Uninstalled Mwo
#21
Posted 15 January 2015 - 11:45 PM
With that in mind, MRDR are the only 12man we were almost always capable of beating even in group of pugs and totaly random players. There was you and then, a huge void of skill and finess separating you and the rest of players. If people are leaving FRR/MRDR, I guess I know why...
#22
Posted 16 January 2015 - 12:18 AM
It sounds like a case of getting burnt out. Probably taking a week off would have helped... dumping c-bills is a probably not the right thing to do on short notice, but oh well.
I hope you find happiness in your next pursuit.
#23
Posted 16 January 2015 - 12:19 AM
ok then.
#24
Posted 16 January 2015 - 12:29 AM
#25
Posted 16 January 2015 - 12:36 AM
Kilo 40, on 16 January 2015 - 12:19 AM, said:
ok then.
No, he's saying C.W. is the last straw. However it's pointed out as a beta.
I can understand some frustation when you look at progress. It's painfully slow and the patches aren't much either. PGI is doing alot better since they have unchained from the publisher, IGP but there's still a long way to go.
PGI is building my trust step by step back again. I lost my trust pretty much few years ago while PGI was still in chains.
The development cycle of from A to B was slower then we have now. Also the never ending sales and then poor patches was a gamebreaker. There is a full history i would like to forget, but it's hard.
In the end i keep looking forward in a positive way. PGI unchained and i need to give them time to recover.
Zito, i do not know you. But perhaps it's a good idea to give PGI a little more time to get things back on track again. I cannot imagine how big their list is to fix what or not regarding all factors in game.
If you not wish to wait out anymore then i wish you the very best of luck. Take care and hopefully i see you back again someday.
Edited by Sarlic, 16 January 2015 - 12:41 AM.
#28
Posted 16 January 2015 - 12:44 AM
#30
Posted 16 January 2015 - 03:20 AM
went back to the solo / group qeue. It's the most fun i've had in those since over a year. Considering that PGI is going full steam ahead atm (VOIP, Urbie - Introduction, Quirks over quirks over quirks) i don't worry too much about CW. Maybe i'll go back there once it's fun
#31
Posted 16 January 2015 - 03:26 AM
Zito, on 15 January 2015 - 09:03 PM, said:
If it was enough said, then why did you add more to it.
Zito, on 15 January 2015 - 09:03 PM, said:
Also no you are not, as not a single person I know or have talked to has ever heard of you.
P.S. No one cares that you quit.
#32
Posted 16 January 2015 - 03:42 AM
I am hopeful things will change and PGI will stop listening to the wrong people. With their recent announcement putting Voip into the game its a good sign. Maybe they will see the light with CW. I don't know the numbers anymore than the next guy but in chat the consensus seems to be everyone is sick of the wait and dropping into empty matches. Come back in a while and give it a shot again.
#33
Posted 16 January 2015 - 03:53 AM
I have felt the same way in the past, the poor C-bill earnings and the lack of performance (I have to max out my rig to run at MINIMAL performance, no other game requires that) but with the release of the Urbanmech and the confirmation of VOIP (Finally) I am regaining faith in PGI.
#34
Posted 16 January 2015 - 04:11 AM
Zito, on 15 January 2015 - 09:03 PM, said:
I would like to thank the Carrion Crows and Lysander Voidrunner. If it wasn't for them, I would of quit 14 months ago. I was the #2 guy there and recruited 210 players in the last 2 months to honor a great group of guys and save a unit from a dwindling player base. That makes MRDR the 4th biggest unit in the game. However, it doesn't mean much at he pace the game is losing players. I donated the 310,000,000 C-bills my account was worth after liquidation to their coffers.
Good Luck
P.S. I am already famous.
Really can't blame the guy tbh.
Its not any one thing that you can point your finger at though, its a collection of all the small things that have just been ignored or overlooked that get annoying.
New Maps are slow in coming, Fixes for map glitches, hitbox adjustments for terrain and props trickles in at an almost embarrassing rate.
Balance in this game feels like a roller-coaster ride from hell, and IMO got to its worst point after the release of the clans.
Before clans came out, the game was finally starting to feel almost comfortable, then WHAM, out come super powered clans, which was literally like unleashing an army of bulldogs against an army of mutant Pomeranians and then quirks for IS to make it even more chaotic.
Things seem to be getting a little better patch by patch, but its slow, and there always seems to be a handful of things that make it worse on one end of the spectrum or the other.
I've done the same thing with games in the past, you put all your effort, your heart and soul into something, and you carry that torch for yourself and others and eventually you just come to a point where you ask yourself, "Am I really enjoying this?"
When I first started playing MWO, I came here with 5 really good friends, we played every game together that we could, WarThunder, Minecraft, World-of-tanks, Battlefield, and then we all gave MWO a shot.
After just 2 weeks, every single one of them just flat gave up.
Maybe they're just not mechwarrior fans, and I couldn't really get any definitive answer out of them as to why, but no matter how I pleaded with them, none of them would touch it.
I still had hope and hung around because I love the Mechwarrior genre, and still do because no matter how slow things are happening, PGI does seem to be making an honest effort to try new things, and to shape the game (although very slowly
There are plenty of things that really need attention yet, Maps specifically, Hitreg-Hitreg-Hitreg!!, and balancing out some long forgotten weapons and equipment (AC-2, Flamer, ECM, CAC/2-20, LRM20, Command console (FFS!), HillClimb-Module )
But I have faith that this next year will be a great one, PGI is off to a great start, and for you to lose faith now just because CW feels like the BETA that it is, thats pretty weak.
Its quite easy to get burnt out if you're really spending that much time on any one game.
Just take a break dude, and come back when things get sorted out.
Every month things get better.
#35
Posted 16 January 2015 - 04:20 AM
wait... having 4 classes where only 3 of the classes work is not fair.... You must be mad because you get game programing better than PGI! Because not being able to aim means PGI needs to HSR 4 you and let you hit when you should have missed!
Edited by Funkadelic Mayhem, 16 January 2015 - 04:21 AM.
#36
Posted 16 January 2015 - 04:54 AM
Patch inc on the 20th and the 3rd of Feb.
Edited by LordKnightFandragon, 16 January 2015 - 04:54 AM.
#37
Posted 16 January 2015 - 05:26 AM
Greenjulius, on 16 January 2015 - 12:18 AM, said:
Why would that be frustrating. FRR has multiple Clan pathways into it not to mention only exists as a buffer zone between Steiner and Kurita so that Kurita can focus on one warfront. FRR was born to be wiped out.
#38
Posted 16 January 2015 - 05:39 AM
#39
Posted 16 January 2015 - 06:12 AM
They literally could not get worse. It's all up from here.
#40
Posted 16 January 2015 - 06:28 AM
Coming on the forums making a thread about Uninstalling is such drama queen material anyway.
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