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Boosting Clan Under-Preformers, Superchargers!


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#1 Andi Nagasia

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Posted 27 January 2015 - 06:01 AM

so i thought of a way to give a boost,
to most under-performing Clan mechs,

=Superchargers=
however for make MWO Superchargers abit different,
1) they still weigh 10% of what your Engine weighs and take up 1 Crit-slot,
2) they still must be placed next to an engine component,(XL=RT/CT/LT),
3) but they now only give a 10% speed boost to the equipped Omni-mech,
4) also only Omni-Mechs with Standard Structure can equip them,
5) and they cannot be equipped with ECM,

they must be activated to give the speed boost,
also for balance, when active they will generate heat,
as if chain firing SLs, also stopping any heat displacement,
so running and gunning can quickly lead to over heating,


=Supercharger Stats Sheet=
...=Omni-Mech=...................=Supercharger=..............+Extra+......
Mech...........Speed...........Weight...Top-Speed.......Speed-Tweak..
Nova...............81.0..........1.2Tons.........89.1..................97.9.........
MadDog..........81.0..........1.5Tons.........89.1..................97.9.........
HellBringer......81.0..........1.9Tons.........89.1..................97.9.........
Summoner......81.0..........2.2Tons.........89.1..................97.9.........
Gargoyle........81.0..........3.3Tons.........89.1..................97.9.........
WarHawk........64.8..........2.0Tons........ 71.3..................78.4.........
DireWolf.........48.6..........1.5Tons........ 53.5..................58.3.........
i feel this could help some Clan Under-Performers,


most of the Above Omni-Mechs are Support-Mechs,
so giving them more speed could help them relocate,

that said some builds would not benefit from Superchargers,
such as Ammo intensive builds or ones boating weapons,
as such this isnt a requirement for a mech but an option,


Side-Notes
1) the HellBringer? see Rule5(ECM),
2) the DireWolf? faster it goes longer it takes to slow down,
3) yet to be added Clan lights moving to fast? see Rule4(STD-Structure),
(all Clan Omni lights(to my knowledge) have Endo)

Thoughts, Comments, Concerns?
Thanks

Edit- Added feelings about builds
Edit2- added DWFs as they have STD too,

Edited by Andi Nagasia, 27 January 2015 - 11:42 AM.


#2 Rhaythe

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Posted 27 January 2015 - 06:06 AM

I don't believe the under-performing clan mechs are in the situation they are because of their speed. Clan heavies already move at speeds close to medium mechs. It's an interesting idea, but I don't think this would close the performance gap. It's more hardpoints and locations than movement speeds.

#3 Andi Nagasia

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Posted 27 January 2015 - 06:10 AM

i agree, but it could help even alittle bit,
and the mobility boost would help and Nova and Summoner,

the MadDog as well since relocating is a Supports greatest asset,
and its mostly a support mech, LRM, ER-PPC, Gauss,

#4 Lily from animove

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Posted 27 January 2015 - 06:14 AM

those mechs have different issues.

yes the nova could need the speed, yet it already has not much wepaon laod, decreasing it would not be good for the mech, espeially since it stays way inferior in speed and firepower to the SCR:

the gargoyle is overloaded wiht a too big engine, anther 3,tons wasted for mor speed and less weapons is just more a doom than a bless. same for the summoner.

MDD and HBR are fine as they are.

the only emch where I would consider this feature as interesting would be the warhawk, since 2 tons investment here is is not much for the gain you get.

#5 El Bandito

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Posted 27 January 2015 - 06:17 AM

Any blanket change to help the bads will make the goods OP.

Cue Arctic Cheetah with supercharger. NM, didn't see the Std internal requirment.

Direwhale then. The super charger will reduce its chief glaring weakness and further improve an already good mech. Not like the whale runs hot in the first place so the heat penalty is less of a concern than Warhawk or Gargoyle, two assault mechs that must boat energy weapons to be effective.

Edited by El Bandito, 27 January 2015 - 06:23 AM.


#6 Andi Nagasia

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Posted 27 January 2015 - 06:20 AM

very true, but its not for every mech,
i added the rule that it could only be added to Mechs with Standard Structure for Balance,
and since i did i had to list all the Omni-mechs that would be affected by Superchargers,
im not saying its for every mech, but if we got the option to equip it,
it could help some builds, not all but some,

#7 LordKnightFandragon

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Posted 27 January 2015 - 08:13 AM

PGI cant get MASC working, so I doubt they will get the Superchargers. And Speed is not the underperformers issues.....

Its the nerfs to Clan weapons+ the mechs themselves....tonnage/space, the like.

#8 SaltBeef

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Posted 27 January 2015 - 08:41 AM

I would give a Left Nut for the Supercharger on a Dire Wolf.

#9 Andi Nagasia

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Posted 27 January 2015 - 11:05 AM

View PostLordKnightFandragon, on 27 January 2015 - 08:13 AM, said:

PGI cant get MASC working, so I doubt they will get the Superchargers. And Speed is not the underperformers issues.....

