

I think it's because the arms of the masakari are based on the Battletech Technical readout vs the redesignes from Mechwarrior 2 and 4.

This Masakari from MW4 is far more visually distinctive, it's arms are higher up to cockpit level, the barrels are longer relative to the arm, and the arms are 45 degrees contorted out rather than straight like the direwolf. The barrels are also 45 contorted outside rather than inside.
Does anyone else have this problem? Does the Masakari need a redesign to make it look more visually distinctive from the Daishi?