Jump to content

250 Ton Weight Limit So Founder Mechs Can Drop Together


23 replies to this topic

#21 Lukoi Banacek

    Member

  • PipPipPipPipPipPipPipPipPip
  • WC 2018 Top 12 Qualifier
  • WC 2018 Top 12 Qualifier
  • 4,353 posts

Posted 25 December 2014 - 06:57 PM

Hehe sounds good.

#22 Telmasa

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 1,548 posts

Posted 25 December 2014 - 07:11 PM

I vote no to this. 240 tons is more than plenty as it is.

#23 Willard Phule

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,920 posts
  • LocationThe Omega Company compound on Outreach

Posted 25 December 2014 - 09:35 PM

That 10 tons truly makes a difference. Hell, 5 tons makes a difference. It's the difference between a Summoner with a halfass build or a Timberwolf.

The variety of IS mechs that will fit that niche is pretty big, no matter how you build your deck. I sold off most of my IS crap but still, it wouldn't be hard to put together what I'm trying to do with Clan Mechs.

Granted, I wouldn't have this problem if I'd spent real money on wave 2 mechs, but whatever. I'm making it work.

Edited by Willard Phule, 25 December 2014 - 09:36 PM.


#24 Brody319

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Ominous
  • The Ominous
  • 6,273 posts

Posted 25 December 2014 - 11:38 PM

250.
2 Direwolfs, 2 lynxes
3 Timberwolves, 1 Lynx
2 Timberwolves, 1 Stormcrow, 1 Ice ferret
2 Warhawks, 1 Stormcrow, 1 Lynx
3 Hellbringers, 1 Stormcrow





4 user(s) are reading this topic

0 members, 4 guests, 0 anonymous users