs there is the chance that we will see one that excels in an area and will get players to use them more. That and PGI realizing that Ballistics are a tad OP and the go to weapon and do something about it and fix SRMs which may take a bit.

View PostOdanan, on 16 January 2014 - 03:51 PM, said:

Have you checked the edited text in the Overkill Omnimech thread? I hope there was an improvement.

I read it and I like it but I suck with editing and missed everything that Strum mentioned, so hopefully he checks it out.

Edited by FireSlade, 16 January 2014 - 04:34 PM.


#6764 Strum Wealh

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Posted 16 January 2014 - 06:09 PM

View PostOdanan, on 16 January 2014 - 03:51 PM, said:

Have you checked the edited text in the Overkill Omnimech thread? I hope there was an improvement.

View PostFireSlade, on 16 January 2014 - 04:31 PM, said:

I read it and I like it but I suck with editing and missed everything that Strum mentioned, so hopefully he checks it out.

I have submitted my thoughts in that thread. ;)

#6765 Odanan

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Posted 17 January 2014 - 07:34 AM

View PostStrum Wealh, on 16 January 2014 - 06:09 PM, said:

I have submitted my thoughts in that thread. :D

Thanks. Your advises are most valuable.

#6766 Strum Wealh

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Posted 17 January 2014 - 08:18 AM

View PostBishop Steiner, on 16 January 2014 - 02:55 PM, said:

you know what we DON'T need?

More assault Mechs,atm.

I'm totally fine with more Light and Mediums being added, and am OK with Heavies, though I feel no shortage on their part overall.

View PostOdanan, on 16 January 2014 - 03:13 PM, said:

We need 1 more assault, the Banshee. After it, I don't care.

In all fairness, we do need the Banshee to fill in that 95-ton weight slot so that all possible weight selections are covered.
We could also use the Cyclops as a large EWAR platform, as a complement to the RVN-3L and a lighter & faster competitor to the AS7-D-DC (especially if the Raven and Cyclops get EWAR-specific role bonuses, in the style of the role bonuses for ships in EVE Online, while the Atlas doesn't... **hint, hint, nudge, nudge :D**).

After that, however... MORE MEDIUMS! :) :)
(Especially at the lighter end of the range - Assassins and Vindicators and Hermes IIs, oh my! ;))

#6767 SgtMagor

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Posted 17 January 2014 - 08:37 AM

we have lots of mediums to play with, just the PP mechs alone we have Shadow Hawk, Griffin, Wolverine. we need the Banshee, we need it now a 95ton bruiser to shake up things up a bit, what it lacks in fire power, will be made up in its melee abilities, ( when collision and melee is added to the game) this mech will be a prized possession.

Edited by SgtMagor, 17 January 2014 - 09:07 AM.


#6768 wanderer

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Posted 17 January 2014 - 09:05 AM

View PostSgtMagor, on 17 January 2014 - 08:37 AM, said:

we have lots of mediums to play with, just the PP mechs alone we have Shadow Hawk, Griffin, Wolverine. we need the Banshee, we need it now a 95ton bruiser to keep to shake up things up a bit, what it lacks in fire power, will be made up in its melee abilities, ( when collision and melee is added to the game) this mech will be a prized possession.


Clearly, you haven't looked at some of the Banshee variants.

The Banshee-3S was one of the best assaults for the 3025 era, though the other early versions have a frighteningly low number of hardpoints- one of which is in the head! It's overengined normally (save for the -3S), but either a downgrade or an XL gives you something worth working with in MWO terms...since that -3S packs a broad energy hardpoint config with a ballistic and missile hardpoint in the torso to mix it up.

#6769 Bishop Steiner

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Posted 17 January 2014 - 09:59 AM

View PostStrum Wealh, on 17 January 2014 - 08:18 AM, said:

In all fairness, we do need the Banshee to fill in that 95-ton weight slot so that all possible weight selections are covered.
We could also use the Cyclops as a large EWAR platform, as a complement to the RVN-3L and a lighter & faster competitor to the AS7-D-DC (especially if the Raven and Cyclops get EWAR-specific role bonuses, in the style of the role bonuses for ships in EVE Online, while the Atlas doesn't... **hint, hint, nudge, nudge :D**).

After that, however... MORE MEDIUMS! :) :)
(Especially at the lighter end of the range - Assassins and Vindicators and Hermes IIs, oh my! ;))

yeah I know, 95 tonner. But the only Assault left atm I actually give a wet fart about would be the Cyclops, and only IF they make it useful in EWAR, with a Command Console, ECM, and a boatload of module slots. After all, otherwise it just becomes a mini Atlas.

