Burktross, on 29 December 2014 - 10:27 AM, said:
Oh yes lol
basically make it like PLanetside 2, except respawns are based on your 4 mech drop deck and having contact with your starport. You can either respawn quickly at the starport, or wait until the hovering dropships happen to path somewhere near your location. Dropships can be shot at and killed, but they to fire back.
Once your 4 mechs are dead, you must pay out Cbills to have it rebuilt within like 15-20 minutes or MC to get it back instantly. Or, I suppose, to encourage people to buy more mechs, its locked out for an hour or more...and you paying ur cbills for repairs starts an hour long repair session of it. But wihtout mechs your returned to the starport and sent to your garage to pick 4 more mechs.
The game never ends like it does now and instead we have an ongoing war over the numerous planets.
1 Terra Therma Continent
1 Ice box continent
1 Mountainous Cont
1 desert, semi sorta hot, moderately open, with rolling hills cont.
evnetually, 1 island with reeealllly deep damn water and lots of islands all over.
Bases include Starports, Supply stations(Cuts 20% off repair costs), Battlemech repair facility(cuts 20% off the repair time and allows allies to repair in the field(Repair Bays)), Com-Array(Gives Lance leaders UAV ability and directs dropship fire), Orbital Defense guns(shoots at enemy dropships flying around, essentially making reinforcement alot longer).
There could also be a few minor bases, maybe an Ammo cache(Reduces ammo resupply costs 20%)
Unlike Planetside2, there wouldnt be a base every 30 feet, rather maybe 2 of each of these facilities per continent, the rest is open fields, hills, valleys and the like.
Idk how the progress would work, maybe 3 starports per continent and at any time, a team can attack a starport to try and gain a foothold on the planet. Starports are able to dock 2 dropships(24 mechs), they have Gun turrets, Orbital Defense Guns, large gates and all that jazz. The force commander can choose to hotdrop outside the base, makes his dropships alot more safe, of if he tries to dock in the starport, there is a chance the dropships are destroyed and the invasion fails entirely.....losing your entire force.
Orbital defense station would be a small base outside the starport, best if you hotdrop a force to take it 1st....
but idk...lol...
Then the game is slowed down, 50pt heat scales, chain firing and heat management being hte name of the game, rather then LOLPHA BLAM UR DEAD!!!! Slower paced battles, much bigger maps and never ending mech warfare.....that is my dream MWO game.
Edited by LordKnightFandragon, 30 December 2014 - 10:00 PM.