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The Mercstar Alliance [-Ms-] - Recruiting New And Veteran Pilots For Cw Now!


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#61 Seththebest

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Posted 17 February 2015 - 09:07 AM

Great Job MS on getting our name on 45 planets!

#62 Gordon Gecko

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Posted 17 February 2015 - 09:24 AM

Posted Image

#63 Gordon Gecko

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Posted 18 February 2015 - 06:50 AM

What are you waiting for? Join the best.....

www.mercstar.net

#64 Gordon Gecko

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Posted 19 February 2015 - 05:44 AM

Back to the top

#65 Gordon Gecko

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Posted 20 February 2015 - 06:41 AM

The salmon in MS is the best

#66 Khereg

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Posted 20 February 2015 - 02:10 PM

Interested in joining - anyone in particular I should look for on TS tonight? I've dropped with/against a few of you.

#67 Seththebest

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Posted 20 February 2015 - 09:25 PM

View PostKhereg, on 20 February 2015 - 02:10 PM, said:

Interested in joining - anyone in particular I should look for on TS tonight? I've dropped with/against a few of you.


Talk to any MS Officer. We are currently under contract with CGB so you will need to break your Clan Wolf contract before you can drop in CW with us.

#68 Ax2Grind

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Posted 20 February 2015 - 11:57 PM

View PostKhereg, on 20 February 2015 - 02:10 PM, said:

Interested in joining - anyone in particular I should look for on TS tonight? I've dropped with/against a few of you.



Thanks for dropping with us tonight. It was a fun Friday night. Stop by again!

#69 Khereg

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Posted 21 February 2015 - 01:25 PM

Thanks guys. It was great dropping with you all last night. I need to let my unit know I'm leaving and then I'll break my contract and get over to Ghost Bear. Looking forward to playing with a few groups and seeing where the best fit is. I really like the way Mercstar is set up. Hope I can add to the experience for all.

I may be on later tonight. I'll look for you guys.

#70 Sp4rtan

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Posted 22 February 2015 - 01:21 AM

o7

#71 Gordon Gecko

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Posted 23 February 2015 - 05:30 AM

o7

#72 Necromantion

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Posted 23 February 2015 - 08:31 AM

To utter destruction and salmon this eve!

#73 LiquidLlama

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Posted 23 February 2015 - 11:16 AM

Being steamrolled has never been more fun! ;)

Thanks for not being jerks when making Pug Paste; it makes losing horribly at least a little more... bearable?

Edited by LiquidLlama, 23 February 2015 - 11:36 AM.


#74 Gordon Gecko

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Posted 25 February 2015 - 07:16 AM

o7

#75 Khereg

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Posted 25 February 2015 - 11:17 AM

Warning, somewhat OT and a little long. I put this in the Mercstar forums, but I'm not sure that gets much traffic, so I'm putting it here also. I really want input from MS pilots and not necessarily the community at large, so I buried it here even though it's technically OT.


Looking for a little advice on building an IS drop deck for CW. I’m new to MS and prior to joining I was with Wolf. As a result I’ve been playing exclusively clan since CW started and while I have a good many IS mechs in my inventory I haven’t thought through the best combinations for IS-based CW matches.

I’m not opposed to buying more IS mechs if my current crop is lacking something needed, but to get them levelled up will take some time outside CW, so I’d prefer to stay with my current roster for the time being, assuming I don’t have some glaring oversight. I’ve got about 150 Million c-bills in the bank and a good chunk of GXP, so could add 1 – 2 chassis and get them levelled up pretty quickly if needed. I prefer not to spend MC or real dollars if it can be helped, so generally don’t want Hero mechs. One possible exception is the Resistance pack - haven't bought it yet and curious if it's worth it.

I’m a pretty decent all-around player and don’t necessarily favor any particular weight class. In my clan deck I play 2 Timby’s, a Stormcrow and an Adder with loadouts that start long range and get progressively more brawl-y as the fight develops and I move through the deck (have also run 1 Timby and 3 Stormcrows with a similar philosophy). I would envision a similar strategy here (specific match drop order for things like early light rushes excepted, of course).

Below is my IS roster. You can assume I have at least 3 versions of all these and they’re all fully levelled up (too lazy to put the specific models in, but I have most of the popular versions of each chassis).

Light: Firestarter, Jenner, Raven

Medium: Hunchback, Centurion, Shadowhawk

Heavy: Jagermech, Thunderbolt

Assault: Atlas, King Crab (I’m seriously considering adding Stalker ASAP)

So, a couple questions:

1. What 4 mechs make a good deck for MS tactics in CW (i.e. using available tonnage effectively and supporting overall team needs)?

