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Like A Champion


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#81 Ang3lsDem0n

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Posted 16 January 2015 - 12:25 PM

This honestly by far makes me question if PGI has their head on their shoulder. So we need A win, A kill, and A kill assist in a single game and not just a total. I've seen soo many issues because of this dumb challenge and just can tell it will just get worse as the weekend goes. Such issues as someone getting a kill and doing a little damage to others and the disconnecting, "Yoloing" it and throwing away their mech to get a single kill, teammates running in front of you more often than normal to "steal" that kill from you. I honestly thought PGI would put more thought into their challenges before just throwing them out there. All this chllenge is doing is promoting bad gameplay.

Edited by Ang3lsDem0n, 16 January 2015 - 12:47 PM.


#82 etarm

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Posted 16 January 2015 - 12:26 PM

View PostAppogee, on 16 January 2015 - 12:14 AM, said:

When I PUG my win/loss is more typically 1 to 4. So that'd be 120 matches for me ... matches full of LRM Assault boats standing at the back stealing kills from the fighters up the front.

I am opting out of MWO for the weekend. I enjoy challenges, but not when they add additional derp to the drops.


Not sure I understand your reasoning. You may as well get your three points and free premium time, then keep playing to take advantage of the premium time. I know I won't be putting in the 15-20 hours of playing time to get 30 pts, but I'll be on and playing for the lesser reward.

#83 WVAnonymous

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Posted 16 January 2015 - 12:28 PM

60 drops for 30 points is a little optimistic for most players, since even at a 50% W/L ratio, you will have some shrinkage from missing a kill or an assist.

Expect CW to be a wasteland; you can't get 72 matches with players in 72 hours.

#84 capt hungry

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Posted 16 January 2015 - 12:45 PM

I plan to just get my three points and take advantage of the free premium time. If I happen to be on the winning side enough that I can score all 30 points, then awesome.

Edited by capt hungry, 16 January 2015 - 12:45 PM.


#85 LT. HARDCASE

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Posted 16 January 2015 - 12:47 PM

Thanks, PGI. The Davion sale had me heavily considering the purchase of a CTF-3D, but I'd much rather grind it out this weekend for a free one.

#86 Lily from animove

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Posted 16 January 2015 - 01:12 PM

View PostCodestar, on 16 January 2015 - 11:40 AM, said:

PGI Slight oversight...

How can I get an assist if its 1 vs 2 and I have done no previous damage due to chasing the battle for the whole game. I ended up with 2 kills and 0 assists. Surely 2 kills 0 assists is > 1 kiill 1 assist. A kill is an assist that went too far!

Cheers

Codestar


if you end in a 1vs2 like that you made something quite wrong, adjust your tactics stick with teammates.

Edited by Lily from animove, 16 January 2015 - 02:55 PM.


#87 Bigbacon

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Posted 16 January 2015 - 01:21 PM

10 rounds in 2 wins.

yup, going to be to impossible.

guess I'm done for the weekend. Solo playing isn't always very good teamwork wise but these tournaments ALWAYS bring the derp level up to 11.

I try...I really do but if others don't want to try then it is kinda tough. Usually we at least try in some way to work as teams and at least stick together but not now.

Edited by Bigbacon, 16 January 2015 - 01:22 PM.


#88 Codestar

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Posted 16 January 2015 - 01:50 PM

View PostLily from animove, on 16 January 2015 - 01:12 PM, said:


if you end in a 1vs2 liek that you made soemthign quite wrong, adjust your tactics stick with teammates.


In the slowest mech on the battlefield -> Crab. Everyone ran off and left me unprotected rushing to get the kills. I just happened not to see any action until the score was 11-10. I had to kill both of them for the win. I have had matches on the ring map (terra therma?) where I have not seen any action for the whole match due to team running off and engaging/chasing enemies around the map. I just stomped around for the whole time. 0 Damage. 0 Kills. 0 Assists. Lots of fun them games are!

Cheers

Codestar

#89 Hammerhai

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Posted 16 January 2015 - 02:06 PM

I cannot even begin to tell how annoyed I am.
And it is deliberate marketing psychology, to make it worst. While I am impressed at the way the formula is varied, cold fact:

The farmers are out in force
A sub par player is only bait
Lasers are STILL only good for assists and the occasional luckshot kill
The event is simply a waste of RL time

Funny, I was just beginning to enjoy myself for the first time in a long time.
Aaaaaand same old same old ***** on a weekend.

I find it interesting though that events like this draw VERY good players who otherwise do not bother with regular MWO play. I never meet them normally, but there they are farming the hell out of the game.

#90 Hammerhai

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Posted 16 January 2015 - 02:26 PM

Ok, based on my stats I am expected to play 132 matches in 36 hours (sleep, RL) to stand a chance ASSUMING I GET A KILL EVERY TIME I WIN. Are you guys effing nuts ???????

