Veteran Clanners With Unusable Is Mechs (Phoenix/hero) In Cw
#21
Posted 01 January 2015 - 01:57 PM
What I think would have been the way to go about it is to have it all on one account (one email and one password and IMO the same user name), but you have two profiles that you can swap between using a tab at the top, one labeled Inner Sphere and one labeled Clan. They share MC, they share CBills, they share premium time, they share paint, they share cockpit items, etc.
However, when you log in and select a tab, you pick a faction for that tech base. So if you click the IS tab, you pick a Great House or the FRR. If you pick the Clan tab, you select one of the four invading clans.
If you're a part of a unit, your unit picks an IS faction and a Clan faction.
So for me, if I dropped in a Shadowhawk I'd display my FRR allegiance but if I dropped in a Summoner I'd display my Jade Falcon allegiance. This could create some interesting scenarios in CW if eight QQ pilots decided to attack an FRR world as El Pollo Verde and came across eight QQ pilots defending the world as FRR, would be an interesting and incredibly fun fight.
Doing it this way would introduce some issues, but it would negate the issues like people needing to make two accounts or people playing on one account while botting the other to increase earnings per hour as you could only be logged in once and using one profile or the other.
#22
Posted 01 January 2015 - 02:40 PM
#23
Posted 01 January 2015 - 03:00 PM
Lord Scarlett Johan, on 01 January 2015 - 01:57 PM, said:
Doing it this way would introduce some issues, but it would negate the issues like people needing to make two accounts or people playing on one account while botting the other to increase earnings per hour as you could only be logged in once and using one profile or the other.
No, this is a poor solution. Not accusing you/QQ of doing this, but that would absolutely build the appearance of "Oh, the QQ on [losing side] threw the match so QQ could win the world for [winning side]". It'd make a huge mess of things, and would fly in the face of immersion.
Multiple pilots under one account is the only viable way to go, IMHO.
#24
Posted 01 January 2015 - 03:07 PM
#25
Posted 01 January 2015 - 05:33 PM
#26
Posted 01 January 2015 - 07:31 PM
Perhaps when the Faction tab is selected, have 2 others appear as Clan and IS, or just have two Faction tabs, one for Clan, one for IS.
I have ~80 Mechs, and it would be nice to have the option to use them all in Community Warfare.
Edited by BumbleBee, 01 January 2015 - 07:32 PM.
#27
Posted 01 January 2015 - 07:33 PM
Wintersdark, on 01 January 2015 - 03:00 PM, said:
Multiple pilots under one account is the only viable way to go, IMHO.
That was the only hitch I could think of. And while not a tangible issue, the perception it'd create would cause these forums to fill with grown man tears.
#28
Posted 01 January 2015 - 07:36 PM
Lord Scarlett Johan, on 01 January 2015 - 07:33 PM, said:
That was the only hitch I could think of. And while not a tangible issue, the perception it'd create would cause these forums to fill with grown man tears.
#29
Posted 01 January 2015 - 08:32 PM
Wintersdark, on 01 January 2015 - 07:36 PM, said:
Might even rival the goon SQUAWK and the Lords ggclosetm
#30
Posted 01 January 2015 - 10:17 PM
there was some talk about allowing mixtech down the road, maybe eventually you can drop in IS mechs as a clanner and vice versa?
#31
Posted 01 January 2015 - 11:04 PM
Lagster, on 01 January 2015 - 10:17 PM, said:
there was some talk about allowing mixtech down the road, maybe eventually you can drop in IS mechs as a clanner and vice versa?
Well, they're right that I am a clanner at heart, and when I have to choose, I choose Ghost Bear every time. They're very wrong in assuming that I'm ok putting hundreds of dollars to the wayside, in any meaningful way, because I supported their game before my beloved Ghost Bears were made an actual part of the game.
Although I'm a Ghost Bear, I'm not so dumb as to not see that IS mechs are also a lot of fun to play. If they were no fun, then I wouldn't have stuck around as long as I did, waiting for Clans to be added to the game. Oh, and I keep coming back to: I paid for them. Why can't I use them in the most important aspect of the game?
