The layout of the
Champion is very different from that of the
Dragon (two extra lasers, missiles in the LT rather than the CT, no arm weapons at all (ACs in the RT, lasers and missiles in the LT, and lasers in the CT)), and the hardpoint potentials are also very different (particularly with regard to missiles).
(The BTE links point to the named 'Mechs as of the time of this writing.)
Give one an extra ballistic hardpoint, give one an extra energy hardpoint, and give one an extra missile hardpoint; the combination of that, the distribution of hardpoints across the body (and thus unable to take agvantage of the greater firing arcs and faster tracking allowed by mounting weapons in actuated arms), and the geometry of the 'Mech (with both arms being empty and effectively vestigial... and given their usual shape in BT artwork, generally incapable of being used to effectively (if at all) shield the body) would keep the
Champion sufficiently distinct from the
Dragon.
Example CHP-1N:
LT: x2 ballistic (x1 LB 10-X)
CT: x2 energy (x2 Small Laser)
RT: x2 energy (x2 Medium Laser), x1 missile (x1 ASRM-6)
Standard Internal Structure, Standard 300 Engine, FF Armor (71% of maximum), Standard Heat Sinks
Example CHP-1N2:
LT: x1 ballistic (x1 LB 10-X)
CT: x2 energy (x2 Small Laser)
RT: x3 energy (x2 Medium Laser), x1 missile (x1 ASRM-6)
Standard Internal Structure, Standard 300 Engine, FF Armor (71% of maximum), Double Heat Sinks
Example CHP-2N:
LT: x1 ballistic (x1 AC/10)
CT: x2 energy (x2 Small Laser)
RT: x2 energy (x2 Medium Laser), x2 missile (x1 SRM-6)
Standard Internal Structure, Standard 300 Engine, Standard Armor (64% of maximum), Standard Heat Sinks
As described in the above examples, the
Champion has the potential to carry a greater number of weapons (in different E/B/M ratios) than the
Dragon, but has substantially less flexibility in bringing said weapons to bear (due to all of the weapons being torso-mounted).