Jump to content

Devastator Assault Mech


23 replies to this topic

#1 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 28 January 2015 - 05:28 PM

Is there any need for this mech in the game still? A 100-ton assault mech with gauss rifles and PPCs. It's taller than the King Crab, bigger front profile. But it swaps missile hardpoints for energy hardpoints, which works well with the current meta.

While the King Crab has lots of cooldown quirks and the AC20 quirk, perhaps you could give the Devastator range and projectile speed quirks, to make it a long range mech, as opposed to the King Crab brawler?

If I'm reading Sarna correctly:
DVS-2: XL300, 2 gauss in the arms, 2 PPCs in the STs, 2 MLs in the STs, 2 MLs in the CT
DVS-1D: STD300, 2 AC10s in the arms, 2 large lasers and 2 MLs in the STs, 2 MLs in the CT
DVS-3: XL300, 2 gauss in the arms, 2 PPCs in the STs, 1ML and 1SL in the CT
Some of the weapons are rear-firing in TT, but that doesn't really matter.

If we throw some hardpoints around, it may end up looking like this, maybe?
DVS-2: 2 ballistic LA/RA, 4 energy LT/RT, 2 energy CT (2 ballistic, 6 energy total)
DVS-1D: 4 ballistic LA/RA, 6 energy LT/RT, 0 energy CT (4 ballistic, 6 energy total)
DVS-3: 4 ballistic LA/RA, 2 energy LT/RT, 2 energy CT (4 ballistic, 4 energy total)

One of the prettier mechs in Battletech, in my opinion. Not quite as pretty as the Mauler, of course. But which mech would you put money on in MWO?

Posted Image

Edited by Alistair Winter, 28 January 2015 - 05:36 PM.


#2 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 28 January 2015 - 05:30 PM

Well, it would fit the powercreep theme nicely....

#3 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 28 January 2015 - 05:35 PM

View PostFupDup, on 28 January 2015 - 05:30 PM, said:

Well, it would fit the powercreep theme nicely....

It's certainly a risk. I'm not sure it would necessarily be better than the King Crab though. It could easily be made better than the King Crab. But having lower hardpoints and a bigger front profile are quite significant disadvantages. No shoulder mounted energy hardpoints.

All of the variants I proposed above would have 8 hardpoints. All King Crab variants have 10 hardpoints.

It's just so pretty.

Edited by Alistair Winter, 28 January 2015 - 05:37 PM.


#4 SolCrusher

    Member

  • PipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 622 posts
  • LocationEast Coast

Posted 28 January 2015 - 05:49 PM

The Annihilator would be a better option.

#5 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 28 January 2015 - 05:56 PM

View PostSolCrusher, on 28 January 2015 - 05:49 PM, said:

The Annihilator would be a better option.

But it's so ugly :(

#6 Odins Fist

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,111 posts
  • LocationThe North

Posted 28 January 2015 - 06:02 PM

I had called out the Devastator LONG ago in the forums as a possible idea for a 100 ton mech.
I don't know what PGI thinks of the idea, they never said a word about it.

And Yes it would have a third variant because... Hero/Champion versions.

Problem solved.

I don't have any idea how it would perform, it's NOT in MWO.

Edited by Odins Fist, 28 January 2015 - 06:05 PM.


#7 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 28 January 2015 - 06:06 PM

View PostOdins Fist, on 28 January 2015 - 06:02 PM, said:

I had called out the Devastator LONG ago in the forums as a possible idea for a 100 ton mech.
I don't know what PGI thinks of the idea, they never said a word about it.
And Yes it would have a third variant because... Hero/Champion versions.
Problem solved.

There are already 3 canon variants with 3050 level tech though.

People have been asking for the Devastator for a while, same as the Annihilator. But everyone used to say that dual AC20 assault mechs would break the game. That argument is no longer valid. Also, the addition of quirks means that you can assign different roles to mechs with roughly the same hardpoints, which wasn't possible earlier.

#8 Odins Fist

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,111 posts
  • LocationThe North

Posted 28 January 2015 - 06:09 PM

View PostAlistair Winter, on 28 January 2015 - 06:06 PM, said:


There are already 3 canon variants with 3050 level tech though.

People have been asking for the Devastator for a while, same as the Annihilator. But everyone used to say that dual AC20 assault mechs would break the game. That argument is no longer valid. Also, the addition of quirks means that you can assign different roles to mechs with roughly the same hardpoints, which wasn't possible earlier.


