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Cw Maps


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#1 THumper9669

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Posted 01 January 2015 - 04:08 PM

The maps seem to be needing some work still. The 3 Generators was a good touch but you have one map that is easy to over run still (rift) and the other one where you can set up a firing line and pick off any thing trying to get by from the high ground(vault). Right now the biggest killer on either map is the c bill hunters and dont care if they win or lose and with that issue that is kind of killing the whole thing. Then you have one map where you can hit the gate generators from a distance and the other one you lose 2-4 mechs trying to drop the gens for the gates before you can even get though.
Another issue that needs to be address is the fact you get no points for any attack on a turret unless you get the kill on it and for the ones that actually go for the generators they really dont get any thing as they have to by pass mechs to get to the generators.

Then you have the the match maker should be adjusted so that when a group is ready they should not have to wait 10-20 minutes for some other person to show up on the other side. Then you have the 10 minute wait for them to get a group up. People are getting tried of the 30 minute drop and then they wind up with the issues of the maps issues.

Also need to make it so you can have the mech loadout like you have it in mech lab so people know what they are loading.

Edited by THumper9669, 01 January 2015 - 07:03 PM.


#2 Cementi

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Posted 01 January 2015 - 07:18 PM

Ive commented alot on this stuff in other posts but I do like the the idea of hovering over your drop deck mechs to show the loadouts.

#3 Rampage Starfire Hall

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Posted 01 January 2015 - 07:19 PM

View PostTHumper9669, on 01 January 2015 - 04:08 PM, said:

Also need to make it so you can have the mech loadout like you have it in mech lab so people know what they are loading.


Mouseover to look at your loadout when waiting would be nice.

#4 Jopshua

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Posted 01 January 2015 - 07:23 PM

If there was a monetary incentive to complete the objectives, it would eliminate much of the "c-bill hunter" problem.

#5 Grendel408

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Posted 02 January 2015 - 10:10 AM

CW needs more rewards! :D Yes... you can cash in quite a bit on a well played defense match... attacker's don't get paid nearly enough... more pilot incentive rewards are needed.





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