TGWabba, on 29 December 2014 - 08:41 AM, said:
The main problem I see with this map which has already been mentioned is that the attackers are too far away from each other. They need to spawn closer to each other for both protection and coordination.
I have interesting suggestion for the map though. move the base to the coast and remove that wall there. That way attackers can choose to go in from the sea but have nearly 0 cover. Of course a base would use the area for docks and such but have lower buildings and a dry dock to prevent too much cover. Also put some turrets right there where they can help repel a sea attack.