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Ac20 Hits Not Registering?
Started by Wolfwood592, Jan 05 2015 02:45 PM
12 replies to this topic
#1
Posted 05 January 2015 - 02:45 PM
Anyone else noticed over the last week that the hit registration with AC20s may be off?
I have consistently noticed that my AC20 rounds have been exploding on a mech yet aiming cross hair never turns "red" as with other weapons.
Anyone else noticed this or just me?
I have consistently noticed that my AC20 rounds have been exploding on a mech yet aiming cross hair never turns "red" as with other weapons.
Anyone else noticed this or just me?
#2
Posted 05 January 2015 - 02:49 PM
Yep, same here.
#3
Posted 05 January 2015 - 02:52 PM
hit reg, in general, is bad lately
#4
Posted 05 January 2015 - 02:53 PM
Yep, I can see how bad it is by watching good players firing at air when spectating.
#5
Posted 05 January 2015 - 03:05 PM
Ok, good to know it isn't just me.
Has been getting a little silly over the last couple days.
Has been getting a little silly over the last couple days.
#6
Posted 05 January 2015 - 03:05 PM
Hitreg tends to see-saw a lot based upon server loads and relative pings. I'm also forced to wonder if there might be some kind of memory leak server side causing issues, but that is just wild conjecture on my part.
#7
Posted 05 January 2015 - 03:07 PM
It's been happening to me a lot -especially over the weekend.
#8
Posted 05 January 2015 - 03:08 PM
Haven't noticed an issue yet, but ill keep playing my hunchy and report back.
#9
Posted 05 January 2015 - 03:16 PM
I've literally watched AC20 rounds hit behind the KGC I was shooting at when I was almost Point Blank range. Its really really weird.
-ST
-ST
#10
Posted 05 January 2015 - 03:21 PM
I had the feeling that a Missile or Projectile that hits the "edgy" regions of a mech does nothing and gives only a visual especially on Crows so yes - its off.
#11
Posted 05 January 2015 - 05:05 PM
I can't say I've seen them not register...but I have seen what appears to be delayed registration of ballistic weapons going both ways. But after things catch up, they seem to all be applied. Sometimes resulting in me getting the kill even though it looks like someone else got the kill shot.
#12
Posted 05 January 2015 - 05:09 PM
AC20 and SRM6 are a constant battle against hitreg for me. The real annoying part is that it's consistently inconsistent, so I never know exactly when to expect it.
Nothing like being on the cusp of victory only to end up dead because the guy running at you with cherry-red CT internals isn't actually getting hit despite what you see.
Nothing like being on the cusp of victory only to end up dead because the guy running at you with cherry-red CT internals isn't actually getting hit despite what you see.
#13
Posted 05 January 2015 - 06:42 PM
Been noticing it too, which is a shame because usually I am a surgeon with that thing when aiming for light legs.
Hell, we should all just go PPC. Splash damage is best damage. 3 PPC splash damage is bestest damage!
Hell, we should all just go PPC. Splash damage is best damage. 3 PPC splash damage is bestest damage!
Edited by Ted Wayz, 05 January 2015 - 06:42 PM.
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