Jump to content

why not design new ones?


66 replies to this topic

#21 Dr FeelBlue

    Member

  • PipPip
  • Philanthropist
  • 35 posts
  • LocationUnited States

Posted 27 June 2012 - 03:12 PM

View PostArtaire, on 27 June 2012 - 03:03 PM, said:

Hell all you have to do to see how amazing the MW community is, is to just look at mektek and the living legends team. Maybe Piranha should get them onboard huh.

See what I mean. Really I need to make some my self but they may look like crap since its going through a scanner... I hate being kinda poor, i dont have that fancy stuff like my tech school has.

#22 Spleenslitta

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 2,617 posts
  • LocationNorway

Posted 27 June 2012 - 03:27 PM

You're gonna have to give me some time to track down that thread with the research in it....All i remember is that it was from before the Stalker and the Catapracht was announced.

Oh well. At least that's something we have plenty of - Time.

#23 Ratfriend

    Member

  • PipPip
  • Legendary Founder
  • Legendary Founder
  • 37 posts
  • Locationdenmark

Posted 27 June 2012 - 03:40 PM

well if the include all old mechs there will be over 300 mechs to chose from anyway atleast as there was made alot different mechs troughout the different rulebooks/campaigns trough the lifetime of battletech

#24 Kraven Kor

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 5,434 posts

Posted 27 June 2012 - 03:42 PM

View PostFreyar, on 27 June 2012 - 02:13 PM, said:

Because the lineup was already designed and written into lore. We're in the middle of established territory, adding things just randomly won't work.


Sure it does. I mean, they are putting us in an earlier timeline than the current 'canon' timeline. They could (and, for the love of God, SHOULD), ignore all the WoB stuff, but that is what, a decade off at least?

They could Star Trek this, and say that the WoB accidentally the whole universe and shunted us MWO players into an alternate timeline.

But, I'm betting that a lot of what they can or cannot do is based on their contract with the IP holders.

Hopefully said IP holders can save us from the future?

#25 Dr FeelBlue

    Member

  • PipPip
  • Philanthropist
  • 35 posts
  • LocationUnited States

Posted 27 June 2012 - 03:42 PM

only if i could have had the Dev's on this to. Could get them thinking

#26 Spleenslitta

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 2,617 posts
  • LocationNorway

Posted 27 June 2012 - 03:46 PM

View PostRatfriend, on 27 June 2012 - 03:40 PM, said:

well if the include all old mechs there will be over 300 mechs to chose from anyway atleast as there was made alot different mechs troughout the different rulebooks/campaigns trough the lifetime of battletech

They can't include all of them. Reasons?
-Some where made much later than 3049 which is the timeline they selected. And this timeline goes forward with time in real life.
-Each announced mech so far has at least three variants with tech viable for the timeline. All these variants don't have tech from beyond 3049 and also none of them have primitive tech.
This narrows things down A LOT.

I'm currently looking for a thread where a guy did a huge amount of research on this very subject. He was a very thorough and smart guy.
He predicted the Trebuchet if i remember correctly....but it's an old thread so i have to dig through most of the threads in the general section of the forum.

View PostKraven Kor, on 27 June 2012 - 03:42 PM, said:

Sure it does. I mean, they are putting us in an earlier timeline than the current 'canon' timeline. They could (and, for the love of God, SHOULD), ignore all the WoB stuff, but that is what, a decade off at least?

They could Star Trek this, and say that the WoB accidentally the whole universe and shunted us MWO players into an alternate timeline.

But, I'm betting that a lot of what they can or cannot do is based on their contract with the IP holders.

Hopefully said IP holders can save us from the future?

One guy mentioned forgotten memory cores as a possible solution. It sounds canon like.

Edited by Spleenslitta, 27 June 2012 - 03:50 PM.


#27 DaVictum2125

    Rookie

  • 6 posts

Posted 27 June 2012 - 04:09 PM

idk. ever hear about the FY sereis? it was in the 90's. my dad wants to put them in again but idk if theres custom mech building or if the items need to make them are even on here.

