

Tonnage Limit Or 1/1/1/1?
#1
Posted 06 January 2015 - 05:35 PM
What I have observed in game and on these here forums is complaints of light rushes, the TDR-9S and unholy trinity clan loadouts, especially where stacking some of them is concerned.
I haven't come across anything that suggests the same (so forgive me for being too lazy to search) but wouldn't bringing in a 1/1/1/1 drop deck over a tonnage limit perhaps suit CW a bit better?
That is of course 1 light, 1 medium, 1 heavy and 1 assault mech in each drop deck, regardless of the tonnage.
This has quite a lot of benefits. It prevents stacking lights, it only allows 1 TDR per deck and it also forces clanners out of multiple SCR/TBR decks.
Now I know tonnage limits are the more "lore" way to go about things but in light of many gamer's inability not to stack things and just exploit every little thing they possibly can to simply win at all costs, would moving to 1/1/1/1 go some way to fixing this?
Anyway as I say I'm not a CW player at the moment but I thought I'd still throw in my thoughts nonetheless.
#2
Posted 06 January 2015 - 05:43 PM
#3
Posted 06 January 2015 - 05:46 PM
Edited by xCico, 06 January 2015 - 05:47 PM.
#4
Posted 06 January 2015 - 05:47 PM
Bigbacon, on 06 January 2015 - 05:43 PM, said:
russ said today there thinking of it
xCico, on 06 January 2015 - 05:46 PM, said:
-2ppc adder
-storm crow
-timber
-DW
sounds good to me
12 dire teams spawn camping MAH HAHAHAHAHAHAHA
#5
Posted 06 January 2015 - 05:50 PM
#6
Posted 06 January 2015 - 05:53 PM
#7
Posted 06 January 2015 - 05:56 PM
hybrid black, on 06 January 2015 - 05:47 PM, said:
russ said today there thinking of it
-2ppc adder
-storm crow
-timber
-DW
sounds good to me
12 dire teams spawn camping MAH HAHAHAHAHAHAHA
yeah you laughing at dire but when 12 crabs will wait you behind omega


Edited by xCico, 06 January 2015 - 05:58 PM.
#8
Posted 06 January 2015 - 05:57 PM
hybrid black, on 06 January 2015 - 05:47 PM, said:
russ said today there thinking of it
-2ppc adder
-storm crow
-timber
-DW
sounds good to me
12 dire teams spawn camping MAH HAHAHAHAHAHAHA
They are considering it? That's great news

Lol I can imagine what a co-ordinated wall of Daishi might be like! But then again Is that where the (likely to be) IS team co-ordinates a 12 man light spam or do they try and go 12 assault against it? Interesting either way. I think in a 1/1/1/1 scenario, getting the Executioner into the game got bumped up a priority. Also a Kingfisher modded to have an XL engine to fill the 90T role

James T Kirk., on 06 January 2015 - 05:50 PM, said:
I'm the same as I took 4x Cents into CW with reasonable success in the matches I participated in. If things went 1/1/1/1 right now then I would be excluded from fielding my own deck because I don't have 1 of each weight class ready to rock and roll.
If anything the only players who will get pushed away from CW are the min-maxers who have less "exploits" to be able to use IMO. If the general population can see the CW metagame to be fairer to average players then I'm sure they will come back to it. I know I would.
Edited by Kyocera, 06 January 2015 - 06:03 PM.
#9
Posted 06 January 2015 - 06:01 PM
#10
Posted 06 January 2015 - 06:02 PM
#12
Posted 06 January 2015 - 06:04 PM
so you cant take 3-4 of one mech into a CW match,
this will allow people who only play lights and mediums to still play as they want,
but would help limit people exploiting the "Meta" builds jumping into CW,
i would even prefer they limit it to only 1 of a mech,
then going 1-1-1-1, where you are forced to take 1 of each,
just so you all know, my drop-deck is, 1KFX-1NVA-1SCR-DWF,
i like being able to take more than 1 medium,
#13
Posted 06 January 2015 - 06:05 PM
#14
Posted 06 January 2015 - 06:05 PM
The biggest problem with 1/1/1/1 is if you don't have a mech from that class, you would be stuck in a trial.
I'd still take odd chassis.
#15
Posted 06 January 2015 - 06:08 PM
What I can imagine would be a mix of both worlds. maximum two chassis from the same weightclass AND a tonnage limit, that would help against the 3 thunderwubb or 4 Stormcrow decks, but without limiting player choice too much.
#16
Posted 06 January 2015 - 06:09 PM
Bigbacon, on 06 January 2015 - 06:05 PM, said:
The biggest problem with 1/1/1/1 is if you don't have a mech from that class, you would be stuck in a trial.
I'd still take odd chassis.
exactly this, cant we just limit it to 1 of a particular mech instead of going 1-1-1-1,
for me, it would be fine if i couldnt bring more than 1 TimberWolf or ThunderBolt,
as long as i could take both my Nova & StormCrow or HunchBack & ShadowHawk,
#17
Posted 06 January 2015 - 06:12 PM
Andi Nagasia, on 06 January 2015 - 06:09 PM, said:
exactly this, cant we just limit it to 1 of a particular mech instead of going 1-1-1-1,
for me, it would be fine if i couldnt bring more than 1 TimberWolf or ThunderBolt,
as long as i could take both my Nova & StormCrow or HunchBack & ShadowHawk,
You have a very good point there.
I'm not a fan of assaults myself, I do pretty bad in them. Limiting a player so they can only field 1 of a particular chassis would be a very good move.
That means I could only bring 1 Cent but at least I can bring along a ShadowHawk as well which I wouldn't be able to do under 1/1/1/1 rules.
Edited by Kyocera, 06 January 2015 - 06:13 PM.
#18
Posted 06 January 2015 - 06:14 PM
Kyocera, on 06 January 2015 - 06:12 PM, said:
I'm not a fan of assaults myself, I do pretty bad in them. Limiting a player so they can only field 1 of a particular chassis would be a very good move.
That means I could only bring 1 Cent but at least I can bring along a ShadowHawk as well which I wouldn't be able to do under 1/1/1/1 rules.
and it wouldn't punish those who dont have only 1 of each Weight Class,
the only thing it would really Force is abit more CW mech Diversity,
#19
Posted 06 January 2015 - 06:19 PM
Also the reaso to do it this way, while competetiv or morelikly unitplayers will have access to more mechs i think newcomer and lonewolfs are mostly on the other hand, may have started the game and maybee on Mech with three chassis mastered and or a couple more but not one out of every weigth class. This could help those who are new to cw and take a look without getting set back and forced to use like 3 trial mechs, if they only have one mech mastered.
Also a 1/1/1/1 12 Stock Mech vs12 Stock Mech queue could be introduced that way for another game mode in cw. But those arn't the big things PGI has to work on.
Edited by Kuritaclan, 06 January 2015 - 06:25 PM.
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