Its the nerfs to Clan weapons+ the mechs themselves....tonnage/space, the like.

the reason Masc hasnt been implimented is because of Lights breaking 170kph,
as ive said Superchargers would only equip-able to Clan Omni-Mechs with STD Structure,
to my knowledge there arnt any Light Clan Mechs with said STD Structure,

speed may not be Clan Under-Performers main problem,
but having more speed could help several mechs with maneuverability,
allowing them to move around better and get into position quicker,

Example,
=NVA-P=
LA=6ER-ML, RA=6ER-SL, +6DHS, CAP,
-1DHS and -7HeadArmor = +10% faster speed,

Edit- Spelling

Edited by Andi Nagasia, 27 January 2015 - 11:33 AM.


#10 Mechteric

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Posted 27 January 2015 - 11:18 AM

Not necessary if they just had MASC, and yes I think they should introduce MASC specifically to make the KitFox and Adder not suck so bad.

Edited by CapperDeluxe, 27 January 2015 - 11:19 AM.


#11 Brody319

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Posted 27 January 2015 - 11:23 AM

I don't need to go faster, Most clan underpreformers either have an engine that is too low, or an engine that is way to big. the gargoyle doesn't need an XL 400, the Timberwolf doesn't need its big ol engine. If anything, if you unlocked Clan engines most people would down grade them!

#12 LordKnightFandragon

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Posted 27 January 2015 - 04:20 PM

Clans need less spread all over the damn place in damage, not faster speeds.

2 shot CUAC with less jam chance, LBX with significantly tighter spread and Lasers with shorter duration. CERLL is 1.5 while the IS ERLL is 1.25(Lower IS one to like 0.85. Lower the Clan one to 1.1s and take the CLPL to like 0.9. LRMs, bunch them up a big more. SRMs, prolly for all sides, buff their spread a bit, increase Cool downs a bit.

CERPPC: 15/15 1300ms 5s CD.

And all PPCs, reduce the size of the shot's hitbox, it is really damn annoying aiming well above terrain and still shooting terrain cuz PPC hitbox is massive.

Edited by LordKnightFandragon, 27 January 2015 - 04:21 PM.


#13 MauttyKoray

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Posted 27 January 2015 - 04:32 PM

View PostLordKnightFandragon, on 27 January 2015 - 08:13 AM, said:

PGI cant get MASC working, so I doubt they will get the Superchargers. And Speed is not the underperformers issues.....

Its the nerfs to Clan weapons+ the mechs themselves....tonnage/space, the like.

Last i knew it wasn't that they couldn't get a MASC system to work, it was that the mechs that used it (specifically the Dasher) would break the game as it had issues handling speeds above 180kph or something like that.

#14 Jonny Slam

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Posted 27 January 2015 - 05:48 PM

One word: dirty dirty clanners....umm excuse me, just a sec....


One word: MASC

#15 LordKnightFandragon

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Posted 27 January 2015 - 05:51 PM

View PostJonny Slam, on 27 January 2015 - 05:48 PM, said:

One word: dirty dirty clanners....umm excuse me, just a sec....


One word: MASC



Massively Amazing Speed Component =D MASC :)

Edited by LordKnightFandragon, 27 January 2015 - 05:51 PM.


#16 Jonny Slam

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Posted 27 January 2015 - 05:57 PM

You sir are very funny....... for a dirty dirty clanner.

I am a bit concerned about you signature... "Slam Hammer" hmmmmmm?

#17 LordKnightFandragon

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Posted 27 January 2015 - 06:00 PM

View PostJonny Slam, on 27 January 2015 - 05:57 PM, said:

You sir are very funny....... for a dirty dirty clanner.

I am a bit concerned about you signature... "Slam Hammer" hmmmmmm?



I honestly do not know where that nickname for the mech came from. I just came up with it totally out of the blue for one of the mechs in my made up Knights Republic Legion army.

#18 Jonny Slam

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Posted 27 January 2015 - 06:05 PM

Hmmmmmm...

Fair enough, I was Jonny Splash until that particular game mechanic was left behind, only then did I emerge as Slam!, Jonny Slam.

I shall avoid you and your hammer on the field of battle just to be on the safe side.

#19 Andi Nagasia

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Posted 27 January 2015 - 08:20 PM

(the Above 5 Posts) "um ok,... welll,.... Magic!

but ya i know speed isnt exactly what these Chassis really need,
but the option can help all of them, how ever small speed is important,
and having a more Mobile NVA, SMN, MDD, and WHK, would help,

#20 Jonny Slam

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Posted 27 January 2015 - 09:55 PM

View PostAndi Nagasia, on 27 January 2015 - 08:20 PM, said:

(the Above 5 Posts) "um ok,... welll,.... Magic!

but ya i know speed isnt exactly what these Chassis really need,
but the option can help all of them, how ever small speed is important,
and having a more Mobile NVA, SMN, MDD, and WHK, would help,


The Clan lights need a better speed option badly, I have heard it said loudly and often by Clan pilots, 2facers, I.S. pilots and puggys.





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