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It's Time To Hit The Firestarter With The Nerf Bat.


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#441 Mike Forst

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Posted 09 March 2015 - 01:10 PM

Old habits die hard I guess.

#442 Hayashi

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Posted 17 March 2015 - 11:18 PM

View PostKaphiri, on 18 January 2015 - 04:57 AM, said:

The manner in which you've constructed your little accusatory paragraph suggests to me that you don't pilot light mechs, and that you might lack some perspective on the situation. Personally I find playing medium and heavy mechs considerably easier than playing a light, maybe you yourself should try to pilot a light and 'see how well you do'.

Personally I find playing light mechs considerably easier than playing any other class, and my lights outdamage my assaults relatively often. I mean, lights other than the locust - that one does about 80-90% of the damage of an assault.

#443 McMurl

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Posted 03 April 2015 - 01:52 PM

View PostKaphiri, on 18 January 2015 - 04:57 AM, said:

You are excluding a very important statistic in your analysis.
While you say 90% of light mechs being piloted are Firestarters, what you must also remember is that they are, by a long way, the least represented weight class. To me that says that the Firestarter is a good model of what a light should be, and that others should be brought up to its level.

The manner in which you've constructed your little accusatory paragraph suggests to me that you don't pilot light mechs, and that you might lack some perspective on the situation. Personally I find playing medium and heavy mechs considerably easier than playing a light, maybe you yourself should try to pilot a light and 'see how well you do'.


The fact that a firestarter can two shot almost every mech in the game is telling. light mechs are not designed to kill. they are designed to scout and harass. that is the role of a light mech.

#444 Mike Forst

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Posted 06 April 2015 - 09:27 AM

This thread is still going?

#445 MarineTech

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Posted 06 April 2015 - 12:41 PM

Apparently so

#446 Mike Forst

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Posted 06 April 2015 - 02:50 PM

Just post.

#447 MarineTech

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Posted 08 April 2015 - 02:29 AM

Not gonna. Can't make me.

#448 Mike Forst

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Posted 08 April 2015 - 09:28 AM

I would never try to force someone to post. Posts must come from someone's free will.

#449 MarineTech

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Posted 08 April 2015 - 10:52 AM

I'm making this post of my own free will. It's not due to any coercion by Mike.

#450 Mike Forst

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Posted 08 April 2015 - 11:47 AM

Outstanding

#451 MarineTech

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Posted 08 April 2015 - 12:49 PM

Thank you.

#452 Mike Forst

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Posted 08 April 2015 - 02:13 PM

You're welcome.

#453 MarineTech

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Posted 09 April 2015 - 02:17 AM

This one may be a coerced post though.

#454 DrxAbstract

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Posted 09 April 2015 - 03:54 AM

View Postgrievoussmaug, on 03 April 2015 - 01:52 PM, said:

The fact that a firestarter can two shot almost every mech in the game is telling. light mechs are not designed to kill. they are designed to scout and harass. that is the role of a light mech.

Light mechs are designed to fulfill a multitude of roles, including Hunter-Killer. The Jenner was specifically designed for this, and to a lesser, more tactical sense, so was the Firestarter. The very second you force your personal misconception that Lights are strictly for 'scouting' or 'harassing' is really when people are going to stop playing them. First and foremost, people come here to kill things, one way or another.

#455 Mike Forst

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Posted 09 April 2015 - 12:41 PM

View PostMarineTech, on 09 April 2015 - 02:17 AM, said:

This one may be a coerced post though.

Well that's no good.

#456 MarineTech

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Posted 09 April 2015 - 12:42 PM

Definitely was egged on for this post.

#457 Mike Forst

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Posted 09 April 2015 - 12:43 PM

Oh

#458 MarineTech

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Posted 09 April 2015 - 12:49 PM

This post is pure peer pressure as a cause.

#459 Jacobei

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Posted 09 April 2015 - 10:17 PM

Just because most light mechs are a joke that you alpha strike in one shot does not mean Firestarter needs to be nerfed.

I don't understand the complaint.. They migrate damage bla bla you want them to be EVEN easier to kill.. and you think anyone will want to play this nerfed light for any skill-less player to alpha one shot?

I think PGI has made I to easy mode for heavier mechs. If you cant combat lights because so many are so easy to kill, so no one fits with any worry of light attacks... Instead everyone fits to alpha for large targets and get mad when this does not work on everything. So you alpha almost kill a light and your angry it was not a on-shot. And any counter the light has attacking up close should be removed as you continue to alpha strike at 50m.

This is just "please give me win button"

#460 Novawrecker

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Posted 11 April 2015 - 12:21 PM

View PostJimmy Page, on 18 January 2015 - 04:37 AM, said:

When 90% of the lights are Firestarters, it should tell you something ... Everyone knows your precious light is broken. PGI, fix please. The sooner the better.



By your logic then Timberwolves should be the first on the nerf list. It falls directly under your criteria :P



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