Jump to content

Dear Marik Friend,


93 replies to this topic

#61 BlackPhoenix01

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,459 posts
  • Facebook: Link
  • LocationNJ/NY

Posted 22 December 2014 - 08:08 PM

Posted Image

#62 Roadbeer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 8,160 posts
  • LocationWazan, Zion Cluster

Posted 22 December 2014 - 10:21 PM

View PostBlackPhoenix01, on 22 December 2014 - 08:08 PM, said:

Posted Image

Shhhh, honey no.

AW hasn't won a single drop against me. ACES, yes, HHoD, one, RRB, once. But not one single time has AW not been humiliated by myself and those I play with.

#63 Kjudoon

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 7,636 posts
  • LocationWisconsin

Posted 22 December 2014 - 10:24 PM

View PostRoadbeer, on 22 December 2014 - 03:12 PM, said:

Expect it to get even harder with upping the zones to 15.

https://twitter.com/...144409720958976
https://twitter.com/...162352903151616

Factor of 10 too small. Wake me when it gets to 151 wins to flip.

View PostBlackPhoenix01, on 22 December 2014 - 08:08 PM, said:

Posted Image

Soooo you're admitting you can only win by ghost drops?

Every time I faced the RRB, Aces, HHoD and Aces Wild (the 4 main groups I've seen) it's been a hard hard fight. I think I stopped getting free wins last Tuesday. I have nothing bad to say about any of those groups and the only time I got beat bad instead of just beat was when I was in a pug, but that match they still had to win by time not kills.

Edited by Kjudoon, 22 December 2014 - 10:28 PM.


#64 BlackPhoenix01

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,459 posts
  • Facebook: Link
  • LocationNJ/NY

Posted 23 December 2014 - 04:17 AM

View PostKjudoon, on 22 December 2014 - 10:24 PM, said:

Factor of 10 too small. Wake me when it gets to 151 wins to flip.


Soooo you're admitting you can only win by ghost drops?

Every time I faced the RRB, Aces, HHoD and Aces Wild (the 4 main groups I've seen) it's been a hard hard fight. I think I stopped getting free wins last Tuesday. I have nothing bad to say about any of those groups and the only time I got beat bad instead of just beat was when I was in a pug, but that match they still had to win by time not kills.



No, we're saying that they put up a harder fight than your Mech forces.

Anyone who judges an entire unit by a drop or two is a moron. Every small unit has good days and bad and every big unit has good players and bad that will make or break a match for their 12-man. The overall scope is the important thing to look at. Those who judge and post up a stomp screen shot (While meaning it) just make themselves look like an ****** to anyone with half a brain.

(This picture is in jest of course / in response to all of the "All Fedrats do is fight Turrets" nonsense.)
I have seen Marik put up some excellent fights.

Edited by BlackPhoenix01, 23 December 2014 - 04:22 AM.


#65 Steele Rein

    Member

  • PipPip
  • The Bold
  • The Bold
  • 39 posts
  • LocationMotor City, USA

Posted 23 December 2014 - 06:51 AM

View PostMischiefSC, on 22 December 2014 - 08:06 PM, said:


Same thing. We have more people and less fronts, more zones gives us more victories to turn.

This is purely my opinion, but the math is strongly against your current approach. Close some fronts you guys. You haven't taken and won't take a Davion world for the near future. Neither will Liao. Splitting your units to drop attack and defend in both locations is just costing you. There's no ego in that, just a math observation. If Kurita, Marik and Liao focused on defense on the Davion border we could be pretty effectively boxed; for all the jokes about 'turret stomping' and 'ghost drops' most of us won't stay that long in a queue. We might do one, then we'll go to another border.

People look at the numbers. Most of us look at Davion worlds under attack first; if they're quiet we look at Davion offensives. If there's a heavy population on both sides we'll queue up. If not we look to the Clan borders.

If Kurita had help from Marik and Liao stonewalling Smoke Jags that would free up Kurita units to attack Ghost Bears. They have a lot of fronts, foreign and domestic. They are literally the best target of opportunity the Marik/Liao/Kurita has - they expanded quickly and now have a lot of borders and the Wolves now don't have to throw doomed bondsmen at 228.

