Edited by Tahribator, 10 January 2015 - 03:45 AM.
#1
Posted 10 January 2015 - 03:34 AM
#2
Posted 10 January 2015 - 05:35 AM
Tahribator, on 10 January 2015 - 03:34 AM, said:
Did you paint that on a screenshot or free hand?
Pretty impressive!
#3
Posted 10 January 2015 - 07:43 AM
Iqfish, on 10 January 2015 - 05:35 AM, said:
Did you paint that on a screenshot or free hand?
Pretty impressive!
I outlined the Raven from a screenshot and then drew/painted the rest.
Btw while I was outlining, I noticed that there's an animation error. In the screenshot you can see the left leg knee joint clipping into the torso.
Edited by Tahribator, 10 January 2015 - 07:44 AM.
#4
Posted 10 January 2015 - 08:05 AM
#5
Posted 10 January 2015 - 04:18 PM
Tahribator, on 10 January 2015 - 07:43 AM, said:
I outlined the Raven from a screenshot and then drew/painted the rest.
Btw while I was outlining, I noticed that there's an animation error. In the screenshot you can see the left leg knee joint clipping into the torso.
Damn my screenshots get around
Good work Tahribator.
#7
Posted 11 January 2015 - 02:57 AM
Lordred, on 10 January 2015 - 04:18 PM, said:
Damn my screenshots get around
Good work Tahribator.
You're the only reason I check the screenshots thread. This Battlemaster also uses one of your screenshots.
#8
Posted 11 January 2015 - 08:26 AM
Great work,
You may want to look at lowering the left 'knee', extending the lower leg, and placing the foot flat.
- Moving the Raven into a squat stance for some sneaky ECM targeting posture.
(the weight of the 'Mech should sink the feet slightly into the terrain as all 'Mechs should.)
Again, great work,
9erRed
#9
Posted 11 January 2015 - 05:00 PM
Tahribator, on 10 January 2015 - 07:43 AM, said:
I outlined the Raven from a screenshot and then drew/painted the rest.
Btw while I was outlining, I noticed that there's an animation error. In the screenshot you can see the left leg knee joint clipping into the torso.
that animation bug s quite common and many clanners have it as well.
#10
Posted 11 January 2015 - 07:21 PM
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