#28 Spleenslitta

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 2,617 posts
  • LocationNorway

Posted 27 June 2012 - 04:09 PM

Found the thread. Unfortunatly this thread was before they announced the third 50 ton mech.
He believed that they would try to go for tonnages that hadn't been used yet such as 95-20-45 tonners and such...you get the idea.

But the observation about the tech, timeline and the amount of variants in each announced mech so far still stands.
I could do some research on this subject....as a matter of fact i will. Time to put this rotten brain of mine to good use.

#29 Dr FeelBlue

    Member

  • PipPip
  • Philanthropist
  • 35 posts
  • LocationUnited States

Posted 27 June 2012 - 05:13 PM

Hey i've heard about the cores before! I believe it was the insperation for "MechAssualt 2: Lone Wolf" story line. but isn't the weapon tech based on Energy, Bullistic, and Missile?

Edited by Silent Blues, 27 June 2012 - 05:13 PM.


#30 Spleenslitta

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 2,617 posts
  • LocationNorway

Posted 27 June 2012 - 05:46 PM

View PostSilent Blues, on 27 June 2012 - 05:13 PM, said:

Hey i've heard about the cores before! I believe it was the insperation for "MechAssualt 2: Lone Wolf" story line. but isn't the weapon tech based on Energy, Bullistic, and Missile?

The memory cores are kinda like harddrives of some kind from what i know.
Occasionaly in the lore they show up with old mech and weapon designs that is called lostech.
The Helm memory core or Gray Death memory core as it is also known is a good example.

#31 Dr FeelBlue

    Member

  • PipPip
  • Philanthropist
  • 35 posts
  • LocationUnited States

Posted 27 June 2012 - 05:59 PM

Still, they ring a bell

#32 Tetatae Squawkins

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,028 posts
  • LocationSweet Home Kaetetôã

Posted 27 June 2012 - 08:12 PM

The mechs of the BT/MW universe are as iconic as any character from that universe. There are so many units to choose from that already exist there is really no reason for fan made stuff here.

If there was a lack of content with a not fully-fledged game world behind all of this I might agree. But we have pretty much the opposite.

#33 Spleenslitta

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 2,617 posts
  • LocationNorway

Posted 28 June 2012 - 11:06 AM

There might be far less mechs with enough variants than we thought in this timeline. A guy made did all the hard work for me recently.
Here is a link -
List of all mechs available at launch

As you all know when we pilot a mech our pilot will gain experience for both the pilot skill tree and the chassis tree.
Each chassis must have at least 3 variants to be in MW:O according to that picture they deleted from the dev blog threads.
This is proven by the fact that all mechs so far have lot's of variants. The Cicada and the Catapracht have 3 variants each.

So what does all this mean? It means that when we take away all the mechs without enough variants we get this list-

Light mechs:
20T
  • Flea(-15, -14, -17)
  • Locust(unseen)(-1S, -1V, -1M, -1VB, -1E, -3V, -1L, -3D, -3S)
  • Stinger (unseen)(-3R, -3G, -3Gb)
  • Thorn (Rare)(-F, -N, -Nb, -S, -T)
  • Wasp(unseen)(-1D, -1K, -1L, -1W, -1S)
25T
  • Commando(-1D, -2D, -1B, -1C, -3A)
  • Mongoose(-66, -66b, -67, -69, -70, -68)
30T
  • Falcon (possibly only wolf's dragoons)(-4N, -4Nb, -4Nb-PP, -4Nb-PP2)
  • Firefly (Possibly only wolf's dragoons)(-4A, -3PP, -3PP2, -3PP3, -3SLE, -4B, -4C)
  • Hussar(-200-D, -200-Db, -300-D, -350-D)
  • Javelin(-10N, -10F, -10P)
  • Spider(-5D, -5K, -5V)
  • Valkyrie(unseen)(-QA, -QF, -QD)
35T
  • Firestarter(-A, -K, -H, -M, -S, -S1)
  • Jenner(-A, -D, -F -K)
  • Ostscout(Rare, unseen)(-7J, -7Jb, -7K)
  • Raven(-2X, -4X, -3L, -3X)
  • Wolfhound(-1, -1A, -1B)
Medium Mechs:


