yes this may allow for some broken builds on both sides,
but i feel this will put to rest any superiority between forces
=IS=
Lasers= less damage & less range, but Less heat & shorter beam duration,
S&M weigh the same as clan, ER-LL & LPL & ER-PPC +1Ton to clans,
-
ACs= Same damage but fire single shell, faster cool-down,
AC10 has LBX version, AC5 has Ultra version, All IS AC fire as fast as Clan Ultras,
AC2 & AC5 +1Ton to clans, AC10 & AC20 +2Ton to clans, Gauss +3Ton to clans,
-
LRMs= same damage but fire in a volley, all at once as AMS is less affective,
all LRM weight double to clans, but are move affective against AMS users,
=Clan=
Lasers= more damage & more range, but more heat & longer beam duration,
S&M weigh the same as IS, ER-LL & LPL & ER-PPC -1Ton to clans,
-
ACs= Same damage but fire multiple shells that spread the damage, slower cool-down,
All AC has LBX versions, All AC has Ultra version, All clan AC Ultras fire as fast as IS ACs,
AC2 & AC5 -1Ton to IS, AC10 & AC20 -2Ton to IS, Gauss -3Ton to IS,
-
LRMs= same damage but fire in a stream, all at once as AMS is more affective,
all LRM weight Half to IS, but are less affective against AMS users,
as you can see both sides have advantages and disadvantages,
i dont think all IS players will drop their weapons and get clan weapons,
as well as i dont think Clan players will stay with their Clan weapons,
each weapon though similar, has a different style of play,
weapon..........damage.....duration.....heat.....range.....cooldown.....weight...
IS ER-LL.............9.............1.25...........8......675/1350.....3.25.............5.......
Clan ER-LL........11............1.50..........10.....740/1480.....3.25.............4.......
some could say that Clan is better but IS has its perks as well,
personally i would love to place 12IS-ML on my NVA,
Thoughts Comments Concerns,
Thanks,
Edit- Changed Values
Edited by Andi Nagasia, 20 December 2014 - 06:16 PM.