But I do so want my Assassin, Vulcan and such. And Enforcers. Almost as much as I want an Urbanmech.

#6770 ssm

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Posted 17 January 2014 - 10:04 AM

View PostBishop Steiner, on 17 January 2014 - 09:59 AM, said:

yeah I know, 95 tonner. But the only Assault left atm I actually give a wet fart about would be the Cyclops, and only IF they make it useful in EWAR, with a Command Console, ECM, and a boatload of module slots. After all, otherwise it just becomes a mini Atlas.

But I do so want my Assassin, Vulcan and such. And Enforcers. Almost as much as I want an Urbanmech.

I actually agree - we don't really need 95 tonner, and I'd rather have (for now*) something different - like EWAR tuned Cyclops.



*Really, in the dawn of 3D-printing age I want Alex Iglesias to redesign every piece of 80s fugly plastic robot toys into viable combat machines, but it's a digression :D

#6771 Bishop Steiner

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Posted 17 January 2014 - 10:10 AM

View Postssm, on 17 January 2014 - 10:04 AM, said:

I actually agree - we don't really need 95 tonner, and I'd rather have (for now*) something different - like EWAR tuned Cyclops.



*Really, in the dawn of 3D-printing age I want Alex Iglesias to redesign every piece of 80s fugly plastic robot toys into viable combat machines, but it's a digression :D

properly set up, it would replace the VTR as my Assault of choice, even sans JJs.
Posted Image

I really need to do orthos on that so Kiriage could model it for printing. And finish of the KGC (hold up is on my part.... but this weekend it's back to work on it!)

#6772 Odanan

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Posted 17 January 2014 - 10:46 AM

View PostBishop Steiner, on 17 January 2014 - 10:10 AM, said:

I really need to do orthos on that so Kiriage could model it for printing. And finish of the KGC (hold up is on my part.... but this weekend it's back to work on it!)

Don't forget the Overkill! :P

#6773 Ens

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Posted 17 January 2014 - 10:46 AM

Did i hear Ze..?!

aw well...

#6774 Bishop Steiner

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Posted 17 January 2014 - 02:24 PM

View PostOdanan, on 17 January 2014 - 10:46 AM, said:

Don't forget the Overkill! :P

not forgotten, but I am also juggling paying art, so when it is finished, well, hopefully soon.

#6775 FireSlade

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Posted 17 January 2014 - 03:06 PM

View PostBishop Steiner, on 17 January 2014 - 02:24 PM, said:

not forgotten, but I am also juggling paying art, so when it is finished, well, hopefully soon.


Cannot wait to see another work of art from you.

#6776 Steinar Bergstol

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Posted 18 January 2014 - 07:21 AM

It's not gonna happen. I _know_ it's not gonna happen. It's an HG Unseen, so I'm tilting at windmills with this and I know it, but I _still_ want my PXH-1 Phoenix Hawk, dammit! I mean, I do love my Griffin among the mediums, and I'll always be a T-Bolt man for heavies... But the Phoenix Hawk was my first TT love.

#6777 Bishop Steiner

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Posted 18 January 2014 - 08:08 AM

View PostFireSlade, on 17 January 2014 - 03:06 PM, said:


Cannot wait to see another work of art from you.

2 pieces currently in fan art section

#6778 FupDup

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Posted 18 January 2014 - 08:11 AM

From NGNG podcast #100, we're getting a hero mech for an entirely new chassis on Feb 4th (not a hero for an existing chassis). There's a good chance it'll be a light, but if it is it won't be a Panther.

http://www.nogutsnog...a0fdfd65fcbe691
Go to 26 minutes for the reveal.

#6779 Odanan

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Posted 18 January 2014 - 09:04 AM

View PostFupDup, on 18 January 2014 - 08:11 AM, said:

From NGNG podcast #100, we're getting a hero mech for an entirely new chassis on Feb 4th (not a hero for an existing chassis). There's a good chance it'll be a light, but if it is it won't be a Panther.

http://www.nogutsnog...a0fdfd65fcbe691
Go to 26 minutes for the reveal.

OMG!! That's great news!

Firestarter? Javelin? Mongoose? UrbanMech?

#6780 Odanan

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Posted 18 January 2014 - 09:26 AM

Guys... this means we might have 4 more IS mechs before the Clans arrive! That's exciting news!

- February: new light mech.
- March: new assault? mech.
- April: new ? mech.
- May: new ? mech.

Let the speculation begin!





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