40T
  • Cicada(-2B, -3C, -3M)
  • Clint(-2R, -3T, -2-4T)
  • Sentinel(-1S, -3L, -3Lb, -3K, -3KA, -3KB, -3M)
  • Whitworth(-0, -1, -1S)
45T
  • Blackjack(-1, -1X, -1DB, -1DC, -3)
  • Hatchetman(-3NH, -3F, -5S)
  • Phoenix Hawk(unseen)(-1, -1D, -1K, -1b, 2, -1c, -3D, -3M, -3S)
  • Vindicator(-1AA, -1R, -1X, -1SIC)
  • Wyvern(-5N, -5Nb, -6N)
50T
  • Centurion(-A, -AH, -AL, -D)
  • Crab(several variants probably extinct...)(-27, -27b, -20, -30)
  • Hunchback(-4G, -4H, -4J, -4N, -4P, -4SP, -5M, -4G)
  • Trebuchet(-3C, -5J, -5N, -5S, -7K, -7M)
55T
  • Griffin(unseen)(-1N, -2N, -1S, -1E, -1DS, -3M)
  • Kintaro(rare/extinct?)(-19, -19b, -18, -20)
  • Shadow Hawk(unseen)(-2H, -2Hb, -2D, -2K, -5M, -2D2)
  • Wolverine(unseen)(-6K, -6R, -6M, -7H)
Heavy Mechs:


60T
  • Champion(-1N, -1N2, -1Nb, -2N)
  • Dragon(-1C, -1N, -2Y, -5N)
  • Lancelot(-01, -01X, -05, -02, -03)
  • Ostroc(unseen)(-2C, -2Cb, -2L, -2M, -3C, -4D)
  • Quickdraw(-4G, -4H, -5A, -5K, -5M)
  • Rifleman(unseen)(-3N, -3C, -4D, -5M)
65T
  • Catapult(-A1, -C1, -C4, -C1b, K2, -K3, -C3)
  • Crusader(unseen)(-3D, -3K, -3L, -3R, -2R, -4D, -4K, -4L, -5M, -5S)
  • JagerMech(-A, -S, -DD)
  • Thunderbolt(unseen)(-5S, -5Sb, -5SE, -5SS, -5S-T, -7M, -9SE)
70T
  • Archer(unseen)(-2R, -2Rb, -2K, -2S, -2W, -4M)
  • Cataphract(-1X, -2X, -4X)
  • Excalibur(rare)(-B1, -B2, -B2b)
  • Grasshopper(-5H, -5N, -5J)
  • Guillotine(rare?)(-3N, -4L, -4P, -5M)
  • Warhammer(unseen)(-6R, -6Rb, -7A, -6D, -6K, -6L, -7M)
75T
  • Black knight(-6b-KNT, -6-KNT, -7-KNT, -7-KNT-L)
  • Marauder(unseen)(-1R, -2R, -3d, -3M, -3R, -3L, -SD)
  • Orion(-K, -V, -VA, -DC, -M)
Assault Mechs:


