

So if your making Mechwarrior and not Battletech
#21
Posted 29 June 2012 - 12:59 AM
#22
Posted 29 June 2012 - 02:38 AM
Fire for Effect, on 28 June 2012 - 02:55 PM, said:


Fun aside what can explode is the superheated hydrogen inside but a nuclear explosion is impossible.
Still could be a nice lightshow. Can it happen yes does it has to happen each time your engine shielding is hit for the third time? No...
Only explosion in a mech is the stored ammo and dangerous equipment. Reactors don't.

#23
Posted 29 June 2012 - 02:58 AM
Adridos, on 29 June 2012 - 02:38 AM, said:
Only explosion in a mech is the stored ammo and dangerous equipment. Reactors don't.


They do you just have to play according to Battletech "maximum Tech" optional rules I think on a roll of 12 after your 3rd engine hit your shielding malfunctioned and you got nice fireworks and splash damage. After I type the text you quoted I could not sleep until I find the text source. It was in "Battletech: Maximum Tech revised Edition Sourcebook" if you wish the page write me a private message then I can look at home for the page.
*nitpicker mode OFF*

So it depends on your point of view in a normal campain no it does not explode; using advanced rules yes it can explode (every 36th mech with 3 engine hits to be exact pretty bad engineering if you ask me)

In real world physics (and chemistry) you could only ignite the hydrogene in the reactor which stream after a breach into the surrounding and just ignites on the next friendly hot surface, but these explosions can also be quite spectacular, depends how the BT reactors are working, specifically the amount of hydrogen stored in it. Believe me reactors are dangerous equipment

#24
Posted 01 July 2012 - 10:17 AM
#25
Posted 01 July 2012 - 03:42 PM
#26
Posted 01 July 2012 - 04:30 PM
Now, for a few facts...
BattleTech - A table top tactical combat game played on maps with either card or miniture representations of combat machines (BattleMechs, vehciles, etc).
MechWarrior - A Role Playing Game set in the BattelTech universe which focuses more on the roles of the people than the actual machines.
A MechWarrior - is not specifically a Clan-created term. The first MechWarriors were around int eh 2500's when the first BattleMechs were built - long before the Clans ever existed..
Reactor Explosions - As has been mentioned, this is an optional rule in the BattleTech and MechWarrior games where a Fusion Engine can, after suffering sufficient damage, explode catastrophically obliterating the Mech and doing "splash" damage to any objects around it. (refer: The Stackpole Effect on Twycross).
Hope this helps to answer a few questions.

#27
Posted 01 July 2012 - 06:51 PM
Second off, "Seeificare", you troll, at least LINK to the relevant post (Your post that got closed that your so butthurt about) so that we don't all go off on random tangents, and perhaps actually accomplish some dialogue that is both relevant and useful.
Alright, Seeificare is actually referring to a quote from Paul Inouye, as found here. The quote reads as follows (Too lazy to try to re-write the quote BBcode, since the quote button doesn't work on closed topics):
Paul Inouye: "Please read through the Dev blogs. We are not making BattleTech Online.. we are making MechWarrior Online, and yes, there is quite a bit of difference between the two. "
This is in reply to Seeificare, who went off on a rant talking about how Mechwarrior Online needs to be more realistic, and that the designers should take more of how Battletech "worked" into the design. While I don't agree with most of the points Seeificare attempted to make, I do agree it's a fair question.
Do you try to stay more true to the material? or do you deviate from the material to make a game that works better? Seeificare is the former, Paul is the latter.
Personally most of my exposure is through the Mechwarrior PC Games, so I'm more in favor of the latter, although I feel that you should attempt to preserve Battletech when possible simply because it opens up a lot more potential when you really weave that great universe deeply into the game. But, this is a MMO, not a tactical wargame or a book, and so there's always casualties during a media conversion.
Now, what's everyone's thoughts concerning that?
Edited by Cmdr Rad, 01 July 2012 - 06:52 PM.
#28
Posted 01 July 2012 - 07:49 PM
#29
Posted 01 July 2012 - 08:31 PM
#30
Posted 01 July 2012 - 08:40 PM
#31
Posted 01 July 2012 - 10:19 PM
I think alot about this game has not been thought out. The time line is all wrong for battletech. The clans are already on their way.This should be 3048 (or ealier by another 1 year). There is too much not working, disabled or just plain not thought about.
Personally, I want a battletech game spot on. I can live with close. Just give us a playable and somewhat believeable environment to play.
#33
Posted 02 July 2012 - 04:48 AM
LegendSlayer, on 01 July 2012 - 10:17 AM, said:
Yeah, but people didn't know they were a Clan Wolf recon force until after the clans formally invaded, and then Wolf's Dragoon decided to fight for the Inner Sphere and admitted they originated from the clans. At least that's how I remember it.
#34
Posted 17 September 2012 - 12:07 PM
I hope they try to incorporate all the cool stuff we used to have but in the end - I hope they make a good game that is re playable, has good balance, and new material. I do not want to see everyone with med laser boats trying to do a square dance around each other (circle strafe). I have read a lot of promising factors such as scout mechs having value to "scouting" and providing command mechs with information to do additional actions with, rather than the only benefit of lights being easier to circle strafe with. I am eager to see if they can create good reasons to have active probes/ECMs, but also recognize there will be things we may wish were different.
Sorry to be long winded. OP - listen to these folks if you are still around, and take a less aggressive tone and folks will be happy to share their knowledge with you - I played since the 80s (yes I am that old) and I do not pretend to still remember it all - nor should you act like you are the only one who knows anything. I assure you - you have a few interpretation errors and likely are not aware of many of the Btech novels that no longer even are in print such as the Warrior: trilogy (although some of them were truly awful).
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