2. Any specific builds you especially like for CW, why?

3. Is the Resistance pack worth the investment and which mechs from that pack do you find useful for CW?

Thanks in advance.

#76 Necromantion

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Posted 25 February 2015 - 11:30 AM

View PostKhereg, on 25 February 2015 - 11:17 AM, said:

Warning, somewhat OT and a little long. I put this in the Mercstar forums, but I'm not sure that gets much traffic, so I'm putting it here also. I really want input from MS pilots and not necessarily the community at large, so I buried it here even though it's technically OT.


Looking for a little advice on building an IS drop deck for CW. I’m new to MS and prior to joining I was with Wolf. As a result I’ve been playing exclusively clan since CW started and while I have a good many IS mechs in my inventory I haven’t thought through the best combinations for IS-based CW matches.

I’m not opposed to buying more IS mechs if my current crop is lacking something needed, but to get them levelled up will take some time outside CW, so I’d prefer to stay with my current roster for the time being, assuming I don’t have some glaring oversight. I’ve got about 150 Million c-bills in the bank and a good chunk of GXP, so could add 1 – 2 chassis and get them levelled up pretty quickly if needed. I prefer not to spend MC or real dollars if it can be helped, so generally don’t want Hero mechs. One possible exception is the Resistance pack - haven't bought it yet and curious if it's worth it.

I’m a pretty decent all-around player and don’t necessarily favor any particular weight class. In my clan deck I play 2 Timby’s, a Stormcrow and an Adder with loadouts that start long range and get progressively more brawl-y as the fight develops and I move through the deck (have also run 1 Timby and 3 Stormcrows with a similar philosophy). I would envision a similar strategy here (specific match drop order for things like early light rushes excepted, of course).

Below is my IS roster. You can assume I have at least 3 versions of all these and they’re all fully levelled up (too lazy to put the specific models in, but I have most of the popular versions of each chassis).

Light: Firestarter, Jenner, Raven

Medium: Hunchback, Centurion, Shadowhawk

Heavy: Jagermech, Thunderbolt

Assault: Atlas, King Crab (I’m seriously considering adding Stalker ASAP)

So, a couple questions:

1. What 4 mechs make a good deck for MS tactics in CW (i.e. using available tonnage effectively and supporting overall team needs)?

2. Any specific builds you especially like for CW, why?

3. Is the Resistance pack worth the investment and which mechs from that pack do you find useful for CW?

Thanks in advance.


Hit me up in TS and we can chat!

#77 Necromantion

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Posted 25 February 2015 - 11:37 AM

A quick list would be:
Assaults:
Stalker 4N ERLLas vomit
Atlas DDC brawler, ac20, srm6's, mlas or llas only on defence on Sulfur
King crab: Dual gauss/dual ac20 on defence only preferrably on sulfur and maybe on hellbore springs
Banshees can be quite devastating too

Heavies:
Thunderbolt: MPL Boat, LPL Boat, ERLLas boat
Jagermech Dual gauss
Cataphract dual gauss


Mediums:
Wolverine with 3 LLas
Cents with AC20 or SRMs with MLAS
(I also like hunchies with ac20 with the quirk and cd module but thats personal pref some people find them to be too veulnerable)
Grid iron is good too if youre good with hunchies
Cicada 3m for ECM... Questionable though

Lights:
Firestarters in any quirked capacity MLAS/MPLAS/SPLAS
Raven 3l for ecm erllas
Locust for balancing out assaults (erllas or pirates bane quirk optimized)

We dont really ever light rush but jenners and spiders are decent too though the spider really lacks the damage potential of the other mechs.

Edited by Necromantion, 25 February 2015 - 11:37 AM.


#78 LegoPirate

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Posted 26 February 2015 - 12:27 AM

420blazeit

#79 Ax2Grind

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Posted 26 February 2015 - 04:18 PM

Lego is a Pirate

#80 Stella Starslayer

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Posted 26 February 2015 - 07:48 PM

I am interested in joining. I am looking for a very active unit that takes part in both CW and league matches. I bring an element of extreme randomness (not contradictary to any call that is made, or to put a game in jeapordy) to help some people think outside of the typical meta box for strategies to win in specific games, lineups, drops, and the like, as I also do the same for building mechs. I'm a fun guy to have on the team, and I'd be willing to work to meet any prerequisites your unit has.





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