Turbo Corvair, on 17 January 2015 - 05:23 PM, said:
Let me know if there is a good reason for me to switch from mouse emulation to this fix, I've got it so perfectly adjusted now that I don't feel the need to switch without a good reason.
Hey Turbo... hows your motion platform coming along? How bout your SC projects? The most compelling reason would be to be able to use TrackIR. Current implentation is the enemy of mouse emulation (and apparently the mouse too these days), however native absolute inputs would not be subject to the same limitations.
evil, unfortunately I so far have had no luck getting it running or doing any testing.I had to update vjoy, but that broke my UJR pedals so I had to roll it back to be able to play MWO. With either vjoy version however, the new absolute ap would not recognize my stick (I tried the first one and the updated one as well) so I have not been able to test it out yet.
It's certainly a promising development however, and I think it's awesome that you still do this kind of stuff. On reddit I mentioned you should contact Matthiew Craig and jump on TS with him in game to help get the native support straightened out. I don't have an email for him, and just contact him here through his user profile: http://mwomercs.com/...-matthew-craig/ ...he's surprisingly responsive.
I am going to reestablish contact as well with him to try to get the process behind the scenes moving again... I fell off MWO for a while during the peak of the whole transfail incident when things got really whack around here.