#91 RiggsIron

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Posted 16 January 2015 - 02:32 PM

Much, much more fun than the last one.
everyone is way more agressive instead of passive.
fighting over kills instead of fighting over hiding spots.
nice challenge!

#92 Bulletsponge0

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Posted 16 January 2015 - 02:34 PM

friendly fire incoming

thats what i read when ever I see "weekend Challenge"

#93 Appogee

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Posted 16 January 2015 - 02:35 PM

View Postetarm, on 16 January 2015 - 12:26 PM, said:

Not sure I understand your reasoning. You may as well get your three points and free premium time, then keep playing to take advantage of the premium time. I know I won't be putting in the 15-20 hours of playing time to get 30 pts, but I'll be on and playing for the lesser reward.

I played 3 hours straight tonight and scored 4 qualifying matches in that time. So I earned my premium time which is nice. Being on a winning PUG team continues to be the key constraint.

I'm not sure I can be bothered playing the other 6 to 7 hours at that rate to get the 30 qualifying matches, due to the bad player behavior the challenge seems to create around people holding back and then kill thieving.

FWIW I've been getting my kill and if the team seems certain to win, just powering down to let other guys get their kills. It costs me CBills but I think we need to help each get to the 30 kills when we can.

Edited by Appogee, 16 January 2015 - 02:36 PM.


#94 Appogee

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Posted 16 January 2015 - 02:38 PM

Is there a list of qualifying matches somewhere, like there was last time? I'd like to see my w/l ratio.

#95 RiggsIron

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Posted 16 January 2015 - 02:40 PM

People are complaining because only get a point in like 1 out of 4 or 5 games?
thats pretty good average odds...wayyyy better than the 1 in 10 at best of the last one.
and since most people are more agressive...you will know in 3 or 4 min often whether you are getting a point or not.
that is like 2 points an hour.
So 15 hours...over 4 days or so?
maybe 4 or 5 hours a day is too much. ..in which case yeah you get 3 days premium time...if people dont play enough for that to matter...then they probably shouldnt care about the challenge either way. So being mad about it seems silly.

Edited by RiggsIron, 16 January 2015 - 03:13 PM.


#96 Codestar

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Posted 16 January 2015 - 02:41 PM

View PostRiggsIron, on 16 January 2015 - 02:32 PM, said:

Much, much more fun than the last one.
everyone is way more agressive instead of passive.
fighting over kills instead of fighting over hiding spots.
nice challenge!


Agree. Last one with the "And survive" task made everyone play very tentatively and team work went out of the window. This one everyone is getting stuck in but there are large numbers chasing easy solo kills and splitting the team and eventually losing the game. Very annoying. I have had a few "FUN" matches this evening. It didn't start well but I think people are realising they have to win the match too.

Cheers

Codestar

#97 RiggsIron

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Posted 16 January 2015 - 02:46 PM

One possibility for people that cannot play on weekends but can play during the week is;
make the event run until Thursday instead of monday...but a timer of 3.5 days starts as soon as you play your first match of the challenge. So if you cant play until sunday say...you get from sunday til wednesday for example.
but if you play on friday it ends for you on the monday just like normal.

It might be more work to code it but then maybe not. It would at least appeal to everyone no matter when they can play.

#98 Lily from animove

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Posted 16 January 2015 - 02:57 PM

View PostHammerhai, on 16 January 2015 - 02:06 PM, said:

I cannot even begin to tell how annoyed I am.
And it is deliberate marketing psychology, to make it worst. While I am impressed at the way the formula is varied, cold fact:

The farmers are out in force
A sub par player is only bait
Lasers are STILL only good for assists and the occasional luckshot kill
The event is simply a waste of RL time

Funny, I was just beginning to enjoy myself for the first time in a long time.
Aaaaaand same old same old ***** on a weekend.

I find it interesting though that events like this draw VERY good players who otherwise do not bother with regular MWO play. I never meet them normally, but there they are farming the hell out of the game.


i made 22 matches and 11 were counting, alservomit is still working, even with quite borked hitreg.

anyways what i noticed is people don't try to rack up epeen stroking damages anymore they do go for efficient and fast kills, which kinda feels a lot better because its like people really try to be efficient and do the tasks needed.

#99 MFZ

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Posted 16 January 2015 - 03:03 PM

View PostAppogee, on 16 January 2015 - 02:38 PM, said:

Is there a list of qualifying matches somewhere, like there was last time? I'd like to see my w/l ratio.

Read the start post?
Use the links, young MechWarrior!

#100 G SE7EN7

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Posted 16 January 2015 - 03:43 PM

Think this challenge is good, promotes the style of play I like, aggressive teams usually get the win and a kill isnt too hard to pick up along the way if your winning.





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