I am planning on taking my Founders Atlas and trying the following:
- 400XL engine upgrade (may have to stick with standard 300 engine, if engine types are not interchangeable)
- Max armor
- 4 Large Lasers
- Enough heatsinks to keep from ever having heat issues (can't recall the exact number needed; plan on using doubles)
- 2 x AMS, each with 1-2 tons of ammo
- Maybe ECM as well
The hardpoints should allow for the four energy weapons: one in each arm, and one on each side torso. This would only be a problem if the torso medium lasers are actually in the CT, in which case I will have to rethink things a bit
The idea here is to surprise enemies with a fast-moving (relatively) Assault mech. Heavy protection from both close-in weapons and missiles. No ammo dependency (other than for the AMS).
I plan on going somewhat down the Command path, if it works out to make sense and actually let me lead a combat lance.
Edited by WardenWolf, 28 June 2012 - 11:37 AM.