Knightcrawler, on 31 December 2014 - 12:02 AM, said:
If you want an answer, have one of your officers go into the Clan Wolf TeamSpeak channels, talk to an officer in each (but do not distract him or her much from his responsibilities), and see what they say. That's how you find out things.
Wait, don't distract the neckbeard from his highly critical duties of chatting on comms, posting on the forums and being virtually self-important? The whole reason why I avoid serious unit membership and comms in this game is because of this kind of mouthbreathery. I'll give the kids and college students a pass, but grown men being all serious and proper about shooting giant robots? Just look at some of these replies.
I hope the collected legions of Clan warriors reading this post won't get too mad, but everyone is on a contract; the game mechanics are such that anyone can change sides as they desire. You can RP faction loyalty all you like, but some units are going to value conflict and PvP trolling more than imaginary treaties, chains of command, or the other real-life burdens people with empty real lives want to bring into the virtual world.
As for me, I'm an amused third party. I simply observe things and post my commentary here. I prefer Clans, don't plan on ever going IS, but that doesn't mean I won't try other Clans. Does a trueborn solo ronin Clan warrior hold true to lore? Probably not, but I don't really care, this is a PvP game. You too should consider that viewpoint, and when you do, the merc perspective on faction loyalty in this game makes way more sense. MS and CI could be trolling, or genuinely looking for good fights. Either way, the inter-clan crises breaks up the monotony and pug-stomping that ordinarily happens.
The dynamic nature of PvP keeps it interesting. Your virtual lives would be predictable and boring if it weren't for mercs, think about it. And don't get too mad.
Edited by bobF, 31 December 2014 - 07:57 AM.