DustyHardtail, on 26 December 2014 - 11:12 PM, said:
Second, clans fight in groups called Stars, not lances. A star is 5 mechs. A lance is 4 mechs.
2 Clan stars (10) vs 3 IS lances (12) sounds like more of a "fair" fight, and it keeps the game true to canon.
If I am wrong here please let me know, but this is something that bugs me. A lot.
This has been hashed and re-hashed hundreds of times and comes up most every time someone gets demolished by the Clans. The problem is not clan Mech firepower. The problem is disorganized IS groups defending against more organized clan groups. Kurita and Rasalhague are suffering from too many disorganized PUG groups trying to defend their planets. How can you defend your territory when you have so many mixed bag PUG groups losing most every match they have? I have been in several of these groups trying to give them a plan and it rarely ever works mainly due to language barriers and ignorant and/or stubborn players. I think some of the problem is due to non-English speaking players and the other is due to hard heads who choose not to work together as a team. Oh, and one other thing that is normally not in play, inexperienced PUGs, some who are trying to get stocking stuffers. Clan Mechs are not the problem. Disorganization and lack of teamwork are the real culprit.
Edited by GrizzlyViking, 27 December 2014 - 08:53 AM.