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Why Exactly Are Macro's Allowed When By Definition


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#1 Darian DelFord

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Posted 18 January 2015 - 05:20 AM

They are an exploit?

A 3rd party program that circumvents the programing of the game? It removes Pilot skill and uses a program to sync your shots?

Just got out of 2 matches where a DW had 2 ER PPC's and 2 Guass macroed to a fire group. Of course he denied it but when you actually just watched him fire, it was in perfect unison. Every shot, perfect unison.

This is something that IMHO needs to be cracked down upon, the even funnier thing is the player claimed he had skill, when everyone including his teammates that were spectating knew what was really going on.

#2 Egomane

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Posted 18 January 2015 - 05:26 AM

The simplest answer:
It can not be controlled! You'd have to effectivly ban every gaming keyboard and mouse in existence as they all are programmable with a macro in some way. You'd have to scan the PC for such a device and for software that can act like that for all other devices.

Also, macros are available to everyone. So while I don't use them, except for some text macros, I'd not condemn someone for using them, as I'd have the same capability to do so as the other one has.

Some macros I do have problems with as being legit though (jumpjet spam).

Edited by Egomane, 18 January 2015 - 05:26 AM.


#3 Sarlic

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Posted 18 January 2015 - 05:27 AM

View PostEgomane, on 18 January 2015 - 05:26 AM, said:

The simplest answer:
It can not be controlled! You'd have to effectivly ban every gaming keyboard and mouse in existence as they all are programmable with a macro in some way. You'd have to scan the PC for such a device and for software that can act like that for all other devices.

Also, macros are available to everyone. So while I don't use them, except for some text macros, I'd not condemn someone for using them, as I'd have the same capability to do so as the other one has.

Some macros I do have problems with as being legit though (jumpjet spam).


I cant remember exactly but there was a gaming company who used special scripts to calculate and detect macro useage.
It was fairly succesfull.

Perhaps someone else can remember the name.

#4 RedDragon

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Posted 18 January 2015 - 05:50 AM

Why should you punish the player for using the tools he has at his disposal? Though I don't use macros because I neither do know how to use them nor do I want to invest any time in learning how to do so. But I can understand that players want to use their equipment when the game allows it. Would I be "hacking" when I used the adjustable sensitivity on my mouse because other players don't have that functionality?

If you want to blame somebody, blame the company that makes such "exploits" possible by bad game design. Because that's what it is.

#5 Raggedyman

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Posted 18 January 2015 - 05:55 AM

Two thoughts:

1 - macro detection by the servers is possible, and has been done successfully by many companies. The only problem is it takes time/money to develop & some impact on performance, so you need a solid business case for it.


2 - macro detection by eye is a swine, especially in the middle of a game. The bulk of "I saw..." reports will be wrong, simple as.

#6 Appogee

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Posted 18 January 2015 - 05:57 AM

Some lame people need crutches. It would be heartless to deny the lame their crutches.

#7 Darian DelFord

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Posted 18 January 2015 - 06:14 AM

Well I have seen macro's that fire LBX 2's at an ungodly rate, same with the AC 2 and a few others. Even though the velocity of Guass and PPC's are not the same, still being able to fire them at the exact same moment greatly improves the ability to hit the same spot. That is 50 PPFLD plus 10 splash you can do nothing against especially if you are within 500 meters.

I am in the I would not know how to use it if I tried crowd, never had to, but to me it just ruins the game knowing that an opponent is having to use a program to compensate for his lack of skill. If I am beaten I want it to be because he was truly better than me for some reason. Not simply because he has a program that compensates.

I dunno, just an exploit as far as I can tell, and do not even get me started on the damn JJ Macro,

Edited by Darian DelFord, 18 January 2015 - 06:15 AM.


#8 Bulletsponge0

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Posted 18 January 2015 - 06:22 AM

View PostDarian DelFord, on 18 January 2015 - 06:14 AM, said:

Well I have seen macro's that fire LBX 2's at an ungodly rate, same with the AC 2 and a few others. Even though the velocity of Guass and PPC's are not the same, still being able to fire them at the exact same moment greatly improves the ability to hit the same spot. That is 50 PPFLD plus 10 splash you can do nothing against especially if you are within 500 meters.

I am in the I would not know how to use it if I tried crowd, never had to, but to me it just ruins the game knowing that an opponent is having to use a program to compensate for his lack of skill. If I am beaten I want it to be because he was truly better than me for some reason. Not simply because he has a program that compensates.