I know I inquired about the Devastator in the forums LONG ago.
Never heard a word about it.

I believe the DVS-X10 MUSE EARTH is NOT 3050.
Leaving only (2) main variants in 3050.
http://www.sarna.net/wiki/Devastator

That was a point of discussion LONG ago, but the Hero/Champion variants would solve that easily.

•DVS-X10 MUSE EARTH:
The Devastator MUSE EARTH project created to push the limitations of existing Assault 'Mechs to new heights during the Jihad. Their first step was to install a 400 rated XXL Engine to increase the Devastator's maximum ground speed to 64 km/h. By combining a Supercharger with a MASC system, the engineers assigned to this project created a design that that can move at a top speed of over 100 km/h for short bursts. Not content with nearly twenty tons of Reactive Armor, the engineers also armored the 'Mech's cockpit, Compact Gyro, Supercharger, and the shoulder and hip actuators. The MUSE EARTH Devastator carries a Heavy PPC and PPC Capacitor in each arm and a pair of Medium Variable Speed Pulse Lasers in the center torso. To make room for all the armor, large engine, and supercharger, the MUSE EARTH uses a Compact Gyro and an Endo Composite skeleton.

It looks like is was a Jihad era Model. 3067

Edited by Odins Fist, 28 January 2015 - 06:15 PM.


#9 xRaeder

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 938 posts

Posted 28 January 2015 - 06:14 PM

It will be mincemeat just like the Atlas currently is. An Atlas is a free kill, and so would this 'Mech.

#10 SgtMagor

    Member

  • PipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 3,542 posts

Posted 28 January 2015 - 06:16 PM

no Anni for me, big slow, 32kph slow, is really slow. did I say it was slow or what!

#11 Odins Fist

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,111 posts
  • LocationThe North

Posted 28 January 2015 - 06:17 PM

View PostxRaeder, on 28 January 2015 - 06:14 PM, said:

It will be mincemeat just like the Atlas currently is. An Atlas is a free kill, and so would this 'Mech.


The Atlas definitely hasn't been the King of Battlefield for some time.

Hitboxes and Quirks can be a game changer though.. ;)

Edited by Odins Fist, 28 January 2015 - 06:17 PM.


#12 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 28 January 2015 - 06:18 PM

View PostOdins Fist, on 28 January 2015 - 06:09 PM, said:

I believe the DVS-X10 MUSE EARTH is NOT 3050.
Leaving only (2) main variants in 3050.
http://www.sarna.net/wiki/Devastator


But... I just described the 3 canon main variants in the OP. They're on Sarna too.

View PostxRaeder, on 28 January 2015 - 06:14 PM, said:

It will be mincemeat just like the Atlas currently is. An Atlas is a free kill, and so would this 'Mech.

Depends on quirks. As with most mechs after the Quirkening.

#13 Odins Fist

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,111 posts
  • LocationThe North

Posted 28 January 2015 - 06:23 PM

View PostAlistair Winter, on 28 January 2015 - 06:18 PM, said:

But... I just described the 3 canon main variants in the OP. They're on Sarna too.
Depends on quirks. As with most mechs after the Quirkening.



(DVS-2); Variant, not listed below in the main variants, but it's on the right and in paragraphed. 3048

I would be surprised if PGI actually picked up on the Devastator.


(DVS-3) I didn't see a date on that either, but i'm tired.

NVM ugrade list shows 3058 for (DVS-3)?
(1.0) = 2,182[9][10], BV (2.0) = 2,452[11]

Record Sheets: 3058 Upgrades, p. 349
not sure what exactly it means.

Too tired to research further, anyone else know exactly..??

Edited by Odins Fist, 28 January 2015 - 06:36 PM.


#14 Levi Porphyrogenitus

    Member

  • PipPipPipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 4,763 posts
  • LocationAurora, Indiana, USA, North America, Earth, Sol, Milky Way

Posted 28 January 2015 - 06:24 PM

This mech would be very nasty, though it'd suffer somewhat from Awesome-syndrome.

Still, I'd prefer an Annihilator before a Devastator. I think it'd offer the IS something unique with its hardpoint arrangements.