Davion is in a great place right now but that won't last forever. Units will have fights and mercs will reach a point in Davion loyalty points where they want to move on. Our fortunes will turn sooner or later. The question is how much of Marik/Liao/Kurita will be left when that happens and can be exploited. 228 did NOT become a Steiner House Unit - many of the great Davion merc units are mercs for a reason. Time is on your side but only if you've got enough planets left to matter.

Currently your alliance has 14 active fronts, the Davion/Steiner front has 12. Technically 10; we only bother attacking Capellan worlds when everything else is quiet or the Capellans are really going after ours and Kurita has largely abandoned attacking Davion space in favor of keeping Clanners off their steps. We do have a bit of an overall unit population edge but we've also got about 30% less places we have to cover. You guys need to reduce the number of seats you're trying to fill because currently you are not able to fill them all.


I agree with the math being against us. The last few nights as soon as we got a 12-man together we got instant drops on the Davion border.

Your comment on focusing on defense makes no sense. All I saw last night was Marik running defense drops and we still lost my favorite planet. (Thank god I got a few barrels into the dropship before we withdrew!) If we're focused on defense, you're not getting the turret drops - you're getting the action you want. And it's always on our worlds, not yours, so logic says with a numbers advantage you'll eventually overwhelm us.

If we don't attack Davion worlds, we die.

My hope is that eventually the better Merc companies will be attracted to the fact that they can join Marik and get instant matches against quality opponents and bolster our numbers.

Until then, huddling up and just defending doesn't make much sense to me.

#66 MischiefSC

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Benefactor
  • The Benefactor
  • 16,697 posts

Posted 23 December 2014 - 01:20 PM

View PostSteele Rein, on 23 December 2014 - 06:51 AM, said:

I agree with the math being against us. The last few nights as soon as we got a 12-man together we got instant drops on the Davion border.

Your comment on focusing on defense makes no sense. All I saw last night was Marik running defense drops and we still lost my favorite planet. (Thank god I got a few barrels into the dropship before we withdrew!) If we're focused on defense, you're not getting the turret drops - you're getting the action you want. And it's always on our worlds, not yours, so logic says with a numbers advantage you'll eventually overwhelm us.

If we don't attack Davion worlds, we die.

My hope is that eventually the better Merc companies will be attracted to the fact that they can join Marik and get instant matches against quality opponents and bolster our numbers.

Until then, huddling up and just defending doesn't make much sense to me.


The problem is that if you drop offense all you're doing is playing to our superior numbers - you may get a few % towards a win on a Davion world but we'll see some action there, get tired of waiting in queue elsewhere and go scrub them right off before going back to where we were. Your time is literally wasted.

If you ran 100% defense then suddenly it's Davion with more bases to cover, offsetting our numerical advantage. Your pugs are still going to attack and our pugs will still defend; we're still going to have resources expended defending our worlds. The difference is that we have a bigger cake that can comfortably be cut into bigger slices. You do the same and you have smaller slices. The point is to try and get your slice on defense the same size as our slice for offense. If you try to cut some of your defensive slice to roll offense at us all you're going to do is draw some of the Davion pilots who are up face-stomping Clanners on the Steiner/FRR border back to deal with you. Our 'attack Marik' slice won't change.

Remember -

We're generally going to run

#1 defend Davion worlds

#2 attack Marik (cuz we're pissed at you all because a few Marik mercs were running 12 light rushes in the early days and we're bitter and resentful that way, and your the toughest neighbor we've got right now)

#3 defend Steiner worlds from Clanners

#4 attack Kurita

#5 attack Liao

#6 Defend FRR worlds

#7 maybe help Kurita, if there are no witnesses

So we've got the people to comfortably fill #1 and #2 all the time every day and trickle-fill 3-4, sometimes all the way to 7.

If you attack Davion all you're doing is moving Davion units from priorities 4-7 back to #1. You're never going to have enough people to pull Davion units off of #2 to any real effect. We can back-fill Davion defense from fronts totally unrelated to attacking Marik so you're doing yourselves no favors.

