Faith McCarron, on 26 January 2015 - 02:27 PM, said:
Agreed. The only people that would never really do something like this are the House loyalist types who have some kind of lore-based allegiance to their house or unit. And actually, even faction loyalists have done it, take CGBI for example. The only difference is that CGBI isn't a threat because they will never have the try-hard density that the all-star monopolies like MercStar have. CGBI has the power of sheer numbers, but hopefully the numbers issue will be addressed as it pertains to ruining CW. You can't really address a skill monopoly in any way that I can come up with.
Not without making people stop playing the game.
I personally think that powerhouses should exist (I hate that they do), however, there is a way to stop them. Creating our own. With blackjack, and hookers.
In all seriousness. I think if we get big groups for each house to synch up like that, we would have not just the numbers, but the skill to duke it out with the current powerhouses. If I were to take Marik as an example:
Seraphim +BWC+ awesome Marik PuGs + the two dozen or so smaller units, can combine into a localized superpower of 5+ 12 mans, that means they can deal with MS (They field about 6 12 mans.).
Davion would have an easy case as well. However, houses Like Liao with small player population, tend to have a harder time of it.
If we can get alliances to be a thing (Best way to do it would be to have someone from PGI in constant talks with the councils of each faction, so they can flip the switches for us), and allies can defend each other's territory, I don't see why the southern houses, even the small ones, can't be crucial players in the game. (Kapteyn forces can defend each other's borders, and IS/Clan borders, and Fedcom can defend each other. Who knows, we might even get a proper alliance going between Liap, Marik, and Davion, where the three southerners just fight as one big block).