- eng cap between 180 and 220
- and the chassi will have a tonage reduction bonus of 6 t (he said somthing about it being inpsoible if not)
if u look at the stock load out of the UM-R63* you will see the sum of all components and armor is above 30t (this is without taking any weigt of the chassi ore engine in account!)
so knowing this i have made some urban mech builds by using a spider chassi and removing 6 t of armor..
first 1; (take the 1 ML and split it in 2 SL) (and if it was a urby it would have 194 armor (took the remaining 16 armor from the spider too..))
http://mwo.smurfy-ne...f96b780bb1b010b
i think with some nice quirks (machine gun and AC/10 related) this is a viable build whith would exel at city combat.
ps and ofcource the 360° torso twist is a nice quirk we already know
- stats of build are
speed 105.3~115.8 kmh
DPS with no quirks is (and modules) is 8.4 (hoping to sea that get to 14 or so with quirks)
jump distance (17.34m) ammo;
AC10 45 and machine guns 2000
armor 194
page for the things PGI shows for this mech;
https://mwomercs.com/urbanmech
pps this is actualy a double tread but i figgerd that it M8 be inportant to put the intresting bit in the title ... sr for that
tell me what u think
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