Aethon, on 26 December 2014 - 09:45 AM, said:
The Nova has always been my favourite Clan omnimech; naturally, it was the first one I purchased and mastered once I returned to MWO. My personal thoughts:
1. I would like to see an armor buff for the arms, and possibly the side torsos. More for the arms, though.
Agreed on that. The Side Torsos are easy to hit, sadly.
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2. A turn speed quirk, as well as a torso twist quirk, would help it spread damage much better, in the right hands.
This is definitely needed. One thing people don't quite realize is putting weapons on the side torsos actually reduce the torso twist speed... and they really become slow as the heavies that run @ those speeds. This is rather problematic actually. The Nova-S is worse because the CT AMS slot reduces the torso twist quirk.
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3. A weapon convergence speed quirk would also be nice, as its arms are very wide-spread.
The magical convergence netcode makes this obsolete actually.
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3. A reduction in heat would be nice, but I am concerned this would be overkill; this mech was famous for its low profile and maneuverability; this, IMHO, is where the focus should be.
Well, the Nova-B's Left Arm needs this as it serves no real role (if not in an odd role in the first place).
Maneuverability is better... but it could be far better than it currently is.
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Just my 2 C-Bills.
EDIT: Shrinking the model slightly might be a good move as well; it *is* rather large, compared to some other mechs in its weight class.
That is unlikely to happen. Sorry.