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Make Kills Worth The Same As Assists


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#21 McHoshi

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Posted 28 January 2015 - 03:11 PM

Konzentriert euch doch auf Assists und gut ist :D <--- Das fördert Teamplay ;)

#22 Eboli

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Posted 28 January 2015 - 03:20 PM

Honestly I just play as usual. If i play well i usually get the prerequisites no matter what the criteria is.

Unfortuntely i am away from home until tomorrow night so have been unable to participate in this event.

No matter what event criteria people will complain... :(

Kudos to PGI for a mid week event and giving away MC.

#23 Koniving

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Posted 28 January 2015 - 03:24 PM

View PostColdPsyker1, on 28 January 2015 - 01:25 PM, said:

Seriously, every single other tournament people have complained about killstealing idiots who try to pad their stats/ get credit for the tournament.

PGI puts out a tournament that discourages the killstealing play style, and yet somebody still complains?

Of course, it means that it might hurt their KDR. :D

Which means it'll let their e-peen go limp.

#24 Kamenjar

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Posted 28 January 2015 - 04:00 PM

View PostSkarlock, on 28 January 2015 - 02:23 PM, said:


Damage is scored as well, and if the mechs you scratch don't die, you get the damage you put out and absolutely nothing else for your effort. If you get a kill, that's ten points. If you get an assist, that's 20 points. If the mech you're shooting kills you, you get nothing other than the damage you've done. I think assists being worth more are fine because they give lights and mediums a chance to actually get qualifying matches, since they can't pad their damage numbers anywhere near as hard as heavies and assaults.

We must be playing a different game cause I put out less than 300 damage in my my good lights, I had a pretty crappy game. Yet 600 damage is like 40 points? Not better than tag them first and bag them later.

#25 Taffer

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Posted 28 January 2015 - 04:20 PM

I've been rocking the ER large and getting a lot of 10-12 assist games.

#26 Ralgas

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Posted 28 January 2015 - 04:53 PM

150 dmg with no freindly fire makes up the difference. If you're actually aiming for a kill and not coming late to the party/killstealing or deliberately hunting lights you wont notice.

#27 Colonel Fubar

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Posted 28 January 2015 - 04:58 PM

View PostXetelian, on 28 January 2015 - 01:32 PM, said:



HAVING them be the same would ALSO eliminate the need for kill stealing.

Also I praised them for the tournament, just not the scoring.



I hear ya man and agree...to many people here trying to label you as complaining for simply asking why. These are the same kind of people who would say the barometer is complaining for predicting the storm. :)

#28 Major_Crash

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Posted 28 January 2015 - 05:09 PM

Current scoring system is counter productive to the normal play and promotes assist-whoring.

Normal play: as soon as you see a target you bust your ass off to kill it or severely reduce its effectiveness, since this is usually one of the goals - reduce incoming team damage, quickly eliminate enemies, win game.

Current tournament play: as soon as you tag the target you better make sure you do not accidentally kill it since it reduces the score for this target in half. Damaging it is also counter productive since you better go tag other targets instead of wasting time damaging the current one. What is the best strategy currently: hop in the light, run around tagging all 12 targets, suicide or just log off to not waste the time, another game is waiting. Which is bull crap.

Game where I play normally and do 5 kills, 2 assists and 700 damage in a Medium (top of the team) barely qualify. You suggest to play against my team and against the most optimal play style? Whatever, can't be bothered.

#29 Deathlike

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Posted 28 January 2015 - 05:12 PM

Why couldn't they change the kill score to 15 points?

It would then only require 75 damage to make up for the difference over an assist (which is 150 pts to "make up" for every kill). It's less of a penalty when it shouldn't be in the first place.

Edited by Deathlike, 28 January 2015 - 05:12 PM.


#30 badaa

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Posted 28 January 2015 - 05:59 PM

the whole ******* points system is ****** up no matter how good i do, avg around 3 to 5 kills a game, and over 700 damage between 1 and 6 assists, and it seems random weather i get the
reward or not.

#31 Zoid

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Posted 28 January 2015 - 06:07 PM

Yeah, would be nice. I don't see why we have to go back and forth between two extremes. There has been more than once in this tournament that I've passed on a kill shot because I knew I wouldn't have enough points otherwise.

