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BattleMech 4 - Dragon


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#301 Oswin Aurelius

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Posted 29 April 2012 - 10:20 AM

For all of you guys complaining about the Dragon's new arm, the original artwork is wrong. The technical specs on the Dragon lists arm actuators (can't remember if it was upper or lower) which was inconsistent with the artwork. So they're actually "re-designing" it to how it was originally supposed to look like.

The original concept art for this thing in MWO was missing the arm as well, but they realized (presumably after going through the specs to add it into the game) that it was supposed to have an actual arm, and thus, new picture.

#302 Adridos

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Posted 29 April 2012 - 10:24 AM

View PostOswin Aurelius, on 29 April 2012 - 10:20 AM, said:

...but they realized (presumably after going through the specs to add it into the game) that it was supposed to have an actual arm, and thus, new picture.


You know our community. Did "they realize", or got some "feedback" from us? :P

#303 misher

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Posted 29 April 2012 - 11:24 AM

How long did it take something called the Draconis Combine to develop a mech called the "Dragon" again? Seriously a bit slow on the uptake aren't they

#304 GhostChips

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Posted 29 April 2012 - 03:06 PM

Not enough volume of fire. Try an AC/10 or large laser.

#305 Samuel Maxwell

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Posted 29 April 2012 - 03:21 PM

Nice reworking of the art. Glad the specs are followed. It looks much better than the original ever was.

#306 Soviet Alex

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Posted 30 April 2012 - 02:37 PM

View PostGhostChips, on 29 April 2012 - 03:06 PM, said:

Not enough volume of fire. Try an AC/10 or large laser.


DRG-1G Grand Dragon. Swaps the AC-5 & ammo for a PPC, another medium laser & 2 more heat sinks. I'll be very surprised if it isn't a variant in MW-O.

#307 Disaray

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Posted 23 May 2012 - 10:06 PM

Wow, that is a really well designed mech. :o

#308 IceCold118

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Posted 25 May 2012 - 11:03 AM

Speed, firepower and armour. good balance, great destruction.

#309 LUCIANRARE

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Posted 26 May 2012 - 07:44 PM

its sweet to say the least, hummmmmm however i just want my old mattcat pls :)

#310 McGruff

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Posted 31 May 2012 - 03:50 PM

Did not have this mech on my radar . . . but now. . . looks very nice.

#311 Chiros

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Posted 06 June 2012 - 01:57 PM

The more i'm thinking about the Dragon, the more i like it. Both the looks and the default configuration.

That said, since it is a 60 tonner, ie more efficient on the engine department, it could be turned into a capable HEAVY scout. Up the speed even more, sacrifice some of its weapons (keep it to a main gun and a backup) and a bit of armor.

Regardless, i really want inferno SRMs. Have the Dragon fire them from its nose...

#312 Rion Raios

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Posted 07 June 2012 - 08:30 AM

my most favored design was a 60 tonne 5/8 that didn't use the XL engines, all IS tech.

if I can't have that, at least the Dragon is available for use. I will love battling in the Inner Sphere (and beyond?) once again in this chassis ;)

#313 Lazer Blazer

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Posted 09 June 2012 - 06:22 AM

Interesting

#314 990Dreams

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Posted 12 June 2012 - 01:20 PM

This mech may not be my first choice, but I will get one. Cause this thing is a boss.

#315 Krios 1

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Posted 14 June 2012 - 10:53 AM

This is going to be amazing!!!! !

#316 Chaos Revolution byme

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Posted 17 June 2012 - 08:46 AM

not my style... just peronal ;)

greetzzz,
chaos

#317 Aeryk Corsaer

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Posted 20 June 2012 - 01:38 AM

As mentioned, a lance of these in a quick strike role could be devastating. Very good speed, decent survivability and incredible endurance (heatwise) along with threatening firepower to any it can flank make it a flexible 'Mech useful in many situations.

#318 Kolhammer

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Posted 21 June 2012 - 04:29 PM

After reading the intro i have more respect for this mech and I'm actually thinking of playing it

Edited by Kolhammer, 21 June 2012 - 04:29 PM.


#319 Delthius

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Posted 22 June 2012 - 05:11 PM

Boss. I can't wait for my own Dragon

#320 UmbraMech

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Posted 08 July 2012 - 05:16 AM

I would love to add dual large and medium sized pulse lasers on this baby :(





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