Does that make sense? There is no distribution of troops open to you that's going to help defend the Marik border from Davion and Steiner, not in the short run.

What will help in the long run is more help to Kurita against the Clans - the only reason we don't attack them harder is that, bluntly, they have no people left to defend themselves. If Kurita had a safer north and could focus more forces back south then absolutely you'd see a lot of attention shift back that way. We lost a lot of ground to them early on when they had the units to put into fighting Davion. A resurgent Kurita front is the biggest potential draw for Davion troops away from Marik; we've got a longer history shooting Dracs than Marik and given a good excuse we'll go back to it.

Ironically Liao is probably in the best position to help with that. They're about last on our list right now. If they never attacked us we'd mostly forget about them. A few units will keep attacking them but nothing like what gets sparked every time we see a Davion world on the Liao border filling up, we tend to push back HARD. We know they don't have the numbers to push us so we push back harder.

If Liao could help keep Clanners of the Kurita border and Kurita can push back at Davion enough to provoke a serious investment there then you'll see a slow, steady bleed from the Marik border to Kurita.

At least that's my opinion. In terms of population mobility though that seems like the biggest bang for the buck. Marik units sent to attack Davion space do nothing but reduce the Davion presence on the Clanner border and mostly undefended Kurita space. You're going to have us stomping onto your worlds non-stop no matter what you do. The question is simply how many people you'll have waiting for us.

Again though... time favors you, not us. Mercs are not loyal forever. Not for us, not for Steiner. A few big name groups decide to flip to Liao or Marik or Kurita and suddenly the calculus changes significantly. It is inevitable and it'll happen and we'll ***** about you guys winning on 'ghost drops' and all the same stuff :P Right now though we have a significant advantage in numbers and to deal with that you need to cut down, significantly, how many points you're dropping in and how those locations will in turn affect Davion unit responses.

Best of luck. A month from now we may look back and joke about the 'Glory Days of the Federated Suns' while Marik spraypaints purple all the way to the Kurita border. The less land you lose now the shorter a trip that will be for you later.

#67 Rufus Landale

    Member

  • PipPip
  • Big Brother
  • 29 posts
  • LocationSoutheastern Connecticut USA

Posted 23 December 2014 - 01:28 PM

It's easy to stop Moderatepudding. Just talk positively about LRMs.

#68 AaronWolf

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 652 posts
  • LocationSunshine state.

Posted 23 December 2014 - 01:30 PM

View PostBlackPhoenix01, on 22 December 2014 - 08:08 PM, said:

Posted Image


I want to spraypaint this on the end of my Hunchbacks AC-20. So when I fire it at someone in CW, they can see the power of a mobile turret.

#69 Koniving

    Welcoming Committee

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Guide
  • The Guide
  • 23,384 posts

Posted 23 December 2014 - 01:32 PM

View PostBlackPhoenix01, on 22 December 2014 - 08:08 PM, said:

Posted Image

If only MWO's turrets actually carried the weapons that are visually mounted on it...on every turret.

View PostAaronWolf, on 23 December 2014 - 01:30 PM, said:

I want to spraypaint this on the end of my Hunchbacks AC-20. So when I fire it at someone in CW, they can see the power of a mobile turret.


AC/20 Raven mounted on the shoulder of an Atlas.

#70 AaronWolf

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 652 posts
  • LocationSunshine state.

Posted 23 December 2014 - 01:43 PM

View PostKoniving, on 23 December 2014 - 01:32 PM, said:

If only MWO's turrets actually carried the weapons that are visually mounted on it...on every turret.



AC/20 Raven mounted on the shoulder of an Atlas.


I'm going to immediately requisition a Atlas to ride upon into battle now in my 4X. Thank you Kon. For brightening up my day like you always do.

Picture related:

Posted Image

#71 Koniving

    Welcoming Committee

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Guide
  • The Guide
  • 23,384 posts

Posted 23 December 2014 - 01:46 PM

View PostAaronWolf, on 23 December 2014 - 01:43 PM, said:


I'm going to immediately requisition a Atlas to ride upon into battle now in my 4X. Thank you Kon. For brightening up my day like you always do.

