

#41
Posted 04 January 2015 - 05:00 AM
#42
Posted 04 January 2015 - 05:25 AM
#43
Posted 04 January 2015 - 05:36 AM
#44
Posted 04 January 2015 - 05:36 AM
Mordin Ashe, on 04 January 2015 - 05:00 AM, said:
All the best Clan units have drop decks built with Timber and Stormcrows. That alone is enough for me to say that they need a nerfbat.
#46
Posted 04 January 2015 - 05:47 AM
derFiend, on 04 January 2015 - 05:36 AM, said:
All the best Clan units have drop decks built with Timber and Stormcrows. That alone is enough for me to say that they need a nerfbat.
Clans have 3 solid Mechs and those two are 2/3 of that, the last one is close to useless in CW. Besides, you see many other Clan mechs in battles, much more than other IS mechs that aren't TDRs.
And as KrazedOmega wrote above, the Mechs have different loadouts.
So yes, your attempt failed. Logic check recommended next time, focus on comparing Mech pools and % viability of specific chassis and take weaponry into consideration. Too much for you? I suppose so but still, try it.
Edited by Mordin Ashe, 04 January 2015 - 05:48 AM.
#47
Posted 04 January 2015 - 05:51 AM
#48
Posted 04 January 2015 - 06:08 AM
The Thud just doesnt compare with the Timberwolf. I'd run a TW all day long instead of the Thud. TW gets better everything with JJs. If you are worried about ERPPCs get some JJs and some speed, host state rewind will do the rest for you.
#49
Posted 04 January 2015 - 06:13 AM
KrazedOmega, on 04 January 2015 - 05:44 AM, said:
With a variety of different weapons. Not all boating the same thing.
Boathing all the same things is related to the quirks. Before 9S start with ERPPC Quirks, i used it all the time with double LPL and mlaser. Was a very good mech, but not a common use for all of them. If PGI change the special to ER PPC quirks to general energy one, i will like it.
Then you argument isn´t still valid. If Timber or Stormcrow receive special quirks to special weapons, you´ll see the same boating there...
Zolaz, on 04 January 2015 - 06:08 AM, said:
TW is still a easy mode mech... with no efforts it´s the mech with best KD i have. Don´t need any skill or talent to bee good with it...
#50
Posted 04 January 2015 - 06:14 AM
#51
Posted 04 January 2015 - 06:21 AM
#52
Posted 04 January 2015 - 06:23 AM
It is not OP in public games, and not OP in sulfur, and not OP in brawls. It is unique for borreal as a long range mech. With only two maps, it makes sense to bring. As they make more maps, there will be pros/cons to have one in your deck.
Plus, without it, clans cERLL will rule the long range engagement making defense and attack on borreal near impossible as IS vs clans.
Edited by Chemie, 04 January 2015 - 06:23 AM.
#53
Posted 04 January 2015 - 06:25 AM
#54
Posted 04 January 2015 - 06:27 AM
Mordin Ashe, on 04 January 2015 - 05:47 AM, said:
And as KrazedOmega wrote above, the Mechs have different loadouts.
So yes, your attempt failed. Logic check recommended next time, focus on comparing Mech pools and % viability of specific chassis and take weaponry into consideration. Too much for you? I suppose so but still, try it.
So your complaint basically comes down to lack of variety. However, name another IS energy mech that can fight Clans mechs at range?
#55
Posted 04 January 2015 - 06:27 AM
#56
Posted 04 January 2015 - 06:56 AM
I'd say do the same thing; bring it down 10%. 20% general heat gen, 20% ERPPC specific. 9 heat ERPPCs is still better than normal PPCs, or 8 heat normal PPCs.
An easy change which isn't insignificant, and still very powerful, but not completely ridiculous. Only moderately ridiculous.
Edited by Mcgral18, 04 January 2015 - 06:56 AM.
#57
Posted 04 January 2015 - 07:18 AM
Mordin Ashe, on 04 January 2015 - 05:00 AM, said:
I am sure glad "ALL "Clan Drop Decks don't include Stormcrows or Timberwolves then that alone would make me say they need a nerfbat

#58
Posted 04 January 2015 - 07:59 AM
Edited by Coolant, 04 January 2015 - 07:59 AM.
#59
Posted 04 January 2015 - 08:12 AM
Vassago Rain, on 04 January 2015 - 01:28 AM, said:
I vote that if we 'tone it down,' we also straight up remove the clan 50% range advantage on practically everything.
#60
Posted 04 January 2015 - 08:18 AM
Wintersdark, on 04 January 2015 - 08:12 AM, said:
While the IS has ERPPCs that are marginally hotter than the Clam Medium Lasers.
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