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Power Down Trolling


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#41 Mudhutwarrior

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Posted 21 December 2014 - 09:44 AM

View PostDevilsfury, on 21 December 2014 - 09:36 AM, said:

Mostly true. I talked to a GM about this and as long as they participated at all. IE: took 1 shot at the enemy and did damage, that they can do what they want. PGI dont care if its stupid, if it annoyed all other 23 players, we cant tell them how to play their game. PGI needs to get their head out of their ass. When people are trolling like this, they need to get a ban.


I think PGI has it right. You contract for 15 minutes and in CW the time allotted there. You don't get you mech back till its over so many of us have duplicate or other mechs we can drop in. Bang, problem solved.
I like taking a mech or two when I am the last one standing and ambush is the only way to do it. I have won matches doing just that. One with less than 10 seconds on the clock. Its not over till its over and I hope PGI isnt swayed by impatient boys. Some of the best one on one fights are found in those last minutes.

#42 Catra Lanis

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Posted 21 December 2014 - 09:54 AM

Who cares? I've shut down myself sometimes when I've been out of ammo or been shot up so bad I only have my CT left. If someone wants to do it I don't get worked up either. I just watch what will happen or launch one of my other mechs. Big deal.

#43 Dirty Starfish

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Posted 21 December 2014 - 10:46 AM

View PostMudhutwarrior, on 21 December 2014 - 09:44 AM, said:


I think PGI has it right. You contract for 15 minutes and in CW the time allotted there. You don't get you mech back till its over so many of us have duplicate or other mechs we can drop in. Bang, problem solved.
I like taking a mech or two when I am the last one standing and ambush is the only way to do it. I have won matches doing just that. One with less than 10 seconds on the clock. Its not over till its over and I hope PGI isnt swayed by impatient boys. Some of the best one on one fights are found in those last minutes.


Nobody is saying that the power down-->ambush tactic is in any way griefing. We are talking about the hide in a hole-->power down-->engage douchebaggery move that people seem to think is okay.

Edited by Serial Peacemaker, 21 December 2014 - 10:54 AM.


#44 Dirty Starfish

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Posted 21 December 2014 - 11:00 AM

[color=#252525]
Methods of griefing differ from game to game. What might be considered griefing in one area of a game may even be an intended function or mechanic in another area. Common methods may include but are not limited to:[/color]
  • Actions undertaken to waste other players' time. For example, when losing in a turn-based game, a player may play as slowly as possible. In other games, they may hide from the enemy when there is no tactical benefit in doing so.
  • Intentionally using glitches or exploits to halt the progress of a Co-op or Multiplayer game (such as destroying or blocking off access to items without which other players cannot finish the game).
  • The term is sometimes applied more generally[8] to mean a person who uses the internet to cause distress to others as a prank,[9][10] or to intentionally inflict harm, as when it was used to describe an incident in March 2008, when malicious users posted seizure-inducing animations on epilepsy forums.[11][12][13]
From wikipedia. As I understand it, the power down function is for ambushing and heat dissipation, not time-wasting. You are no longer playing the objective once you decide to hide and power down and as such are simply wasting everybody's time.

Edited by Serial Peacemaker, 21 December 2014 - 11:02 AM.


#45 Mudhutwarrior

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Posted 21 December 2014 - 11:01 AM

View PostSerial Peacemaker, on 21 December 2014 - 10:46 AM, said:


Nobody is saying that the power down-->ambush tactic is in any way griefing. We are talking about the hide in a hole-->power down-->engage douchebaggery move that people seem to think is okay.


If they put down damage it is. Sorry that bother you but after all the complaining I enjoy watching it happen now. Rights need exercising to stay effective. Until they change the rule I will exercise this one at my discretion, not yours.

#46 Wintersdark

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Posted 21 December 2014 - 11:34 AM

Eh... I can see the point in Community Warfare. If you can drag the battle out for the full timer, that's a 12 man team not scoring Ghost Wins (or legit wins, for that matter) during that time. I don't like it, and wouldn't do it myself, but I can understand it.

In regular matches, though? It's the very height of poor sportsmanship. Sure, your fellow dead teammates can just disconnect and go on their merry way in another mech, but the otherwise victorious team? All those living players get to play "hunt the coward" or just wait for a long time.

Against the rules or no, doing something that is effectively just trolling people who beat you is poor sportsmanship. It makes you an ass.

