NUK3, on 29 January 2015 - 02:54 AM, said:
Oh god no! I planned on purchasing some Awesomes after I'll get bored with my King Crabs. But if THAT transformation takes place, I'll think twice about my next 'Mech. Seriously, the AWS looks gorgeous the way it is. There's no need to change the PPC visuals. I'd rather do without visual customization than seeing all the Awesome's majesic PPCs and missile hardpoints getting replaced by LEGO.
I just hope Bishop's mockup won't turn into reality.
I dont think that is a mockup by Bishop, I think it was concept art by PGI.....
Nightshade24, on 29 January 2015 - 03:03 AM, said:
Personally I like the new arm.
Also you guys need to learn that the Ballistic weapons are catagorised by DAMAGE OUTPUT not SIZE.
ALL autocannons can be around25mm to 203mm shells.
Say an Autocannon 10 is a 25 mm gun that fires 10 times (1 damage per bullet) very quickly or a larger 150 mm single shell doing a direct 10 damage.
This is my main defense for the lack of consistency between mech weapons.
Look at the actual mechs, you will quickly notice that there are mechs that have very large and very small weapons that are the same gun. As well as these guns shaped different way (ie catapult K2 PPC's verse Awesome PPC's verse Warhawk PPC's verse Panther PPC's)
I personally like the current catapult K2. I kinda think the scale of the catapult is a tad to big though in general so my feeligns are still neutral about the arms. I think they should change size depending on the weapon like the shoulder mounted weapons for the timberwolf... only problem is what happens if you got no weapon...[/color]
LOL, Mech MACHINEGUNS are 30mm.....
The UAC2 is maybe a 40-60mm shell, 5s are 75-90mm 10s are 100-150mm, 20's are even bigger yet, up to 203mm.....
That centurion arm we have now, its about the size of a 30mm machinegun shell........what we used to have was a Mech cannon....