I Want To Play In Cw
#1
Posted 21 January 2015 - 08:11 PM
and in before any body including pgi tells me to find a group.(i dont want to)
#2
Posted 21 January 2015 - 08:13 PM
LivingstonThe3rd, on 21 January 2015 - 08:11 PM, said:
and in before any body including pgi tells me to find a group.(i dont want to)
You should join Liao , the pay is better for wins , and the queue times are less since Davions always attack Liao .
#3
Posted 21 January 2015 - 08:17 PM
mainly i wanna know why queue times take so long
#4
Posted 21 January 2015 - 08:18 PM
LivingstonThe3rd, on 21 January 2015 - 08:11 PM, said:
and in before any body including pgi tells me to find a group.(i dont want to)
The new Call to Arms system is improved- it will actually tell you to go where you are needed.
You can use Davion's Teamspeak without actually joining a unit I believe.
#5
Posted 21 January 2015 - 08:21 PM
#6
Posted 21 January 2015 - 08:27 PM
LivingstonThe3rd, on 21 January 2015 - 08:21 PM, said:
Were you dropping on planets that are being contested? I don't know what is going on in CW as I am at work. Yesterday we were dropping within 10 minutes every time. Got to play a lot of matches.
#7
Posted 21 January 2015 - 08:34 PM
i guess ill just queue and play hearthstone for an hour and see what happens lol
#8
Posted 21 January 2015 - 08:36 PM
#9
Posted 21 January 2015 - 08:37 PM
http://www.twitch.tv/warpigmc
#11
Posted 21 January 2015 - 08:38 PM
#12
Posted 21 January 2015 - 08:40 PM
#13
Posted 21 January 2015 - 08:43 PM
#14
Posted 21 January 2015 - 08:44 PM
#16
Posted 21 January 2015 - 08:48 PM
#19
Posted 21 January 2015 - 10:46 PM
#20
Posted 21 January 2015 - 10:57 PM
It's really simple, but I'm going to go all out and make a chart to help visualise it.
The ## on the left the numbers displayed by the planet finder in game.
Each column < █ ░░░░░░ █ > represents an individual 12-man team.
< ░░ > represent vacant slots, < ▒▒ > represent occupied.
< ▓▓ > represent a team that is at full capacity.
##..... team 1.........team 2........team 3........ status
00 █ ░░░░░░ █ ░░░░░░ █ ░░░░░░ █ Don't join, nobody is here.
02 █ ▒░░░░░ █ ░░░░░░ █ ░░░░░░ █ just two people...
04 █ ▒▒░░░░ █ ░░░░░░ █ ░░░░░░ █ only four...
06 █ ▒▒▒░░░ █ ░░░░░░ █ ░░░░░░ █ half a team...
08 █ ▒▒▒▒░░ █ ░░░░░░ █ ░░░░░░ █ Most of a team, you could join.
10 █ ▒▒▒▒▒░ █ ░░░░░░ █ ░░░░░░ █ Join, a team is almost ready!
12 █ ▓▓▓▓▓▓ █ ░░░░░░ █ ░░░░░░ █ 2nd team is empty, don't join.
14 █ ▓▓▓▓▓▓ █ ▒░░░░░ █ ░░░░░░ █ just two people...
16 █ ▓▓▓▓▓▓ █ ▒▒░░░░ █ ░░░░░░ █ only four...
18 █ ▓▓▓▓▓▓ █ ▒▒▒░░░ █ ░░░░░░ █ half a team...
20 █ ▓▓▓▓▓▓ █ ▒▒▒▒░░ █ ░░░░░░ █ Most of a team, you could join.
22 █ ▓▓▓▓▓▓ █ ▒▒▒▒▒░ █ ░░░░░░ █ Join, a team is almost ready!
24 █ ▓▓▓▓▓▓ █ ▓▓▓▓▓▓ █ ░░░░░░ █ 3rd team is empty, don't join.
26 █ ▓▓▓▓▓▓ █ ▓▓▓▓▓▓ █ ▒░░░░░ █ just two people...
28 █ ▓▓▓▓▓▓ █ ▓▓▓▓▓▓ █ ▒▒░░░░ █ only four...
30 █ ▓▓▓▓▓▓ █ ▓▓▓▓▓▓ █ ▒▒▒░░░ █ half a team...
32 █ ▓▓▓▓▓▓ █ ▓▓▓▓▓▓ █ ▒▒▒▒░░ █ Most of a team, you could join.
34 █ ▓▓▓▓▓▓ █ ▓▓▓▓▓▓ █ ▒▒▒▒▒░ █ Join, a team is almost ready!
36 █ ▓▓▓▓▓▓ █ ▓▓▓▓▓▓ █ ▓▓▓▓▓▓ █ 4th team is empty, don't join.
... etc. etc.
Notice I bolded certain numbers on the left - these are multiples of twelve. So the basic rule becomes:
"as you approach a multiple of 12, it's better to join. At exactly a multiple of 12 or above it, it's better to wait and do something else and check back again later to see if it's closer to a multiple of 12 again."
edit: let me be super clear on this. The number you're looking at is the number in the Planet Finder on the right. The numbers appear something like 12/11, where the first number is red and the second number is blue. To know whether you need to look at the red or the blue number, look at the symbol in front of the planet name, whether it's red or blue.
Also, there are situations like this:
0/11 ... where you're looking at the second (blue) number, for instance.
This looks awesome for you because it's almost a multiple of twelve, it's only one away! You would be the one person that fills and completes the team and you'd get a match instantly... BUT! There's nobody on the other side, so you'll be sitting there forever waiting for opponents to come. So then the second rule becomes:
"don't join a queue where your side vastly outnumbers the enemy; look for planets where it's the other way around and your help is more needed."
There is an exception to that rule that involves ghost drops and whether or not there is actually a territory that you can attack/counterattack, but don't worry too much about that.
Edited by Tarogato, 21 January 2015 - 11:10 PM.
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