In short: If you're still legitimately trying to win (run out the clock while you have a kill lead/caps/whatever), or accomplish something useful (delaying a team in CW) then sure, that's cool.

If you're just being a jerk to preserve your precious KDR or to troll the people who beat you, this lands you firmly in the camp of poor sports & general ********, and deserving of the derision you certainly will get. Just because you're allowed to do something doesn't make it a good thing to do.

#47 Desdain

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Posted 21 December 2014 - 11:45 AM

View PostWintersdark, on 21 December 2014 - 11:34 AM, said:

If you're just being a jerk to preserve your precious KDR or to troll the people who beat you, this lands you firmly in the camp of poor sports & general ********, and deserving of the derision you certainly will get. Just because you're allowed to do something doesn't make it a good thing to do.

I disagree. KDR is a form of personal score for pub-Q matches. If I want to try to beat the other team by hiding once I can no longer fight so they don't get to kill me, that surely is my prerogative.

#48 Dirty Starfish

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Posted 21 December 2014 - 11:48 AM

View PostDesdain, on 21 December 2014 - 11:45 AM, said:

I disagree. KDR is a form of personal score for pub-Q matches. If I want to try to beat the other team by hiding once I can no longer fight so they don't get to kill me, that surely is my prerogative.


The thing is though, unless you are somehow ahead in kills or points on conquest, you aren't beating the enemy team. You have already lost.

#49 Gyrok

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Posted 21 December 2014 - 11:54 AM

View PostKjudoon, on 21 December 2014 - 06:56 AM, said:

Sigh... Okay... I was willing to let it slide, but apparently I have to let more go since it is obviously not okay by you.

I go back to the statement I made before, 24 people agreed to play 15 minutes or 30 minutes in a match. You owe them all that time and however much even one person decides to take of it. People should honor that agreement even when that last enemy player is playing his own way and that doesn't involve letting you gauss him in the face because you're bored. If you are not willing to hold to that agreement, disconnect and take the consequences that come with it.

Your monopoly analogy isn't even close to accurate. MWO ends regardless in 15 to 30 minutes. This is more like a hockey game. The clock runs regardless if you are trying to get a goal or just flicking the puck back and forth between players. for the whole 20 minute period. No matter what, barring penalties 20 minutes later that period is over, then two more follow and the game is over. nobody is holding you hostage or preventing the game from playing. It may be a crappy game from your POV, but guess what! That's not a valid reason for anything to change!

In the past, I have made arguments for an eject function or retreat ability to be put in game, people who hate hiders or those who won't suicide scream that down. Scream in the figurative sense of the internet, but just as hysterically. You owe that last person your time the same way that last player owed you the same time. There is no agreement to be 'so l337 to ride this ride'. There is no guarantee real life might not interfere and the person might be trying to get back to the game after they put the fire out on the baby who was eating the cat.

What I find childish is this attitude that people are entitled to have the game over when THEY are ready, not the last guy they are too lazy to find or too arrogant to think that someone has the right not fight stupid or hopeless battles. When they are left no option to say 'good game here's the battlefield' without penalizing themselves, you take moral victories, and sometimes, when people are being jerks... it's making them work for it. Spiteful, yes, but let's face it, those complaining are far from innocent in the matter either with their fits in chat. That's just plain wrong.

This is also a long standing issue. Well before the "public release event". So many players wanted skirmish mode and were warned this would happen. It was already obvious on Assault and Conquest, but those you could force early victory on... and even then, some whined about being forced to cap win instead of shooting someone who didn't feel like being shot. They felt that person owed them their dignity and owed them a moment of humiliation for their own egotism. Now we have BIGGER skirmish mode called Community Warfare! And you have the same problem.

This attitude is why mode voting didn't work. "I won't play conquest!" "I won't play skirmish!" Whatever. Neither side enjoyed the gameplay of the other and they were NOT NOT NOT going to budge. Not everyone feels this obligation to die for the strident laziness of others. Yes, lazy is the right word. For too long people mocked cap wins. So they got skirmish. problem solved. The two groups stayed away from each other and there was peace mostly. Now in CW, you cannot keep the two groups away. One side skirmishes (Defense) the other side assaults (kill OR cap). I don't expect PGI to change their stance on hiding one bit. You have the powerdown mode in the game for a REASON. You have BAP able to find shut down mechs for a reason! You still have Mk1 Eyeballs in your head to go find them.

