Where Is The Manual?
#1
Posted 08 January 2015 - 08:52 AM
#2
Posted 08 January 2015 - 09:35 AM
#3
Posted 08 January 2015 - 09:38 AM
#4
Posted 08 January 2015 - 09:50 AM
This is it.
What is your question?
#5
Posted 08 January 2015 - 09:51 AM
FriedIV, on 08 January 2015 - 08:52 AM, said:
Lol no. The best one is here:
http://mwo.smurfy-net.de/
But of course that doesn't explain the mechanics either, just gives you the numbers. GL.
#7
Posted 08 January 2015 - 11:05 AM
(PSST: Don't use 3rd person and arm lock.)
#8
Posted 08 January 2015 - 11:11 AM
https://docs.google....CT9jMITOrM/edit
Unofficial, but superb and mostly up to date.
#9
Posted 08 January 2015 - 11:51 AM
#10
Posted 08 January 2015 - 11:54 AM
Seriously, ask any of your MWO questions here and they'll be answered in very short order.k
#11
Posted 08 January 2015 - 12:02 PM
#12
Posted 08 January 2015 - 12:02 PM
FriedIV, on 08 January 2015 - 08:52 AM, said:
You're posting in it. =)
Seriously, though; while the tutorials are adequate to give you the basics, and most people not ruined forever for real games by a console controller (sorry, I've been playing Dragon Age: Inquisition. /troll) will pick up the bare basics quite easily, I think you're right that we need a PGI approved and created rules database for the game. As it stands now, it can be very difficult to figure out how the game works.
Critical hits come to mind as an example; due to some equivocal language ("damage") in explanations, it's been hard for some players I've talked to to understand how the crit system works - and there's no place to show them. Instead, they have to trust that I know what I'm talking about, and maybe I do, maybe I don't. This breeds misinformation, because it can be very hard to go hunt up that one patch note that contains the mechanic you're explaining. Just recently I had a guildie ask me (rightly) to source the 15% structure damage bonus for critical hits. He'd missed that update, and hadn't run into anyone else who could actually cite him the source. I did manage to source it, but to do so I had to go back to the patch notes for the summer of 2013. Add in the number (thankfully declining now) of posts on the subject with silly people citing Sarna.net as a source, and actual facts become almost impossible to sift out of the noise. This "system" is totally unnavigable to truly new players, making the learning curve of MWO just that much harder to scale.
However, that being said, this is probably a discussion that should be continued in the Features Suggestion forums.
#13
Posted 08 January 2015 - 12:08 PM
Ever since Steam became popular... I haven't seen manuals for any PC games.
#14
Posted 08 January 2015 - 12:12 PM
#15
Posted 08 January 2015 - 12:13 PM
Koniving, on 08 January 2015 - 12:08 PM, said:
Ever since Steam became popular... I haven't seen manuals for any PC games.
I remember a lot of the old Star Wars game manuals had comic excerpts at the back. Rogue Squadron and Shadows of the Empire had them.
#17
Posted 08 January 2015 - 01:37 PM
Koniving, on 08 January 2015 - 12:08 PM, said:
Ever since Steam became popular... I haven't seen manuals for any PC games.
Several games on my 3DS have digital manuals - most of which are a list of the options menus in game.
Some are better though....
Some...
Edit:
Back on topic though
There was a list of the user made manuals - such as this rough and crude one on how XP functions in the game (cough)
But when they got rid of the account of the user who made the list...
(Was from the publisher they got rid of in order to make the game better)
The list went with it.
Edited by Shar Wolf, 08 January 2015 - 01:39 PM.
#18
Posted 08 January 2015 - 01:56 PM
I just fly on Flight Gear now.
#20
Posted 08 January 2015 - 03:36 PM
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