

Why Exactly Are Macro's Allowed When By Definition
#1
Posted 18 January 2015 - 05:20 AM
A 3rd party program that circumvents the programing of the game? It removes Pilot skill and uses a program to sync your shots?
Just got out of 2 matches where a DW had 2 ER PPC's and 2 Guass macroed to a fire group. Of course he denied it but when you actually just watched him fire, it was in perfect unison. Every shot, perfect unison.
This is something that IMHO needs to be cracked down upon, the even funnier thing is the player claimed he had skill, when everyone including his teammates that were spectating knew what was really going on.
#2
Posted 18 January 2015 - 05:26 AM
It can not be controlled! You'd have to effectivly ban every gaming keyboard and mouse in existence as they all are programmable with a macro in some way. You'd have to scan the PC for such a device and for software that can act like that for all other devices.
Also, macros are available to everyone. So while I don't use them, except for some text macros, I'd not condemn someone for using them, as I'd have the same capability to do so as the other one has.
Some macros I do have problems with as being legit though (jumpjet spam).
Edited by Egomane, 18 January 2015 - 05:26 AM.
#3
Posted 18 January 2015 - 05:27 AM
Egomane, on 18 January 2015 - 05:26 AM, said:
It can not be controlled! You'd have to effectivly ban every gaming keyboard and mouse in existence as they all are programmable with a macro in some way. You'd have to scan the PC for such a device and for software that can act like that for all other devices.
Also, macros are available to everyone. So while I don't use them, except for some text macros, I'd not condemn someone for using them, as I'd have the same capability to do so as the other one has.
Some macros I do have problems with as being legit though (jumpjet spam).
I cant remember exactly but there was a gaming company who used special scripts to calculate and detect macro useage.
It was fairly succesfull.
Perhaps someone else can remember the name.
#4
Posted 18 January 2015 - 05:50 AM
If you want to blame somebody, blame the company that makes such "exploits" possible by bad game design. Because that's what it is.
#5
Posted 18 January 2015 - 05:55 AM
1 - macro detection by the servers is possible, and has been done successfully by many companies. The only problem is it takes time/money to develop & some impact on performance, so you need a solid business case for it.
2 - macro detection by eye is a swine, especially in the middle of a game. The bulk of "I saw..." reports will be wrong, simple as.
#6
Posted 18 January 2015 - 05:57 AM
#7
Posted 18 January 2015 - 06:14 AM
I am in the I would not know how to use it if I tried crowd, never had to, but to me it just ruins the game knowing that an opponent is having to use a program to compensate for his lack of skill. If I am beaten I want it to be because he was truly better than me for some reason. Not simply because he has a program that compensates.
I dunno, just an exploit as far as I can tell, and do not even get me started on the damn JJ Macro,
Edited by Darian DelFord, 18 January 2015 - 06:15 AM.
#8
Posted 18 January 2015 - 06:22 AM
Darian DelFord, on 18 January 2015 - 06:14 AM, said:
I am in the I would not know how to use it if I tried crowd, never had to, but to me it just ruins the game knowing that an opponent is having to use a program to compensate for his lack of skill. If I am beaten I want it to be because he was truly better than me for some reason. Not simply because he has a program that compensates.
I dunno, just an exploit as far as I can tell, and do not even get me started on the damn JJ Macro,
LBX2's fire at an ungodly rate...no need for macros there.... just boat em up and get the cooldown module and you have your self a rapid fire shotgun mech6
#10
Posted 18 January 2015 - 06:27 AM
Darian DelFord, on 18 January 2015 - 06:24 AM, said:
Adda macro to it then compare
maybe I'm naive...but how would a macro sped up LBX2's over just holding down the mouse button? I thought macros were designed to try to work around the jamming ov UAC's and to work around the gauss charge up?
#12
Posted 18 January 2015 - 06:31 AM
Darian DelFord, on 18 January 2015 - 06:24 AM, said:
Adda macro to it then compare
Bulletsponge0, on 18 January 2015 - 06:27 AM, said:
It does a lot. You split your LBX into groups of one across your six weapon groups the macro will fire them at a much higher rate than a human could ever hope to achieve. If you dont believe it go look at B33fs charity stream vid on Youtube. Hes running a DW with a macro and the rate of fire is insane.
#13
Posted 18 January 2015 - 06:32 AM
dual gauss on one button
dual erppc on another
charge gauss release and push ppc button at the same time
Look!!! someone who uses two fingers to play
#14
Posted 18 January 2015 - 06:34 AM
beerandasmoke, on 18 January 2015 - 06:31 AM, said:
Exactly, each in its own group then macro away, its literally a Gatling gun
fyurian, on 18 January 2015 - 06:32 AM, said:
dual gauss on one button
dual erppc on another
charge gauss release and push ppc button at the same time
Look!!! someone who uses two fingers to play
LOL not thesame bro, there would still be a margin of delay in there, I am talking about consistently.
I really need to upgrade my system so I can record this crap.
Edited by Darian DelFord, 18 January 2015 - 06:35 AM.
#15
Posted 18 January 2015 - 06:37 AM
about the 3min mark. Unless hes grown a 6th finger thats impossible lol. Not that I give a crap and I love the B33f but it does show that macros increase rate of fire
#16
Posted 18 January 2015 - 07:05 AM
beerandasmoke, on 18 January 2015 - 06:37 AM, said:
about the 3min mark. Unless hes grown a 6th finger thats impossible lol. Not that I give a crap and I love the B33f but it does show that macros increase rate of fire
you can do that exact same thing by having them all in one group and setting it to chain fire...no macro needed
#17
Posted 18 January 2015 - 07:07 AM
...it's not particularly difficult people.
#19
Posted 18 January 2015 - 07:11 AM
#20
Posted 18 January 2015 - 07:17 AM
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