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Thoughts or feelings on First person only?



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#301 Battlefinger

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Posted 13 December 2011 - 03:06 AM

View Postkatadder, on 13 December 2011 - 02:35 AM, said:

has to be 1st person.

nothing worse than a missile mech showing itself for a split second and launching missiles because he had the lock before even cresting the hill.

3rd person is for people with no real skills.

I understand and mostly agree, but that's not always the only reason for 3rd person. In other non-mech games, I liked to be able to see my own player because the player just looked cool :) I didn't care if I got an advantage or disadvantage, I just liked looking at the awesome character. I seriously want solely 1st person in mechwarrior, but I can understand other wanting the third person for reasons other than tactical advantage.

#302 Ra-ul

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Posted 13 December 2011 - 03:08 AM

Not having read the whole thread, I have to say that a good implementation of 1st person view should make any other view obsolete. I see a lot of people relate to MW4 where 1st person view was artistically horrible and with such a limited field of view that it was hard to play with, especially in city maps. So I vote for doing the 1st person view right instead of taking bad MW iterations as reference to justify a workaround. As mentioned in other posts, MW3 1st person felt great and I would never have thought to switch to any other view, not even if they offered tactical advantages. Speaking of which, I think they should be covered by the tactical warfare the devs are focusing on, not by a weird 3rd person view tech.

Edited by GraySho, 13 December 2011 - 03:09 AM.


#303 StarfyrGuns

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Posted 13 December 2011 - 03:12 AM

First-person ONLY.

3rd gives the ability to exploit to easily. We went through that crap of "Pop Tarts" back in MW4 days on MSN Gaming Zone, and it was a major factor on a lot of the maps. Why? Because it allows you to see and target OVER an obstical...we always bid 1st person when setting up a match. 3rd has no place in MW :)

#304 StarfyrGuns

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Posted 13 December 2011 - 03:17 AM

"but I can understand other wanting the third person for reasons other than tactical advantage"

Unfortunatly, thats the ONLY reason people want 3rd person IMO. Simply because it WAS an advantage.

#305 StarfyrGuns

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Posted 13 December 2011 - 03:20 AM

View PostDsi1, on 01 November 2011 - 07:52 AM, said:

1st person only is great, but there needs to be consideration for people with motion sickness.


We had 2 in our unit with motion sickness and it was never an issue. Even when matches would last 90min - 2 hrs.

#306 Barantor

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Posted 13 December 2011 - 05:12 AM

You can still have 1st person even with folks with motion sickness if you can reduce or eliminate the walking motion in the cockpit with a toggle. Normally the only thing that makes folks sick is the 'bobbing' motion that comes with the walking animation.

You don't have to have 3rd person to fix that problem.

#307 Tweaks

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Posted 13 December 2011 - 05:24 AM

View PostBarantor, on 13 December 2011 - 05:12 AM, said:

You can still have 1st person even with folks with motion sickness if you can reduce or eliminate the walking motion in the cockpit with a toggle. Normally the only thing that makes folks sick is the 'bobbing' motion that comes with the walking animation.

You don't have to have 3rd person to fix that problem.

Not to sound harsh, but people with a motion sickness so bad that they can't stand a bobbing or walking 'Mech's motion should probably play something else. Giving the option to remove the "bobbing" effect of a walking 'Mech makes no sense at all. The strides are so long that it just wouldn't be realistic at all, not to say that any player without them would have a huge advantage over others.

Sorry, but no 3rd person please... Take motion sickness pills if you can't stand 1st person mode, but don't alter the game's perspective and effects.

Edited by Tweaks, 13 December 2011 - 05:25 AM.


#308 RedDragon

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Posted 13 December 2011 - 06:22 AM

Definitely 1st-person only.
There are plenty ways to ensure a complete battlefield-overview without leaving the cockpit. The canonish compressed 360°-view may not be realizable, but even MW4 had the option to look backwards and to the side to prevent anyone from sneaking up on you.

Outside-view via drones or uplinks to other mechs is fine, but PLEASE no hovering cam like MW4 did. The only thing that encourages is hill-humping/poptarting and that's the very thing that killed the whole flair of mech-combat MW4 may have had.
It's not even that you could see over hills while in 3rd-person, it's the fact that you could aim and maneuver while doing so. So if there has to be a 3rd-person view, at least make it harder/impossible to aim while using it. Maybe a view without any HUD/crosshairs for those that want to see their mech from the outside.

But a pure 1st-person (apart from drones and the like) view would be preferable in any way. A spectator-cam like MW4 had would also be fine for making movies etc.

#309 Orzorn

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Posted 13 December 2011 - 10:32 AM

View PostTweaks, on 13 December 2011 - 05:24 AM, said:

Not to sound harsh, but people with a motion sickness so bad that they can't stand a bobbing or walking 'Mech's motion should probably play something else. Giving the option to remove the "bobbing" effect of a walking 'Mech makes no sense at all. The strides are so long that it just wouldn't be realistic at all, not to say that any player without them would have a huge advantage over others.

Sorry, but no 3rd person please... Take motion sickness pills if you can't stand 1st person mode, but don't alter the game's perspective and effects.

Why are you acting like removing the bobbing would be forced on other players? That's absurd. It would easily be a check box in the options menu. "Remove mech bobbing." Who cares if its unrealistic? Those players would not be able to play otherwise, I'm sure they can deal with the lack of "realism" in exchange for being able to play the game AT ALL. Not to mention, head bobbing in previous games did not, as far as I remember, actually effect your aiming or weapons. It was almost entirely aesthetic, so no, it would not be an advantage.