80T
  • Awesome(-8Q, -8R, -8T, -8V, -9M)
  • Charger(-1A1, -1A5, -1A9, -1L, -SB, -3K)
  • Hatamato-chi(-26T, -27T, 27U, 27V, 27W)
  • Spartan(super rare)(-N1, -N2, -NF)
  • Thug(-11E, -11Eb, -10E)
  • Victor(-9A, -9A1, -9B, -9S, -9D, -9K)
  • Zeus(-6S, -5S, -5T, -6T, -9S, -DC)
85T
  • Battlemaster(reseen?)(-1G, -1Gb, -1Gbc, -1C, -1D, -1G-DC, -1S, -2C, -3M)
  • Crockett(-1, -1b, -0)
  • Longbow(unseen)(-0W, -7Q)
  • Rampage(-2G, -4G, -5G)
  • Shogun(only wolfs dragoons?)(-2H, -2E, -2F)
  • Stalker(-3F, -3H, -2Fb, -4N)
90T
  • Cyclops(-10-Z, -10-HQ, -10-Q, -11-A, -11-A-DC, -11-C)
  • Highlander(-732, -732b, -733, -733C, -733P)
95T
  • Banshee(-3M, -3MC, -3Q, -3S)
100T
  • Annihilator(wolfs dragoons only)(-1X, -1G, C 2, -1A, -1E, -2A)
  • Atlas(-D, -DC, -RS, -K, -D-H, -D-H2)
  • Imp(wolfs dragoons only?)(-1A, -1B, -1C, -2E)
  • King Crab(-000, -000b, -010, -0000)
If we remove the Unseen and the Reseen the list gets even shorter. And the dev's aren't making melee a priority yet so they are gone as well.

No quads either since they say they present technical problems at the moment.

The mechs already in the game are still on this list. Should i remove all the Unseen and Reseen as well?
There are some mechs here that are rare too.
If the developers release one mech each month we are going to be out of mechs after few years.

Edited by Spleenslitta, 28 June 2012 - 11:10 AM.


#34 Tetatae Squawkins

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,028 posts
  • LocationSweet Home Kaetetôã

Posted 28 June 2012 - 11:41 AM

And if/when the timeline advances a few years we have hundreds of new mechs available.

#35 Spleenslitta

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 2,617 posts
  • LocationNorway

Posted 28 June 2012 - 11:46 AM

View Postcrabcakes66, on 28 June 2012 - 11:41 AM, said:

And if/when the timeline advances a few years we have hundreds of new mechs available.

Good point. But how many of those mechs will have 3 or more variants to make them viable? That's the big question.

#36 Dr FeelBlue

    Member

  • PipPip
  • Philanthropist
  • 35 posts
  • LocationUnited States

Posted 28 June 2012 - 11:52 AM

View PostSpleenslitta, on 28 June 2012 - 11:46 AM, said:

Good point. But how many of those mechs will have 3 or more variants to make them viable? That's the big question.

That would be another pole to ask the communite i believe.

#37 Spleenslitta

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 2,617 posts
  • LocationNorway

Posted 28 June 2012 - 11:57 AM

crabcakes66 has a very good point indeed with the clanners invading and omnimechs might just become available.
But i still don't see why fans are so critical to getting new mechs. Fact is that this would give us additional entertainment as we wait to play and MW:O would get more attention as a result.

More attention for MW:O means more players. More players means more money and that means the game is profitable for longer without being shut down.

#38 Dr FeelBlue

    Member

  • PipPip
  • Philanthropist
  • 35 posts
  • LocationUnited States

Posted 28 June 2012 - 12:35 PM

View PostSpleenslitta, on 28 June 2012 - 11:57 AM, said:

crabcakes66 has a very good point indeed with the clanners invading and omnimechs might just become available.
But i still don't see why fans are so critical to getting new mechs. Fact is that this would give us additional entertainment as we wait to play and MW:O would get more attention as a result.

More attention for MW:O means more players. More players means more money and that means the game is profitable for longer without being shut down.

Franchise maybe?

#39 Spleenslitta

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 2,617 posts
  • LocationNorway

Posted 28 June 2012 - 12:52 PM

It's quite likely that they are worried that more mechs means less chance their favorite will get in the game.

#40 Dr FeelBlue

    Member

  • PipPip
  • Philanthropist
  • 35 posts
  • LocationUnited States

Posted 28 June 2012 - 01:01 PM

My favorite Mech is madcat and im not complaining. I believe MW:O is a new generation of Mechwarrior and usualy new generations have newer stuff. Take your car for example, if you had a 2011 mustang and traded it in for a 2012 mustang then you may find some new stuff that you didn't have before in the other car. your 2012 mustang is the newer generation.

I hope this makes scense.





14 user(s) are reading this topic

0 members, 14 guests, 0 anonymous users