But now CW is here, AND there is a tactical advantage for keeping teams locked up in match as long as possible. It allows the chance for good players to not be able to stop bad teams from getting Ghost Drop victories on them and snipe planets. And so the screaming and hysterics start up again. Same problem, same complainers, but now with even less validity because this is no longer one meaningless battle after another, and they're catching on. There is a campaign meta going on, and every second you can't get into queue again, is a chance someone snakes a win on the planet you're defending, or attacking thwarting your goal.

If PGI does something to try and stop this tactic, they will be making a MASSIVE mistake for the sake of a small group of crybabies who need to be told 'no, go man up and kill the enemy'.

I might be wrong, but I doubt it... PGI ain't gonna penalize hiders AS LONG AS THEY PARTICIPATED IN SOME FORM TO BEGIN WITH for making you work for a living , come out from behind your cozy turrets and go kill people... and take on the risk you could get snookered and your base capped while you were out raging about looking for that last hider because it was too boring to wait.

Time to deal with the reality that has been both demanded and thrust upon us all.


Your hockey analogy is false...here is why:

The clock in hockey does not end if the objective is achieved. There is not a primary goal that does not revolve around spending the entire time to create X score for X team versus Y score for Y team.

Now, if hockey had the primary goal of killing the other team, or winning by X goals scored first...then the match could end when the other team is dead, or X goals were scored by one side. Since that is not the case...then what you are talking about is apples versus the oranges everyone else is discussing.

When you enter into a match, your way to end the match is to complete your primary objective as quickly as you can.

It is a disservice to all in your drop if you are trying to one man hero a match and the score is sitting at 11-2 or 47-20. In fact, I find the one or two times people have tried this in CW matches against a defender, they are only stringing the match out, because disciplined defenders will not abandon a position that would allow an enemy to slip through undetected.

So, for all your twisted ranting about morals/ethics, the reality is, if so many share a perspective separate from your own...are you sure that you are the one on the right side of the ethical fence on this one? Because ethics are subjective you have to answer this question on your own. However, I am of the opinion that you are squarely on the wrong side of the argument here.

Additionally, next time you drop, look at the primary objective, then realize, that the only way to win early is to achieve either of those. If you and/or your team cannot achieve those objectives in a routine manner under normal circumstances, you may want to consider evaluating your and/or your group's style of play.

Edited by Gyrok, 21 December 2014 - 11:55 AM.


#50 Mercules

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Posted 21 December 2014 - 12:10 PM

View PostSerial Peacemaker, on 20 December 2014 - 11:21 PM, said:

I wouldn't be a jerk and ruin their time if they weren't being jerks and wasting everybody else's. As a member of the seraphim, I ask you to educate me on how forcing people to waste minutes of their lives is at all honorable. People play these games to have fun. Maybe some of us just have a hard time seeing the enemy team as people too?



PGI who ALLOWS YOU to play on their servers as their guest.... disagrees with your assumptions.


Here is how the rule works.

If a mech has contributed EVER in the match and you report it's position you can be disciplined for being a jerk. So if a mech fired and hit for even a point of damage before it hid and shutdown PGI won't do anything to them but they will smack your hand for report them.


Your personal feelings on their play don't really matter, it's a rule.

#51 Mudhutwarrior

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Posted 21 December 2014 - 12:11 PM

View PostSerial Peacemaker, on 21 December 2014 - 11:19 AM, said:


Yes, if they put down damage after shutting down it is absolutely ok. If they just sit there then I will report their location to the enemy team. You are totally free to shut down in an attempt at wasting people's time, just as I am perfectly capable of letting the enemy know where to find you.


Then prepare to get reported for team treason. Your not the arbiter of the match. You have no choice past reporting what you feel is improper. You want us to follow your rules when you cant even follow PGI's

#52 Mercules

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Posted 21 December 2014 - 12:11 PM

View PostGyrok, on 21 December 2014 - 11:54 AM, said:

However, I am of the opinion that you are squarely on the wrong side of the argument here.



Good for your opinion. With that and a dollar you can buy a soda. PGI's rules state otherwise here. It is against the rules to report a player's position if they have EVER at ANY point contributed to the match.

#53 Wintersdark

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Posted 21 December 2014 - 12:14 PM

View PostDesdain, on 21 December 2014 - 11:45 AM, said:

I disagree. KDR is a form of personal score for pub-Q matches. If I want to try to beat the other team by hiding once I can no longer fight so they don't get to kill me, that surely is my prerogative.


