Star Commander Horse, on 26 January 2017 - 09:22 PM, said:
Guilty as charged
In your name...is that three capital i's or three small L's?
I'm trying to be electronically ecological?
I agree with you that it is TOUGH piloting the standard PPC-in-the-arms SMN.
D variant is best match for me (pretty much all I use).
The loyalty variant is hit hard by the nerfs. I can say from first hand experience it is so much hotter that sustained fire is nowhere near possible as before. A lot more pausing to run away and cool down. And overheating and getting killed that way as well...or hitting override trying to stay in the fight...baking myself, then popping
But point is this: as far as your experience goes, Summoner is still pretty average then?
In your name...is that three capital i's or three small L's?
I'm trying to be electronically ecological?
I agree with you that it is TOUGH piloting the standard PPC-in-the-arms SMN.
D variant is best match for me (pretty much all I use).
The loyalty variant is hit hard by the nerfs. I can say from first hand experience it is so much hotter that sustained fire is nowhere near possible as before. A lot more pausing to run away and cool down. And overheating and getting killed that way as well...or hitting override trying to stay in the fight...baking myself, then popping
But point is this: as far as your experience goes, Summoner is still pretty average then?
On paper, you can have more DHS on the Summoner than the HBK-IIC-A, but that's only by like 1 (assuming both mechs have a TC1)... so it's not actually that bad. If you're stuck with the arms, the omnipod's I've listed (specifically the Summoner-Prime ones) bring it back more towards it's older version (with a heat gen quirk), with less overall velocity however (by like 10%). If you are using the loyalty side torso omnipods, you lose 20% velocity from the previous patch.
Edited by Deathlike, 26 January 2017 - 09:59 PM.