

360 Degree Torso Twist
#1
Posted 26 January 2015 - 06:57 AM
My first instinct is to say it should be given to mechs which according to the lore and TT rules were capable of flipping their arms to shoot behind themselves. Second thoughts make me doubt that fist knee-jerk reaction though, because this would mean al mechs without lower arm actuators such as the Stalker, Locust, Jenner, Cicada, Jagermech and Catapult among those already in the game. Might it make some of them too poweful to give them this as compensation for the inability t flip arms in MWO?
#2
Posted 26 January 2015 - 07:02 AM
#3
Posted 26 January 2015 - 07:03 AM
#4
Posted 26 January 2015 - 07:03 AM
#5
Posted 26 January 2015 - 07:04 AM
While he sympathizes with the mechs that lack an ability to flip their weapons ingame (but are able to do so in the lore), he believes that such a feature should only be added directly through some sort of view switch when you flip said weapons and not a stop gap feature (360 twist).
Edited by The True Space Pope, 26 January 2015 - 07:05 AM.
#6
Posted 26 January 2015 - 07:07 AM
#8
Posted 26 January 2015 - 07:29 AM

#9
Posted 26 January 2015 - 07:30 AM
#10
Posted 26 January 2015 - 07:30 AM
#11
Posted 26 January 2015 - 07:31 AM
Some mechs like the Catapult can have more extreme torso twist capabilities, but only the Urbanmech should have the 360° Capability.
#12
Posted 26 January 2015 - 07:37 AM
but i believe the thanatos cluld
#13
Posted 26 January 2015 - 07:45 AM
Mind you, that mech is also pretty broken. I'm currently playing through again and I have 4 CLBX20 and 4 ERML loaded onto mine. Fun to 1 shot anything below an assault when I hit the CT.
#15
Posted 27 January 2015 - 02:14 AM
No, pults dont have 360 in mw4, but it could be deserving for them to have it here. Splat and Gausscats could be really nasty.
Locusts?
Edited by Matthew Ace, 27 January 2015 - 02:18 AM.
#16
Posted 27 January 2015 - 02:16 AM
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