

Awesome Needs A Redesign
#1
Posted 08 January 2015 - 12:58 AM
And please re-do the Pretty Baby's hardpoint layout. It is so, so terrible.
#2
Posted 08 January 2015 - 01:21 AM
It's a short, fat mech, it's always gonna be
#3
Posted 08 January 2015 - 01:21 AM
Kaeb Odellas, on 08 January 2015 - 12:58 AM, said:
And please re-do the Pretty Baby's hardpoint layout. It is so, so terrible.
Don't think it's such a good idea to put all that effort into one old mech. That would require a completely new model for the whole chassis, effort that could be better used towards a whole new mech.
#4
Posted 08 January 2015 - 01:32 AM
#5
Posted 08 January 2015 - 01:45 AM
Consider a hitbox pass. Others have suggested having more of the arm extend towards the torso. So when the arms are blown off, part of each side torso take reduced damage, requiring the enemy to have sharper aiming somehow.
#6
Posted 08 January 2015 - 02:02 AM

Edited by El Bandito, 08 January 2015 - 02:03 AM.
#7
Posted 08 January 2015 - 02:22 AM

Something along those lines.
Slender, tall, It should look alot more like the Gargoyle IMO.
Why did the MWO Awesome turned out looking like some bulging sumo wrestler with cankles.
#8
Posted 08 January 2015 - 02:23 AM
Edited by Bleary, 08 January 2015 - 02:24 AM.
#9
Posted 08 January 2015 - 02:48 AM
As a huge AWS-fan, I'm kind of terrified of the idea that PGI would redesign it, because I saw what they did to the CPLT. So how do we justify the huge size and low tonnage? I dunno. I guess those double heat sinks take up a lot of space.
I agree about the LRM launchers though. I do hope they use the weapon redesign as a way to slightly buff the AWS, by giving it raised launchers. Then we wouldn't have to show the enemy our saggy bewbs every time we wanted to launch a volley.
#10
Posted 08 January 2015 - 02:56 AM

#11
Posted 08 January 2015 - 03:22 AM
#12
Posted 08 January 2015 - 03:26 AM
Ascaloth, on 08 January 2015 - 03:22 AM, said:
I always wanted something similar for the Locust 1V. Screw the ERLLasrer that draws a blue line right to me. Give me one extra CT crit slot so I can mount an ERPPC. Give it the Thunderbolt 9S type PPC quirks. Now that would be a harasser.
#13
Posted 08 January 2015 - 03:42 AM

#14
Posted 08 January 2015 - 04:06 AM
Mister D, on 08 January 2015 - 02:22 AM, said:

Something along those lines.
Slender, tall, It should look alot more like the Gargoyle IMO.
Why did the MWO Awesome turned out looking like some bulging sumo wrestler with cankles.
Those shoulders, full of steroids, just
awesome.
#15
Posted 08 January 2015 - 04:13 AM
#16
Posted 08 January 2015 - 04:21 AM
Alistair Winter, on 08 January 2015 - 02:48 AM, said:
As a huge AWS-fan, I'm kind of terrified of the idea that PGI would redesign it, because I saw what they did to the CPLT. So how do we justify the huge size and low tonnage? I dunno. I guess those double heat sinks take up a lot of space.
I agree about the LRM launchers though. I do hope they use the weapon redesign as a way to slightly buff the AWS, by giving it raised launchers. Then we wouldn't have to show the enemy our saggy bewbs every time we wanted to launch a volley.
Mechs are made of sponges, that's why they can be both massive and fairly lightweight.
#17
Posted 08 January 2015 - 04:28 AM

MW:O Awesome:

Iron Wind Metals Awesome:

It all looks right as rain to me.

#18
Posted 08 January 2015 - 04:38 AM
#19
Posted 08 January 2015 - 04:41 AM

#20
Posted 08 January 2015 - 04:44 AM
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