Picture related:

When we have the Black Knight, I'll have to ride on its back with an Assassin or something else that can duly represent the footsoldier. (Actually riding on its back with a Hunchback, while tricky to start, would be epic).

Edited by Koniving, 23 December 2014 - 01:47 PM.


#72 AaronWolf

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 652 posts
  • LocationSunshine state.

Posted 23 December 2014 - 01:48 PM

View PostKoniving, on 23 December 2014 - 01:46 PM, said:

When we have the Black Knight, I'll have to ride on its back with an Assassin or something else that can duly represent the footsoldier. (Actually riding on its back with a Hunchback, while tricky to start, would be epic).


This must be done.

For science.

And things.

#73 Koniving

    Welcoming Committee

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Guide
  • The Guide
  • 23,384 posts

Posted 23 December 2014 - 01:50 PM

View PostAaronWolf, on 23 December 2014 - 01:48 PM, said:


This must be done.

For science.

And things.

It shall be done!

Also: Thunderbolts on Thunderbolts -- WITHOUT JUMPJETS!

Skip to 7:17 which is shortly before it happens.

#74 AaronWolf

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 652 posts
  • LocationSunshine state.

Posted 23 December 2014 - 01:54 PM

View PostKoniving, on 23 December 2014 - 01:50 PM, said:

It shall be done!

Also: Thunderbolts on Thunderbolts -- WITHOUT JUMPJETS!

Skip to 7:17 which is shortly before it happens.


Posted Image

#75 Roadbeer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 8,160 posts
  • LocationWazan, Zion Cluster

Posted 23 December 2014 - 02:09 PM

View PostKoniving, on 23 December 2014 - 01:32 PM, said:


AC/20 Raven mounted on the shoulder of an Atlas.


That should become a meme.

"I have a Raven on my head, your point is invalid"

#76 MacLannan

    Member

  • PipPipPip
  • Legendary Founder
  • Legendary Founder
  • 57 posts

Posted 23 December 2014 - 02:11 PM

Fortunately for Aces Wild, Community Warfare is not the MRBC League, amirite?

#77 moderatepudding

    Banned - Cheating

  • PipPipPipPipPip
  • Moderate Giver
  • 147 posts
  • LocationThe Danger Zone

Posted 23 December 2014 - 02:15 PM

View PostRufus Landale, on 23 December 2014 - 01:28 PM, said:

It's easy to stop Moderatepudding. Just talk positively about LRMs.


Rufus why don't you go back to #ponygoons and talk about how much you hate women some more, instead of coming here and making really bad snipes at me

e: This post might go over a lot of people's heads. I won't explain it though. Rufus is a creepy weirdo, and I'm like an expert on creepy internet weirdos

e2: Dang I just realised that ponygate on forums dot something awful dot com was like 3 years ago. I feel old as heck

Edited by moderatepudding, 23 December 2014 - 02:21 PM.


#78 Roadbeer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 8,160 posts
  • LocationWazan, Zion Cluster

Posted 23 December 2014 - 02:28 PM

Lowgrade troll bringing up things that aren't MWO related in a MWO thread and liking his own post.

0.38/10

#79 moderatepudding

    Banned - Cheating

  • PipPipPipPipPip
  • Moderate Giver
  • 147 posts
  • LocationThe Danger Zone

Posted 23 December 2014 - 02:32 PM

View PostRoadbeer, on 23 December 2014 - 02:28 PM, said:

Lowgrade troll bringing up things that aren't MWO related in a MWO thread and liking his own post.

0.38/10


her own post

lol if you don't like your own posts, maxing out your LPP(likes per post, for the uninformed reading this thread) ratio is a pretty solid strategy for winning forum warrior on line

#80 Roadbeer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 8,160 posts
  • LocationWazan, Zion Cluster

Posted 23 December 2014 - 02:44 PM

View Postmoderatepudding, on 23 December 2014 - 02:32 PM, said:


her own post

lol if you don't like your own posts, maxing out your LPP(likes per post, for the uninformed reading this thread) ratio is a pretty solid strategy for winning forum warrior on line

That's one strategy, or you could just write posts that people like.





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users