

It's Time To Hit The Firestarter With The Nerf Bat.
#441
Posted 09 March 2015 - 01:10 PM
#442
Posted 17 March 2015 - 11:18 PM
Kaphiri, on 18 January 2015 - 04:57 AM, said:
Personally I find playing light mechs considerably easier than playing any other class, and my lights outdamage my assaults relatively often. I mean, lights other than the locust - that one does about 80-90% of the damage of an assault.
#443
Posted 03 April 2015 - 01:52 PM
Kaphiri, on 18 January 2015 - 04:57 AM, said:
While you say 90% of light mechs being piloted are Firestarters, what you must also remember is that they are, by a long way, the least represented weight class. To me that says that the Firestarter is a good model of what a light should be, and that others should be brought up to its level.
The manner in which you've constructed your little accusatory paragraph suggests to me that you don't pilot light mechs, and that you might lack some perspective on the situation. Personally I find playing medium and heavy mechs considerably easier than playing a light, maybe you yourself should try to pilot a light and 'see how well you do'.
The fact that a firestarter can two shot almost every mech in the game is telling. light mechs are not designed to kill. they are designed to scout and harass. that is the role of a light mech.
#444
Posted 06 April 2015 - 09:27 AM
#445
Posted 06 April 2015 - 12:41 PM
#446
Posted 06 April 2015 - 02:50 PM
#447
Posted 08 April 2015 - 02:29 AM
#448
Posted 08 April 2015 - 09:28 AM
#449
Posted 08 April 2015 - 10:52 AM
#450
Posted 08 April 2015 - 11:47 AM
#451
Posted 08 April 2015 - 12:49 PM
#452
Posted 08 April 2015 - 02:13 PM
#453
Posted 09 April 2015 - 02:17 AM
#454
Posted 09 April 2015 - 03:54 AM
grievoussmaug, on 03 April 2015 - 01:52 PM, said:
Light mechs are designed to fulfill a multitude of roles, including Hunter-Killer. The Jenner was specifically designed for this, and to a lesser, more tactical sense, so was the Firestarter. The very second you force your personal misconception that Lights are strictly for 'scouting' or 'harassing' is really when people are going to stop playing them. First and foremost, people come here to kill things, one way or another.
#456
Posted 09 April 2015 - 12:42 PM
#457
Posted 09 April 2015 - 12:43 PM
#458
Posted 09 April 2015 - 12:49 PM
#459
Posted 09 April 2015 - 10:17 PM
I don't understand the complaint.. They migrate damage bla bla you want them to be EVEN easier to kill.. and you think anyone will want to play this nerfed light for any skill-less player to alpha one shot?
I think PGI has made I to easy mode for heavier mechs. If you cant combat lights because so many are so easy to kill, so no one fits with any worry of light attacks... Instead everyone fits to alpha for large targets and get mad when this does not work on everything. So you alpha almost kill a light and your angry it was not a on-shot. And any counter the light has attacking up close should be removed as you continue to alpha strike at 50m.
This is just "please give me win button"
#460
Posted 11 April 2015 - 12:21 PM
Jimmy Page, on 18 January 2015 - 04:37 AM, said:
By your logic then Timberwolves should be the first on the nerf list. It falls directly under your criteria

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