#310 Mchawkeye

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Posted 13 December 2011 - 11:01 AM

View PostOrzorn, on 13 December 2011 - 10:32 AM, said:

Why are you acting like removing the bobbing would be forced on other players? That's absurd. It would easily be a check box in the options menu. "Remove mech bobbing." Who cares if its unrealistic? Those players would not be able to play otherwise, I'm sure they can deal with the lack of "realism" in exchange for being able to play the game AT ALL. Not to mention, head bobbing in previous games did not, as far as I remember, actually effect your aiming or weapons. It was almost entirely aesthetic, so no, it would not be an advantage.


Yet you assume that the mech boobing wouldn't affect aim in this one? it's a different game made by different people.
That said, if the bobbing doesn't affect aim, sure turn it off if you like. if it does, no chance.

If you really want to get motion sickness, play Mirrors Edge. Never bothered me, but I'm told some people reacted poorly to it. That and the 3Ds...

#311 Orzorn

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Posted 13 December 2011 - 11:05 AM

View PostMchawkeye, on 13 December 2011 - 11:01 AM, said:


Yet you assume that the mech boobing wouldn't affect aim in this one? it's a different game made by different people.
That said, if the bobbing doesn't affect aim, sure turn it off if you like. if it does, no chance.

Of course it bobbing does affect aim then it would be an issue, but also, I'm going to use past games as reference points and not use assumptions of what the newer game MIGHT have, but that should go without saying.

Quote

If you really want to get motion sickness, play Mirrors Edge. Never bothered me, but I'm told some people reacted poorly to it. That and the 3Ds...

Hell, the biggest issue with Mirrors Edge isn't the camera, its the sometimes awful control scheme. So its not so much as the camera making you sick, its more the headache you get from trying to play the game!

#312 Mchawkeye

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Posted 13 December 2011 - 11:07 AM

I quite liked Mirrors Edge...the only problem I had was the combat system. which seemed...unnecessary at best.

#313 Omigir

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Posted 13 December 2011 - 11:12 AM

Just my opinnion,
3rd person should exist, but only as a physical in game colidable dronw that you can see and shoot and blow up. each mech gets a limited number or only one.

Otherwise no magical crystal ball in the cockpit.

#314 Holmes

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Posted 13 December 2011 - 11:44 AM

First Person or don't play.

#315 Mchawkeye

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Posted 13 December 2011 - 12:17 PM

View PostOmigir, on 13 December 2011 - 11:12 AM, said:

Just my opinnion,
3rd person should exist, but only as a physical in game colidable dronw that you can see and shoot and blow up. each mech gets a limited number or only one.

Otherwise no magical crystal ball in the cockpit.


Sorry, I'm not sure what you mean?

First person is a must, though I would quite like 'flyby' exterior views that you can get in flight sims. might be quite cinematic...with out the tactical advantage of an over the shoulder shot.

#316 Torrent

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Posted 17 December 2011 - 06:30 AM

i would prefer 1st person because of the reality of it but the game should have an option for 3rd person too

#317 shnbwmn

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Posted 17 December 2011 - 06:54 AM

Noobs like me prefer 3rd person, it gives more control and allows better awareness.

#318 Tannhauser Gate

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Posted 17 December 2011 - 10:57 AM

@shnbwmn
If we were mowing down swarms of carnivorous mushrooms and collecting gold rings and powerups, yes, 3rd person is fine because those games are not simulations and not about the personal glory and skill of a mechwarrior in his or her mech. 3rd person view conveys a golf cart perspective and an unrealistic awareness that take away from the immersive connection between pilot and machine. MW is not a candy-colored arcade game or an isometric strategy game. Its an immersive action simulation - the pilot's experience. You dont play *with* mechs, you fight *in* mechs within the Battletech universe. If you want a 3rd person mech game go play Mech Assault.

@Torrent
3rd also gives such a huge advantage (viewing over hill tops, buildings, corners) that everyone ends up having to use it to compete. Unrealistic tactics then develop that rely on 3rd like jump sniping. At that point it really isnt an "option" anymore.

Edited by lakedaemon, 17 December 2011 - 11:12 AM.


#319 Costello

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Posted 17 December 2011 - 11:40 AM

All i have to say on this subject is this. I played all the MW series games that i could get my hands on. I never liked the 3rd person view for the reason that it took away what i can only call the realism (for lack of a better desciption). In the books none had a eye in the sky around there mechs so why should we?.

I believe it ruins the imagination of it for me because when i play i want to feel like i am accually there. I get so caught up i would duck sometimes lol. I jsut can't wait for this to come out, and i hope it does very well i know i'll be paying a lil bit to help after launch. If its anything like other F2P like world of tanks and the like.

See you on the battle field soon enough.

#320 pcunite

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Posted 17 December 2011 - 01:01 PM

View Postlakedaemon, on 17 December 2011 - 10:57 AM, said:

If we were mowing down swarms of carnivorous mushrooms and collecting gold rings and powerups, yes, 3rd person is fine because those games are not simulations and not about the personal glory and skill of a mechwarrior in his or her mech. 3rd person view conveys a golf cart perspective and an unrealistic awareness that take away from the immersive connection between pilot and machine. MW is not a candy-colored arcade game or an isometric strategy game. Its an immersive action simulation - the pilot's experience. You dont play *with* mechs, you fight *in* mechs within the Battletech universe. If you want a 3rd person mech game go play Mech Assault.


Well said ... and 3rd person has it place in those type games. MechWarrior is played as much in the head as it is with the eyes ...

Edited by pcunite, 17 December 2011 - 01:01 PM.






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