I dunno, just an exploit as far as I can tell, and do not even get me started on the damn JJ Macro,

LBX2's fire at an ungodly rate...no need for macros there.... just boat em up and get the cooldown module and you have your self a rapid fire shotgun mech6

#9 Darian DelFord

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Posted 18 January 2015 - 06:24 AM

View PostBulletsponge0, on 18 January 2015 - 06:22 AM, said:

LBX2's fire at an ungodly rate...no need for macros there.... just boat em up and get the cooldown module and you have your self a rapid fire shotgun mech6



Adda macro to it then compare

#10 Bulletsponge0

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Posted 18 January 2015 - 06:27 AM

View PostDarian DelFord, on 18 January 2015 - 06:24 AM, said:



Adda macro to it then compare

maybe I'm naive...but how would a macro sped up LBX2's over just holding down the mouse button? I thought macros were designed to try to work around the jamming ov UAC's and to work around the gauss charge up?

#11 Egomane

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Posted 18 January 2015 - 06:30 AM

View PostBulletsponge0, on 18 January 2015 - 06:27 AM, said:

maybe I'm naive...but how would a macro sped up LBX2's over just holding down the mouse button?

They don't but some users will never learn that a macro can not speed up firing rates.

#12 beerandasmoke

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Posted 18 January 2015 - 06:31 AM

View PostDarian DelFord, on 18 January 2015 - 06:24 AM, said:



Adda macro to it then compare

View PostBulletsponge0, on 18 January 2015 - 06:27 AM, said:

maybe I'm naive...but how would a macro sped up LBX2's over just holding down the mouse button? I thought macros were designed to try to work around the jamming ov UAC's and to work around the gauss charge up?

It does a lot. You split your LBX into groups of one across your six weapon groups the macro will fire them at a much higher rate than a human could ever hope to achieve. If you dont believe it go look at B33fs charity stream vid on Youtube. Hes running a DW with a macro and the rate of fire is insane.

#13 fyurian

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Posted 18 January 2015 - 06:32 AM

that a pretty vague discription
dual gauss on one button
dual erppc on another
charge gauss release and push ppc button at the same time
Look!!! someone who uses two fingers to play

#14 Darian DelFord

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Posted 18 January 2015 - 06:34 AM

View Postbeerandasmoke, on 18 January 2015 - 06:31 AM, said:

It does a lot. You split your LBX into groups of one across your six weapon groups the macro will fire them at a much higher rate than a human could ever hope to achieve. If you dont believe it go look at B33fs charity stream vid on Youtube. Hes running a DW with a macro and the rate of fire is insane.



Exactly, each in its own group then macro away, its literally a Gatling gun

View Postfyurian, on 18 January 2015 - 06:32 AM, said:

that a pretty vague discription
dual gauss on one button
dual erppc on another
charge gauss release and push ppc button at the same time
Look!!! someone who uses two fingers to play



LOL not thesame bro, there would still be a margin of delay in there, I am talking about consistently.

I really need to upgrade my system so I can record this crap.

Edited by Darian DelFord, 18 January 2015 - 06:35 AM.


#15 beerandasmoke

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Posted 18 January 2015 - 06:37 AM



about the 3min mark. Unless hes grown a 6th finger thats impossible lol. Not that I give a crap and I love the B33f but it does show that macros increase rate of fire

#16 Bulletsponge0

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Posted 18 January 2015 - 07:05 AM

View Postbeerandasmoke, on 18 January 2015 - 06:37 AM, said:



about the 3min mark. Unless hes grown a 6th finger thats impossible lol. Not that I give a crap and I love the B33f but it does show that macros increase rate of fire

you can do that exact same thing by having them all in one group and setting it to chain fire...no macro needed

#17 Mavairo

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Posted 18 January 2015 - 07:07 AM

And if you're feeling really spry...you can do that with no macro needed with a Razer Naga, or Belkin game pad, or Logitech's version of the Naga, and just do it all with one thumb over 6 keys.

...it's not particularly difficult people.

#18 MerryIguana

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Posted 18 January 2015 - 07:08 AM

View PostEgomane, on 18 January 2015 - 06:30 AM, said:

They don't but some users will never learn that a macro can not speed up firing rates.


The mg macro would like to have a word with you.

#19 generalazure

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Posted 18 January 2015 - 07:11 AM

If the crappy chain fire in this game were to cycle through weapons efficiently, everyone could have this RoF... alas, it does not.

#20 MauttyKoray

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Posted 18 January 2015 - 07:17 AM

Unfortunately Macro covers a large amount of programs regarding gaming Keyboards and Mice. Such as my Logitech G700. I have multiple buttons programmed on my mouse to mimic keys on my keyboard (such as pushing R or G) and use these in other games like FPS for reload and grenades so I don't have to sacrifice a movement key for it. These are technically considered Macros because they're mimicing another key, even though its only a single key for convenience (and because the game will not recognize extra generic mouse button inputs beyond my first so many keys.





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