#15 WonderSparks

    Member

  • PipPipPipPipPipPipPip
  • The Defiant
  • The Defiant
  • 909 posts
  • LocationVictoria, BC, Canada

Posted 28 January 2015 - 06:37 PM

Devastator? I would buy it. Frankly one of my favorite 'Mechs in terms of looks since the day I first found it (and dreamed of somehow stuffing it into MW4, which of course never happened) and those weapons... Love them. :D

Someone mentioned the Annihilator being a better option? I say more of a compliment, seeing as its stock engine speed would probably promote it to be slow at maximum speed, but it would therefore never have to worry quite as much about having too big an engine for its guns, while the Devastator could theoretically be as quick as an Atlas and mount comparable weapons. (Mind you my D-DC carries the biggest STD engine available, and that left it with very little in terms of firepower)

Overall, I say, one day, we should definitely get the Devastator and Annihilator both, although the fluff for the Annihilator (if I recall correctly) suggests that would be a long ways off, since I think it was Wolf's Dragoons-exclusive until sometime around the Jihad? (Although it would not be the first time PGI added something that was a little controversial; just look at the -S variants of our OmniMechs; if memory serves, those did not come into use until sometime after the initial invasion of 3050)

#16 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 28 January 2015 - 06:48 PM

View PostxRaeder, on 28 January 2015 - 06:14 PM, said:

It will be mincemeat just like the Atlas currently is. An Atlas is a free kill, and so would this 'Mech.



*Checks all my Atlas stats*

Nope.

Posted Image

#17 xRaeder

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 938 posts

Posted 28 January 2015 - 06:55 PM

View PostEl Bandito, on 28 January 2015 - 06:48 PM, said:



*Checks all my Atlas stats*

Nope.

Posted Image


Eh, my 4G is far more effective than most Atlas builds. Guaranteed. And the Dire will eat all Atlas' in a 1v1.

#18 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 28 January 2015 - 07:02 PM

View PostxRaeder, on 28 January 2015 - 06:55 PM, said:


Eh, my 4G is far more effective than most Atlas builds. Guaranteed. And the Dire will eat all Atlas' in a 1v1.


The Whale eats all other Assaults 1v1. So what? As long as I get positive KDR and WLR with the Atlas, I'll keep riding it.

Edited by El Bandito, 28 January 2015 - 07:03 PM.


#19 VirtualSmitty

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 528 posts
  • LocationHilton Head, Holy Terra

Posted 28 January 2015 - 07:05 PM

View PostAlistair Winter, on 28 January 2015 - 05:56 PM, said:

But it's so ugly :(


Bishop had mocked up a killer looking Anni some time ago, i'm sure Alex would do it justice. Truth be told I want both, Devastator and Annihilator.

#20 LordKnightFandragon

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 7,239 posts

Posted 28 January 2015 - 07:06 PM

View PostAlistair Winter, on 28 January 2015 - 05:28 PM, said:

Is there any need for this mech in the game still? A 100-ton assault mech with gauss rifles and PPCs. It's taller than the King Crab, bigger front profile. But it swaps missile hardpoints for energy hardpoints, which works well with the current meta.

While the King Crab has lots of cooldown quirks and the AC20 quirk, perhaps you could give the Devastator range and projectile speed quirks, to make it a long range mech, as opposed to the King Crab brawler?

If I'm reading Sarna correctly:
DVS-2: XL300, 2 gauss in the arms, 2 PPCs in the STs, 2 MLs in the STs, 2 MLs in the CT
DVS-1D: STD300, 2 AC10s in the arms, 2 large lasers and 2 MLs in the STs, 2 MLs in the CT
DVS-3: XL300, 2 gauss in the arms, 2 PPCs in the STs, 1ML and 1SL in the CT
Some of the weapons are rear-firing in TT, but that doesn't really matter.

If we throw some hardpoints around, it may end up looking like this, maybe?
DVS-2: 2 ballistic LA/RA, 4 energy LT/RT, 2 energy CT (2 ballistic, 6 energy total)
DVS-1D: 4 ballistic LA/RA, 6 energy LT/RT, 0 energy CT (4 ballistic, 6 energy total)
DVS-3: 4 ballistic LA/RA, 2 energy LT/RT, 2 energy CT (4 ballistic, 4 energy total)

One of the prettier mechs in Battletech, in my opinion. Not quite as pretty as the Mauler, of course. But which mech would you put money on in MWO?

Posted Image



We cant have it, it looks to close to a warhammer. or a Templar.

Edited by LordKnightFandragon, 28 January 2015 - 07:06 PM.






6 user(s) are reading this topic

0 members, 6 guests, 0 anonymous users