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Make Vision Modes Modules


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#21 Brody319

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Posted 05 January 2015 - 01:43 PM

View PostCygnusX7, on 05 January 2015 - 01:30 PM, said:

No but please add Predator Heat Vision module. I'll pay 3mil for that.
Thanks!


NO! but yes, only if they add in a warhorn that makes the predator clicking noises.

#22 KuroNyra

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Posted 05 January 2015 - 01:50 PM

View PostAxeface, on 05 January 2015 - 06:59 AM, said:

Hello,
It's my opinion that vision modes should be mech modules, the modes are very powerful and I think limiting them will actaully add some depth to player choice.

Also, I spend 90% of my time in this game in heat vision, in almost all medium-to-long range situations it is incredibly powerful for instant target recognition, at least for me. And at short range we have seismic which is already a module.
This change would 'allow' me to enjoy the games visuals more as I would spend less time in the modes on certain mechs.

Also, modules to mask your mech from them?


Thoughts?

PS: The grind in this game is already WAY too slow, so they shouldnt cost more than 1 mill. Oh, and the shaders always mess up with the vision modes, please fix.

Maybe make available different version of the modules?
Different colors setting for a little price?
I want my heat vision predator style back.


I also want my Enhanced Imaging for Clanners. But has a very big money consuming vision taking a module. =3
https://www.youtube....zEssjkMeU#t=138

Edited by KuroNyra, 05 January 2015 - 01:51 PM.






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