Its not though. KDR is a terrible metric for skill. Some like to trumpet it as something showing how good they are, but those people are bad at the game.

KDR benefits enormously by poor play. It encourages cowardice, and a high score is far more likely indicative of someone who hides in the back, makes others take all the risk, so he can clean up at the end of the match.

And getting a high KDR via cowering at the end of a match _that you lost_ is worst of all of it.

These guys are a liability on your team.



#54 Dirty Starfish

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Posted 21 December 2014 - 12:14 PM

Feel free to report me. I will take the treason charge with pride. You talk about playing with rules? I hold the rules of basic ethics far above any bull that PGI can cook up. To put it simply, wasting time is an unethical mode of play and is used by unethical people who should be stopped.

Sometimes rules are misguided. You would do well to remember that.

#55 Mudhutwarrior

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Posted 21 December 2014 - 12:17 PM

I think the rise in make your own rules comes from a society that is so self centered it tolerates torture. Students of history knows how that ends and frankly we deserve what we get. I'm done with the self centered for today.

#56 Mercules

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Posted 21 December 2014 - 12:18 PM

View PostSerial Peacemaker, on 21 December 2014 - 12:14 PM, said:

Feel free to report me. I will take the treason charge with pride. You talk about playing with rules? I hold the rules of basic ethics far above any bull that PGI can cook up. To put it simply, wasting time is an unethical mode of play and is used by unethical people who should be stopped.

Sometimes rules are misguided. You would do well to remember that.


The issue is it is not up to you to decide what is a waste of time. PGI has decided for you and if you really believe in Ethics then as their GUEST you would uphold their rules.

#57 Dirty Starfish

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Posted 21 December 2014 - 12:36 PM

View PostMudhutwarrior, on 21 December 2014 - 12:17 PM, said:

I think the rise in make your own rules comes from a society that is so self centered it tolerates torture. Students of history knows how that ends and frankly we deserve what we get. I'm done with the self centered for today.


This just doesn't make much sense.

View PostMercules, on 21 December 2014 - 12:18 PM, said:


The issue is it is not up to you to decide what is a waste of time. PGI has decided for you and if you really believe in Ethics then as their GUEST you would uphold their rules.


Obviously this is hyperbole, but if I went to pakistan and stoned a woman for not wearing a headscarf, then would I not be unethical even though the RULES say that I was in the right? Rules can be wrong.

These ones were written two years ago under Niko and need updating.

#58 Egomane

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Posted 21 December 2014 - 12:38 PM

View PostSerial Peacemaker, on 21 December 2014 - 12:36 PM, said:

These ones were written two years ago under Niko and need updating.

Then make a change request with support in the feature suggestion forum. But do not make your own rules up, just because you don't agree with the current ones. Can't you realize that this is simply wrong?

#59 Mercules

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Posted 21 December 2014 - 12:43 PM

View PostSerial Peacemaker, on 21 December 2014 - 12:36 PM, said:


This just doesn't make much sense.



Obviously this is hyperbole, but if I went to pakistan and stoned a woman for not wearing a headscarf, then would I not be unethical even though the RULES say that I was in the right? Rules can be wrong.

These ones were written two years ago under Niko and need updating.


If you walk into my house and flip my toilet paper roll around on the holder because I am doing it wrong that is unethical. My house, my rules on this unimportant thing. Same thing with PGI servers.

This is a game. PGI makes the rules. You follow them or don't play. End of story.

#60 Dirty Starfish

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Posted 21 December 2014 - 12:44 PM

View PostEgomane, on 21 December 2014 - 12:38 PM, said:

Then make a change request with support in the feature suggestion forum. But do not make your own rules up, just because you don't agree with the current ones. Can't you realize that this is simply wrong?


No I cannot. I refuse to, figuratively, stone the woman along with you.
There is the literal word of the law and there is the spirit of the law. In this case, the laws are meant to provide us all with a fun, equal way to play the game.
I would also like to point you to this section of the code of conduct under griefing:
  • Persistent non-participation in core game mechanics.

If you have hidden then shut down and are not on the way to a conquest victory, then you are no longer participating in the core game mechanic. In CW, I admit that you may still be contributing to your faction's victory by powering down. However in normal queues, this cheese is "against the rules" which you hold so holy.



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