#32
Posted 01 January 2015 - 11:38 PM
#33
Posted 01 January 2015 - 11:53 PM
Calamus, on 01 January 2015 - 11:04 PM, said:
Although I'm a Ghost Bear, I'm not so dumb as to not see that IS mechs are also a lot of fun to play. If they were no fun, then I wouldn't have stuck around as long as I did, waiting for Clans to be added to the game. Oh, and I keep coming back to: I paid for them. Why can't I use them in the most important aspect of the game?
Well argued, well bargained and done. Do it PGI.
Good topic
5 stars
* * * * *
#34
Posted 02 January 2015 - 12:12 AM
Calamus, on 01 January 2015 - 11:04 PM, said:
Although I'm a Ghost Bear, I'm not so dumb as to not see that IS mechs are also a lot of fun to play. If they were no fun, then I wouldn't have stuck around as long as I did, waiting for Clans to be added to the game. Oh, and I keep coming back to: I paid for them. Why can't I use them in the most important aspect of the game?
Very well said. I love my IS mechs, despite being a dirty Clanner. I hate having hundreds of dollars of real money spent on mechs I can only use in silly games.
dezgra, on 01 January 2015 - 11:38 PM, said:
At that point, I'd already had years of play building up my collection of... well, everything, and a truly absurd amount of real dollars put into colors and such I'd not be happy to leave behind.
Multiple accounts is entirely unreasonable for a good many players.
#35
Posted 02 January 2015 - 12:59 AM
Calamus, on 01 January 2015 - 11:04 PM, said:
Well, they're right that I am a clanner at heart, and when I have to choose, I choose Ghost Bear every time. They're very wrong in assuming that I'm ok putting hundreds of dollars to the wayside, in any meaningful way, because I supported their game before my beloved Ghost Bears were made an actual part of the game.
Although I'm a Ghost Bear, I'm not so dumb as to not see that IS mechs are also a lot of fun to play. If they were no fun, then I wouldn't have stuck around as long as I did, waiting for Clans to be added to the game. Oh, and I keep coming back to: I paid for them. Why can't I use them in the most important aspect of the game?
Absolutely support this and the OP
#36
Posted 02 January 2015 - 01:39 AM
What would be a nice start at least however, would be a tweak to the UI (it needs overhaul anyway, v3.0 anyone?) that sorts things better, with actual filters to let one look at only IS mechs or Clan mechs for example. It gets annoying scrolling through all my IS and Clan mechs to find the one specific that I'm looking for, even with the weight class tabs (and I only have about 80 mechs, I feel for the people with 100, 120, 150+). For example: the CW drop deck: why do I need to be able to see all my Clan mechs I cannot use while contracted to IS faction, and vice versa? The main screen Mechlab at the least should have a Clan and IS filter, if not just separate tabs altogether.
It should be all about presenting the game through a clear and concise, user search friendly UI. As an example, think about online stores that allow you to sort by manufacturer, model, price, color, etc. Why shouldn't MW:O be able to do the same?
I'll stop now before I get too much further off topic.
Edited by jarien13, 02 January 2015 - 01:40 AM.
#37
Posted 02 January 2015 - 02:01 AM
I realize though that this is probably not what most people want, rather changing their dd configurations around.
#38
Posted 02 January 2015 - 05:42 AM
#39
Posted 02 January 2015 - 06:17 AM
They also could give you IIC Mechs and you trade in existing IS Mechs for them to increase your Clan selection. IIC Mechs would have:
- No omnipods.
- Some customization.
- Clan tech thus be a good test of IS Mechs using Clan Tech
- No quirks to start maybe gaining some later but not as good as IS.
- Possibly less hardpoints restricted to lore.
- Possible tonnage change for a non-lore version. Example, 40 ton Medium that is NOT a Cicada. (There is the Hellhound/Wolverine but not enough lore variants at this time. 40t Trebuchet IIC? 40t Kintaro IIC?)
Tweak from there based on testing.
Both the Locust IIC (25 tons) & Jenner IIC (35) have 3 canon lore variants by 3050. Orion IIC (75) & Commando IIC (25) have none but PGI has 'made up' at least one variant, one of the Enforcers I think. Other IICs from canon have 1-2 variants including Prime by lore in this time with more later then there are the unknown number of IICs that were never published in any canon material.
#40
Posted 02 January 2015 - 07:38 AM
Don't get me started on the mess that is the UI
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