I always really look forward to weekend challenges. It would be Awesome if we had Daily Challenges.
Some examples would be get 10 component destructions in one match. Get a headshot.
Leg 5 mechs. Get 3 wins in a row. Win a CW match................
Something like 100,000CB for each one and have up to 5 a day max.
This would make me log in everyday just to see what the daily challenges are
What do you think?
0
Daily Challenges
Started by Dethsphere, Jan 26 2015 02:06 PM
4 replies to this topic
#1
Posted 26 January 2015 - 02:06 PM
#2
Posted 26 January 2015 - 02:21 PM
I know another game has these, but can't remember which. I like the idea.
#4
Posted 26 January 2015 - 02:41 PM
I like the idea of rotating dailies.
Lots of MMOs have a set list, or a rotating selection from a list, but most of those tend to be repetitive and boring. PGI would need to come up with something straight-forward and interesting, something meaningful but not out of reach.
Maybe offer Daily Bounties, every time the CW attack period ends it adds a new one, and they last for 24 hours (it puts them on a rotation with 3 active at any given time). Give them a relatively minor, but still meaningful, reward, say 150,000 c-bills or 500 GXP or something (I'd prefer c-bills myself).
Examples could include:
Dragon Slayer: Kill five Draconis Combine players.
Sword Breaker: Kill five Federated Suns players.
Homewrecker: Destroy 5 base defenses (turrets or generators).
Tie these and others like them to the achievement system. For instance, have an entry for Dragon Slayer:
Lizard Stomper: Complete 5 Dragon Slayer challenges. 250 GXP.
Drake Flayer: Complete 15 Dragon Slayer challenges. 100,000 c-bills.
Wyrm Wrangler: Complete 30 Dragon Slayer challenges. 1,000 GXP.
Wyvern Killer: Complete 60 Dragon Slayer challenges. 1,000,000 c-bills.
Dragon Slayer: Complete 100 Dragon Slayer challenges. Title: Dragon Slayer.
Then, throw in meta-achievements:
Enemy of the States: Unlock the highest tier of every House and Clan kill challenge achievement line. 25,000,000 c-bills, title: Enemy of the States.
Lots of MMOs have a set list, or a rotating selection from a list, but most of those tend to be repetitive and boring. PGI would need to come up with something straight-forward and interesting, something meaningful but not out of reach.
Maybe offer Daily Bounties, every time the CW attack period ends it adds a new one, and they last for 24 hours (it puts them on a rotation with 3 active at any given time). Give them a relatively minor, but still meaningful, reward, say 150,000 c-bills or 500 GXP or something (I'd prefer c-bills myself).
Examples could include:
Dragon Slayer: Kill five Draconis Combine players.
Sword Breaker: Kill five Federated Suns players.
Homewrecker: Destroy 5 base defenses (turrets or generators).
Tie these and others like them to the achievement system. For instance, have an entry for Dragon Slayer:
Lizard Stomper: Complete 5 Dragon Slayer challenges. 250 GXP.
Drake Flayer: Complete 15 Dragon Slayer challenges. 100,000 c-bills.
Wyrm Wrangler: Complete 30 Dragon Slayer challenges. 1,000 GXP.
Wyvern Killer: Complete 60 Dragon Slayer challenges. 1,000,000 c-bills.
Dragon Slayer: Complete 100 Dragon Slayer challenges. Title: Dragon Slayer.
Then, throw in meta-achievements:
Enemy of the States: Unlock the highest tier of every House and Clan kill challenge achievement line. 25,000,000 c-bills, title: Enemy of the States.
Edited by Levi Porphyrogenitus, 26 January 2015 - 02:42 PM.
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