#32 El Bandito

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Posted 28 January 2015 - 06:55 PM

WHY are people still complaining? I do what I do everyday in MWO and having no issue with this challenge.

KILL to your heart's content, the score is still easy enough to reach without whoring for assists!

Posted Image

Edited by El Bandito, 28 January 2015 - 06:56 PM.


#33 xRaeder

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Posted 28 January 2015 - 06:59 PM

View PostColdPsyker1, on 28 January 2015 - 01:25 PM, said:

Seriously, every single other tournament people have complained about killstealing idiots who try to pad their stats/ get credit for the tournament.

PGI puts out a tournament that discourages the killstealing play style, and yet somebody still complains?


If kills were worth the same amount there'd be nothing to complain about?

#34 Zoid

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Posted 28 January 2015 - 07:00 PM

View PostEl Bandito, on 28 January 2015 - 06:55 PM, said:

WHY are people still complaining? I do what I do everyday in MWO and having no issue with this challenge.

KILL to your heart's content, the score is still easy enough to reach without whoring for assists!

Posted Image

Because if it's a roflstomp either way, which will happen many times in the 100 games, getting 2-3 kills instead of 2-3 assists can make a game not hit 130.

I had a game where I had all 4 of our team's kills and 800 damage, but it didn't count because there were no assists and the rest of the team was awful. Not super common but it does happen.

#35 badaa

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Posted 28 January 2015 - 07:43 PM

View PostEl Bandito, on 28 January 2015 - 06:55 PM, said:

WHY are people still complaining? I do what I do everyday in MWO and having no issue with this challenge.

KILL to your heart's content, the score is still easy enough to reach without whoring for assists!

Posted Image

did it count?

#36 Master Maniac

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Posted 28 January 2015 - 07:49 PM

"Kill stealing." lmao, you children.

Making kills valuable makes players more ruthless, more aggressive, and more apt to want to get in there and win. That's what usually makes tournaments so much fun - people start playing the game the way it's meant to be played. They smell blood and swarm in like sharks in a frenzy instead of sitting back raining spam weapons for "assists."

#37 El Bandito

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Posted 28 January 2015 - 07:53 PM

View Postbadaa, on 28 January 2015 - 07:43 PM, said:

did it count?


Yes. Almost 60 points beyond the requirement. It was a loss too.

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Edited by El Bandito, 28 January 2015 - 09:12 PM.


#38 Zordicron

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Posted 28 January 2015 - 08:30 PM

The biggest issue I have is dmg is worthless.
12 assist and 12 dmg is worth more then if you solo kill the enemy assault lance. Thats ******* stupid.

I was wondering earlier tonight what the heck was up with all the single digit match score lights in my pug matches. Then i realized "Oh yeah, if they rambo around and get a laser spray on all the enemies, they can discon out."

now, i despise the "must get a kill" point systems more then anything, because THAT has an affect on pug match play that is particularly atrocious. I do not think making a kill and assist worth the same will fix anything. What needs to happen is both need to be worth less, and dmg output worth more, or just go by match score and call it good.

match score takes all the liitle stuff into account, and performance is based on that, not winning or kill stealing or rambo laser spray 12 assists or whatnot. Did you get a kill and some assist, and some tag bonus and comp. destructions? OK you contributed nicely to your team, win or lose, so here is a treat. Did you Rambo laser spray 12 guys and DC, getting match score of 8? Oh, too bad, you were a terribad team mate and get squat.

#39 InspectorG

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Posted 28 January 2015 - 09:10 PM

View PostEldagore, on 28 January 2015 - 08:30 PM, said:

The biggest issue I have is dmg is worthless.
12 assist and 12 dmg is worth more then if you solo kill the enemy assault lance. Thats ******* stupid.



3 kills with 300 damage is efficient.

3 kills with 1034 damage is not.

Skill = the least amount of fire(ammo and time spent) to destroy. Side torso on XL mechs, one-shots or legs on lights.

Score raw damage and you will have people farming components.

#40 Xetelian

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Posted 28 January 2015 - 09:42 PM

View PostEl Bandito, on 28 January 2015 - 06:55 PM, said:

WHY are people still complaining? I do what I do everyday in MWO and having no issue with this challenge.

KILL to your heart's content, the score is still easy enough to reach without whoring for assists!

Posted Image

Posted Image

Yes yes we can all do that.





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