Galenit, on 23 January 2015 - 11:24 AM, said:
There is one thing they listen and cater: Money
If you think there is any other reason, you are very young or dumb.
In the end, they get more money with a solo queue then premades stomping solos.
Some people left after that? No problem, the income with a solo queue still gives more money.
If not, they would have changed something.
Now lets see what money says about cw ...
Right on.
The number I have heard is that 84% of MWO players are play for fun solo droppers or members of small Units.
The large group tryhards can roll their eyes and stomp around all they want but in the end this issue will be decided on the basis of "Money talks and Bullsh_t walks". The 16% or so that are tryhards can't support the game financially.
The players who left the game when they were no longer able "roflstomp" Pugs in the standard queue were a good riddance. I'd guess they just couldn't hack it when they were faced with playing against their peers in the group queue.
The players here that seemingly can't bear the thought of having to play against their peers in CW would be another good riddance.
FWIW I am a member of a small competitive squad and enjoy that aspect of MWO very much. However if that "competition" consisted of rolling over noobs, I wouldn't be there.
I certainly don't have anything against competition, I've been competing in "something" for over 50 years. Yes, (for you hippies that are not too good with numbers) I'm old enough to be the average MWO player's Grandfather and have a hell of a lot of experience in competition and in dealing with the gamers and cheats that try to win by jerking around with the rules instead of excelling at their chosen sport.
I listened to the NGNG town hall pod cast this morning. One fellow from CGBI tried to talk sense to the group but Sean and the others weren't having any of it. Sean's position seemed to be that CW was designed for 12 mans and everyone else should go away (not his words but what I took away from his comments). A couple of the others brilliant solution was to pay the solo droppers more C-bills for playing the "designated loser" role. What a deal.
Bottom line is still that PGI has to make CW enjoyable for the majority of MWO players or CW and PGI are toast.